Godot2 engine hook

This commit is contained in:
Blu3train 2023-12-17 19:06:43 +01:00
parent f3fbe04409
commit ba87824003

View File

@ -6,9 +6,336 @@
#include "mono/funcinfo.h" #include "mono/funcinfo.h"
#include "engine.h" #include "engine.h"
#include "util.h" #include "util.h"
#include "cpputil/cppcstring.h"
// Warning: The offset in ITH has -4 offset comparing to pusha and AGTH
enum pusha_off
{
pusha_rax_off = -0xC,
pusha_rbx_off = -0x14,
pusha_rcx_off = -0x1c,
pusha_rdx_off = -0x24,
pusha_rsp_off = -0x2c,
pusha_rbp_off = -0x34,
pusha_rsi_off = -0x3c,
pusha_rdi_off = -0x44,
pusha_r8_off = -0x4c,
pusha_r9_off = -0x54,
pusha_r10_off = -0x5c,
pusha_r11_off = -0x64,
pusha_r12_off = -0x6c,
pusha_r13_off = -0x74,
pusha_r14_off = -0x7c,
pusha_r15_off = -0x84,
pusha_off = -0x8c // pushad offset
};
#define retof(rsp_base) *(uintptr_t *)(rsp_base) // return address
#define regof(name, rsp_base) *(uintptr_t *)((rsp_base) + pusha_##name##_off - 4)
#define argof(count, rsp_base) *(uintptr_t *)((rsp_base) + 4 * (count)) // starts from 1 instead of 0
enum { VNR_TEXT_CAPACITY = 1500 }; // estimated max number of bytes allowed in VNR, slightly larger than VNR's text limit (1000)
namespace { // unnamed helpers
#define XX2 XX,XX // WORD
#define XX4 XX2,XX2 // DWORD
#define XX8 XX4,XX4 // QWORD
// jichi 8/18/2013: Original maximum relative address in ITH
//enum { MAX_REL_ADDR = 0x200000 };
// jichi 10/1/2013: Increase relative address limit. Certain game engine like Artemis has larger code region
enum : DWORD { MAX_REL_ADDR = 0x00300000 };
static union {
char text_buffer[0x1000];
wchar_t wc_buffer[0x800];
struct { // CodeSection
DWORD base;
DWORD size;
} code_section[0x200];
};
DWORD text_buffer_length;
// 7/29/2014 jichi: I should move these functions to different files
// String utilities
// Return the address of the first non-zero address
LPCSTR reverse_search_begin(const char *s, int maxsize = VNR_TEXT_CAPACITY)
{
if (*s)
for (int i = 0; i < maxsize; i++, s--)
if (!*s)
return s + 1;
return nullptr;
}
bool all_ascii(const char *s, int maxsize = VNR_TEXT_CAPACITY)
{
if (s)
for (int i = 0; i < maxsize && *s; i++, s++)
if ((BYTE)*s > 127) // unsigned char
return false;
return true;
}
bool all_ascii(const wchar_t *s, int maxsize = VNR_TEXT_CAPACITY)
{
if (s)
for (int i = 0; i < maxsize && *s; i++, s++)
if (*s > 127) // unsigned char
return false;
return true;
}
// String filters
void CharReplacer(char *str, size_t *size, char fr, char to)
{
size_t len = *size;
for (size_t i = 0; i < len; i++)
if (str[i] == fr)
str[i] = to;
}
void WideCharReplacer(wchar_t *str, size_t *size, wchar_t fr, wchar_t to)
{
size_t len = *size / 2;
for (size_t i = 0; i < len; i++)
if (str[i] == fr)
str[i] = to;
}
void CharFilter(char *str, size_t *size, char ch)
{
size_t len = *size,
curlen;
for (char *cur = (char *)::memchr(str, ch, len);
(cur && --len && (curlen = len - (cur - str)));
cur = (char *)::memchr(cur, ch, curlen))
::memmove(cur, cur + 1, curlen);
*size = len;
}
void WideCharFilter(wchar_t *str, size_t *size, wchar_t ch)
{
size_t len = *size / 2,
curlen;
for (wchar_t *cur = cpp_wcsnchr(str, ch, len);
(cur && --len && (curlen = len - (cur - str)));
cur = cpp_wcsnchr(cur, ch, curlen))
::memmove(cur, cur + 1, 2 * curlen);
*size = len * 2;
}
void CharsFilter(char *str, size_t *size, const char *chars)
{
size_t len = *size,
curlen;
for (char *cur = cpp_strnpbrk(str, chars, len);
(cur && --len && (curlen = len - (cur - str)));
cur = cpp_strnpbrk(cur, chars, curlen))
::memmove(cur, cur + 1, curlen);
*size = len;
}
void WideCharsFilter(wchar_t *str, size_t *size, const wchar_t *chars)
{
size_t len = *size / 2,
curlen;
for (wchar_t *cur = cpp_wcsnpbrk(str, chars, len);
(cur && --len && (curlen = len - (cur - str)));
cur = cpp_wcsnpbrk(cur, chars, curlen))
::memmove(cur, cur + 1, 2 * curlen);
*size = len * 2;
}
void StringFilter(char *str, size_t *size, const char *remove, size_t removelen)
{
size_t len = *size,
curlen;
for (char *cur = cpp_strnstr(str, remove, len);
(cur && (len -= removelen) && (curlen = len - (cur - str)));
cur = cpp_strnstr(cur, remove, curlen))
::memmove(cur, cur + removelen, curlen);
*size = len;
}
void WideStringFilter(wchar_t *str, size_t *size, const wchar_t *remove, size_t removelen)
{
size_t len = *size / 2,
curlen;
for (wchar_t *cur = cpp_wcsnstr(str, remove, len);
(cur && (len -= removelen) && (curlen = len - (cur - str)));
cur = cpp_wcsnstr(cur, remove, curlen))
::memmove(cur, cur + removelen, 2 * curlen);
*size = len * 2;
}
void StringFilterBetween(char *str, size_t *size, const char *fr, size_t frlen, const char *to, size_t tolen)
{
size_t len = *size,
curlen;
for (char *cur = cpp_strnstr(str, fr, len);
cur;
cur = cpp_strnstr(cur, fr, curlen)) {
curlen = (len - frlen) - (cur - str);
auto end = cpp_strnstr(cur + frlen, to, curlen);
if (!end)
break;
curlen = len - (end - str) - tolen;
::memmove(cur, end + tolen, curlen);
len -= tolen + (end - cur);
}
*size = len;
}
void WideStringFilterBetween(wchar_t *str, size_t *size, const wchar_t *fr, size_t frlen, const wchar_t *to, size_t tolen)
{
size_t len = *size / 2,
curlen;
for (wchar_t *cur = cpp_wcsnstr(str, fr, len);
cur;
cur = cpp_wcsnstr(cur, fr, curlen)) {
curlen = (len - frlen) - (cur - str);
auto end = cpp_wcsnstr(cur + frlen, to, curlen);
if (!end)
break;
curlen = len - (end - str) - tolen;
::memmove(cur, end + tolen, 2 * curlen);
len -= tolen + (end - cur);
}
*size = len * 2;
}
void StringCharReplacer(char *str, size_t *size, const char *src, size_t srclen, char ch)
{
size_t len = *size,
curlen;
for (char *cur = cpp_strnstr(str, src, len);
cur && len;
cur = cpp_strnstr(cur, src, curlen)) {
*cur++ = ch;
len -= srclen - 1;
curlen = len - (cur - str);
if (curlen == 0)
break;
::memmove(cur, cur + srclen - 1, curlen);
}
*size = len;
}
void WideStringCharReplacer(wchar_t *str, size_t *size, const wchar_t *src, size_t srclen, wchar_t ch)
{
size_t len = *size / 2,
curlen;
for (wchar_t *cur = cpp_wcsnstr(str, src, len);
cur && len;
cur = cpp_wcsnstr(cur, src, curlen)) {
*cur++ = ch;
len -= srclen - 1;
curlen = len - (cur - str);
if (curlen == 0)
break;
::memmove(cur, cur + srclen -1, 2 * curlen);
}
*size = len * 2;
}
// NOTE: I assume srclen >= dstlen
void StringReplacer(char *str, size_t *size, const char *src, size_t srclen, const char *dst, size_t dstlen)
{
size_t len = *size,
curlen;
for (char *cur = cpp_strnstr(str, src, len);
cur && len;
cur = cpp_strnstr(cur, src, curlen)) {
::memcpy(cur, dst, dstlen);
cur += dstlen;
len -= srclen - dstlen;
curlen = len - (cur - str);
if (curlen == 0)
break;
if (srclen > dstlen)
::memmove(cur, cur + srclen - dstlen, curlen);
}
*size = len;
}
void WideStringReplacer(wchar_t *str, size_t *size, const wchar_t *src, size_t srclen, const wchar_t *dst, size_t dstlen)
{
size_t len = *size / 2,
curlen;
for (wchar_t *cur = cpp_wcsnstr(str, src, len);
cur && len;
cur = cpp_wcsnstr(cur, src, curlen)) {
::memcpy(cur, dst, 2 * dstlen);
cur += dstlen;
len -= srclen - dstlen;
curlen = len - (cur - str);
if (curlen == 0)
break;
if (srclen > dstlen)
::memmove(cur, cur + srclen - dstlen, 2 * curlen);
}
*size = len * 2;
}
bool NewLineCharFilter(LPVOID data, DWORD *size, HookParam *, BYTE)
{
CharFilter(reinterpret_cast<LPSTR>(data), reinterpret_cast<size_t *>(size),
'\n');
return true;
}
bool NewLineWideCharFilter(LPVOID data, DWORD *size, HookParam *, BYTE)
{
CharFilter(reinterpret_cast<LPSTR>(data), reinterpret_cast<size_t *>(size),
L'\n');
return true;
}
bool NewLineStringFilter(LPVOID data, DWORD *size, HookParam *, BYTE)
{
StringFilter(reinterpret_cast<LPSTR>(data), reinterpret_cast<size_t *>(size),
"\\n", 2);
return true;
}
bool NewLineWideStringFilter(LPVOID data, DWORD *size, HookParam *, BYTE)
{
WideStringFilter(reinterpret_cast<LPWSTR>(data), reinterpret_cast<size_t *>(size),
L"\\n", 2);
return true;
}
bool NewLineCharToSpaceFilter(LPVOID data, DWORD *size, HookParam *, BYTE)
{
CharReplacer(reinterpret_cast<LPSTR>(data), reinterpret_cast<size_t *>(size), '\n', ' ');
return true;
}
bool NewLineWideCharToSpaceFilter(LPVOID data, DWORD *size, HookParam *, BYTE)
{
WideCharReplacer(reinterpret_cast<LPWSTR>(data), reinterpret_cast<size_t *>(size), L'\n', L' ');
return true;
}
// Remove every characters <= 0x1f (i.e. before space ' ') except 0xa and 0xd.
bool IllegalCharsFilter(LPVOID data, DWORD *size, HookParam *, BYTE)
{
CharsFilter(reinterpret_cast<LPSTR>(data), reinterpret_cast<size_t *>(size),
"\x01\x02\x03\x04\x05\x06\x07\x08\x09\x0b\x0c\x0e\x0f\x10\x11\x12\x12\x14\x15\x16\x17\x18\x19\x1a\x1b\x1c\x1d\x1e\x1f");
return true;
}
bool IllegalWideCharsFilter(LPVOID data, DWORD *size, HookParam *, BYTE)
{
WideCharsFilter(reinterpret_cast<LPWSTR>(data), reinterpret_cast<size_t *>(size),
L"\x01\x02\x03\x04\x05\x06\x07\x08\x09\x0b\x0c\x0e\x0f\x10\x11\x12\x12\x14\x15\x16\x17\x18\x19\x1a\x1b\x1c\x1d\x1e\x1f");
return true;
}
} // unnamed namespace
namespace Engine namespace Engine
{ {
enum : DWORD { X64_MAX_REL_ADDR = 0x00300000 };
/** Artikash 6/7/2019 /** Artikash 6/7/2019
* PPSSPP JIT code has pointers, but they are all added to an offset before being used. * PPSSPP JIT code has pointers, but they are all added to an offset before being used.
Find that offset so that hook searching works properly. Find that offset so that hook searching works properly.
@ -213,11 +540,50 @@ namespace Engine
ConsoleOutput("Textractor: Ren'py failed: failed to find python2X.dll"); ConsoleOutput("Textractor: Ren'py failed: failed to find python2X.dll");
return false; return false;
} }
bool InsertGodotHook2_X64() {
//by Blu3train
/*
* Sample games:
* https://vndb.org/r109138
*/
const BYTE bytes[] = {
0x48, 0x8B, 0x94, 0x24, XX4, // mov rdx,[rsp+000001C0] <- hook here
0x4C, 0x89, 0xE1, // mov rcx,r12
0xE8, XX4, // call NULL-Windows.exe+D150
0x49, 0x8B, 0x06, // mov rax,[r14]
0x48, 0x85, 0xC0, // test rax,rax
0x0F, 0x85, XX4 // jne NULL-Windows.exe+A359D4
};
ULONG64 range = min(processStopAddress - processStartAddress, X64_MAX_REL_ADDR);
for (auto addr : Util::SearchMemory(bytes, sizeof(bytes), PAGE_EXECUTE, processStartAddress, processStartAddress + range)) {
HookParam hp = {};
hp.address = addr;
hp.offset = pusha_rcx_off -4; //RCX
hp.type = USING_STRING | USING_UNICODE;
ConsoleOutput("vnreng: INSERT Godot2_x64 Hook ");
NewHook(hp, "Godot2_x64");
return true;
}
ConsoleOutput("vnreng:Godot2_x64: pattern not found");
return false;
}
bool InsertGodotHooks_X64()
{
return InsertGodotHook2_X64();
}
bool UnsafeDetermineEngineType() bool UnsafeDetermineEngineType()
{ {
if (Util::CheckFile(L"PPSSPP*.exe") && FindPPSSPP()) return true; if (Util::CheckFile(L"PPSSPP*.exe") && FindPPSSPP()) return true;
if (Util::CheckFile(L"*.pck")) {
return InsertGodotHooks_X64();
}
for (const wchar_t* moduleName : { (const wchar_t*)NULL, L"node.dll", L"nw.dll" }) if (InsertV8Hook(GetModuleHandleW(moduleName))) return true; for (const wchar_t* moduleName : { (const wchar_t*)NULL, L"node.dll", L"nw.dll" }) if (InsertV8Hook(GetModuleHandleW(moduleName))) return true;
if (GetModuleHandleW(L"GameAssembly.dll")) // TODO: is there a way to autofind hook? if (GetModuleHandleW(L"GameAssembly.dll")) // TODO: is there a way to autofind hook?