improve bgi support
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@ -2137,8 +2137,9 @@ bool InsertBGI3Hook()
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// BGI1 can exist in both old and new games
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// BGI1 can exist in both old and new games
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// BGI2 only exist in new games
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// BGI2 only exist in new games
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// Insert BGI2 first.
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// Insert BGI2 first.
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// Artikash 6/12/2019: In newer games neither exists, but WideCharToMultiByte works, so insert that if BGI2 fails.
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bool InsertBGIHook()
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bool InsertBGIHook()
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{ return InsertBGI2Hook() || InsertBGI1Hook(); }
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{ return InsertBGI2Hook() || (PcHooks::hookOtherPcFunctions(), InsertBGI1Hook()); }
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/********************************************************************************************
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/********************************************************************************************
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Reallive hook:
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Reallive hook:
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