Kaguya5 engine for VN v11224

This commit is contained in:
Blu3train 2024-01-06 17:32:35 +01:00
parent 9bffd1f554
commit ef5b38d480

View File

@ -5693,8 +5693,43 @@ bool InsertAtelierKaguya4Hook()
return true; return true;
} }
bool InsertAtelierKaguya5Hook()
{
//by Blu3train
/*
* Sample games:
* https://vndb.org/v11224
*/
const BYTE bytes[] = {
0xC2, 0x04, 0x00, // ret 0004
0x55, // push ebp << hook here
0x8B, 0xEC, // mov ebp,esp
0x6A, 0xFF, // push -01
0x68, XX4, // push Start.exe+DA680
0x64, 0xA1, 0x00, 0x00, 0x00, 0x00, // mov eax,fs:[00000000]
0x50, // push eax
0x51, // push ecx
};
ULONG range = min(processStopAddress - processStartAddress, MAX_REL_ADDR);
ULONG addr = MemDbg::findBytes(bytes, sizeof(bytes), processStartAddress, processStartAddress + range);
if (!addr) {
ConsoleOutput("vnreng:Atelier KAGUYA5: pattern not found");
return false;
}
HookParam hp = {};
hp.address = addr + 3;
hp.offset = pusha_eax_off -4;
hp.index = 0;
hp.type = USING_STRING;
hp.filter_fun = NewLineCharToSpaceFilter;
ConsoleOutput("vnreng: INSERT Atelier KAGUYA5");
NewHook(hp, "Atelier KAGUYA5");
return true;
}
bool InsertAtelierHooks() bool InsertAtelierHooks()
{return InsertAtelierHook() || InsertAtelierKaguya2Hook() || InsertAtelierKaguya3Hook() || InsertAtelierKaguya4Hook();} {return InsertAtelierHook() || InsertAtelierKaguya2Hook() || InsertAtelierKaguya3Hook() || InsertAtelierKaguya4Hook() || InsertAtelierKaguya5Hook();}
/******************************************************************************************** /********************************************************************************************
CIRCUS hook: CIRCUS hook: