standardize file names

This commit is contained in:
Akash Mozumdar 2023-04-24 14:48:16 -04:00
parent 5adeb1fab7
commit f3fbe04409
12 changed files with 30 additions and 30 deletions

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![How it looks](screenshot.png) ![How it looks](screenshot.png)
[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) [English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
**Textractor** (a.k.a. NextHooker) is an open-source x86/x64 video game text hooker for Windows 7+ (and Wine) based off of [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br> **Textractor** (a.k.a. NextHooker) is an open-source x86/x64 video game text hooker for Windows 7+ (and Wine) based off of [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br>
Watch the [tutorial video](docs/TUTORIAL.md) for a quick rundown on using it. Watch the [tutorial video](docs/TUTORIAL.md) for a quick rundown on using it.
@ -34,7 +34,7 @@ See the extensions folder for examples of what extensions can do.
All contributions are appreciated! Please email me at akashmozumdar@gmail.com if you have any questions about the codebase.<br> All contributions are appreciated! Please email me at akashmozumdar@gmail.com if you have any questions about the codebase.<br>
You should use the standard process of making a pull request (fork, branch, commit changes, make PR from your branch to my master).<br> You should use the standard process of making a pull request (fork, branch, commit changes, make PR from your branch to my master).<br>
Contributing a translation is easy: [text.cpp](./text.cpp) contains all of the text strings that you need to translate. Translations of this README or the tutorial video transcript are also welcome. Contributing a translation is easy: [text.cpp](text.cpp) contains all of the text strings that you need to translate. Translations of this README or the tutorial video transcript are also welcome.
## Compiling ## Compiling
Before compiling Textractor, you need Qt version 5.13 and Visual Studio with CMake support. Before compiling Textractor, you need Qt version 5.13 and Visual Studio with CMake support.

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![Wie es aussieht](screenshot.png) ![Wie es aussieht](screenshot.png)
[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) [English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
**Textractor** (a.b.a. NextHooker) ist ein open-source x86/x64 Video spiel Text hooker für Windows 7+ (und Wine) basierend auf [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br&gt; **Textractor** (a.b.a. NextHooker) ist ein open-source x86/x64 Video spiel Text hooker für Windows 7+ (und Wine) basierend auf [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br>
Schau das [Tutorial Video](docs/TUTORIAL.md) (auf Englisch) an für einen schnellen Überblick wie du Textractor verwendest. Schau das [Tutorial Video](docs/TUTORIAL.md) (auf Englisch) an für einen schnellen Überblick wie du Textractor verwendest.
## Download ## Download
Der offizielle Release ist [hier](https://github.com/Artikash/Textractor/releases) zu finden.<br&gt; Der offizielle Release ist [hier](https://github.com/Artikash/Textractor/releases) zu finden.<br>
Der letzte Release von ITHVNR ist [hier](https://drive.google.com/open?id=13aHF4uIXWn-3YML_k2YCDWhtGgn5-tnO).<br&gt; Der letzte Release von ITHVNR ist [hier](https://drive.google.com/open?id=13aHF4uIXWn-3YML_k2YCDWhtGgn5-tnO).<br>
Der experimentelle Release von Textractor (mit debug Informationen) ist [hier](https://ci.appveyor.com/project/Artikash/textractor/history) in der 'Artifacts' Der experimentelle Release von Textractor (mit debug Informationen) ist [hier](https://ci.appveyor.com/project/Artikash/textractor/history) in der 'Artifacts'
Kategorie des jeweiligen Jobs. Kategorie des jeweiligen Jobs.
@ -22,19 +22,19 @@ Kategorie des jeweiligen Jobs.
## Support ## Support
Wenn ihr irgendwelche Fehler, Spiele bei denen Textractor nicht funktioniert, oder Fragen/Anmerkungen habt lasst es mich bitte wissen.<br&gt; Wenn ihr irgendwelche Fehler, Spiele bei denen Textractor nicht funktioniert, oder Fragen/Anmerkungen habt lasst es mich bitte wissen.<br>
Falls ihr Probleme mit einem Spiel habt, schickt mir einen kostenlosen download Link von dem Spiel oder schenkt es mir auf [Steam](https://steamcommunity.com/profiles/76561198097566313/). Falls ihr Probleme mit einem Spiel habt, schickt mir einen kostenlosen download Link von dem Spiel oder schenkt es mir auf [Steam](https://steamcommunity.com/profiles/76561198097566313/).
## Erweiterungen ## Erweiterungen
Siehe [Example Extension project](https://github.com/Artikash/ExampleExtension) für Anleitungen, wie man eine Erweiterung erstellt.<br&gt; Siehe [Example Extension project](https://github.com/Artikash/ExampleExtension) für Anleitungen, wie man eine Erweiterung erstellt.<br>
Im 'Extensions' Ordner sind Beispiele für Erweiterungen. Im 'Extensions' Ordner sind Beispiele für Erweiterungen.
## Unterstützen ## Unterstützen
Ich bin dankbar für alle Unterstützungen! Schickt mir eine E-Mail an akashmozumdar@gmail.com falls ihr Fragen zur Codebasis habt.<br&gt; Ich bin dankbar für alle Unterstützungen! Schickt mir eine E-Mail an akashmozumdar@gmail.com falls ihr Fragen zur Codebasis habt.<br>
Verwendet bitte als Standard eine pull Request (fork, branch, commit) zum Master Release.<br&gt; Verwendet bitte als Standard eine pull Request (fork, branch, commit) zum Master Release.<br>
Zu Übersetzungen beizutragen ist einfach: text.ccp enthält alle text Strings welche übersetzt werden sollen. Übersetzungen der README oder des Tutorial Video Transkripts sind ebenfalls willkommen. Zu Übersetzungen beizutragen ist einfach: [text.cpp](text.cpp) enthält alle text Strings welche übersetzt werden sollen. Übersetzungen der README oder des Tutorial Video Transkripts sind ebenfalls willkommen.
## Compiling ## Compiling
Zum Compilen braucht ihr Qt Version 5.13 und Visual Studio mit CMake Unterstützung. Zum Compilen braucht ihr Qt Version 5.13 und Visual Studio mit CMake Unterstützung.
@ -44,9 +44,9 @@ Ihr solltet danach in der Lage sein, den Quellordner in Visual Studio zu öffnen
## Projekt Architektur ## Projekt Architektur
Der Host injiziert texthooks in den ziel Prozess und verbindet ihn mit 2 Pipe Dateien. Der Host injiziert texthooks in den ziel Prozess und verbindet ihn mit 2 Pipe Dateien.
Texthook wartet auf die Pipe und injiziert Instruktionen für den Text Output (z.b. TextOut, GetGlyphOutline) welche durch die Pipe gesendet werden.<br&gt; Texthook wartet auf die Pipe und injiziert Instruktionen für den Text Output (z.b. TextOut, GetGlyphOutline) welche durch die Pipe gesendet werden.<br>
Weitere Informationen werden durch geteilten Speicher ausgetauscht.<br&gt; Weitere Informationen werden durch geteilten Speicher ausgetauscht.<br>
Der Text, welchen der Host durch die Pipe erhält, wird dann verarbeitet, bevor er wieder an die GUI gesendet wird.<br&gt; Der Text, welchen der Host durch die Pipe erhält, wird dann verarbeitet, bevor er wieder an die GUI gesendet wird.<br>
Zu guter Letzt, sendet die GUI den Text an die Erweiterung, welche einen lesbaren Output anzeigt. Zu guter Letzt, sendet die GUI den Text an die Erweiterung, welche einen lesbaren Output anzeigt.
## [Entwickler](docs/CREDITS.md) ## [Entwickler](docs/CREDITS.md)

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# Textractor # Textractor
[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) [English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
## [Video tutorial](docs/TUTORIAL.md) ## [Video tutorial](docs/TUTORIAL.md)

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![À quoi ça ressemble](screenshot.png) ![À quoi ça ressemble](screenshot.png)
[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) [English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
**Textractor** (a.k.a. NextHooker) est un traducteur de jeux-videos basé surtout sur du texte en open source x86/x64 pour Windows/Wine [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br> **Textractor** (a.k.a. NextHooker) est un traducteur de jeux-videos basé surtout sur du texte en open source x86/x64 pour Windows/Wine [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br>
Regarde le [tutorial video](docs/TUTORIAL.md) pour un aperçu rapide de son utilisation. Regarde le [tutorial video](docs/TUTORIAL.md) pour un aperçu rapide de son utilisation.
@ -32,7 +32,7 @@ Voir le dossier des extensions pour des exemples de ce que les extensions peuven
Toutes les contributions sont appréciées! Veuillez m'envoyer un e-mail À akashmozumdar@gmail.com si vous avez des questions sur la base de code. <br> Toutes les contributions sont appréciées! Veuillez m'envoyer un e-mail À akashmozumdar@gmail.com si vous avez des questions sur la base de code. <br>
Vous devez utiliser le processus standard de création d'une demande d'extraction (fork, branch, commit changes, make PR from your branch to my master). <br> Vous devez utiliser le processus standard de création d'une demande d'extraction (fork, branch, commit changes, make PR from your branch to my master). <br>
Contribuer à une traduction est simple: il suffit de traduire les chaînes dans [text.cpp](./text.cpp) ainsi que ce fichier README. Contribuer à une traduction est simple: il suffit de traduire les chaînes dans [text.cpp](text.cpp) ainsi que ce fichier README.
## Compilation ## Compilation

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![How it looks](screenshot.png) ![How it looks](screenshot.png)
[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) [English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
**Textractor** (a.k.a NextHooker) adalah teks hooker video game untuk Windows/Wine x86/x64 berbasis open-source yang didasari oleh [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br> **Textractor** (a.k.a NextHooker) adalah teks hooker video game untuk Windows/Wine x86/x64 berbasis open-source yang didasari oleh [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br>
Lihat [video tutorial](docs/TUTORIAL.md) untuk mengetahui bagaimana cara menggunakannya. Lihat [video tutorial](docs/TUTORIAL.md) untuk mengetahui bagaimana cara menggunakannya.
@ -33,7 +33,7 @@ Lihat ekstensi folder untuk melihat sampel ekstensi.
Seluruh kontribusi diapresiasi! Tolong email saya di akashmozumdar@gmail.com jika kamu memiliki pertanyaan mengenai kode dasar nya.<br> Seluruh kontribusi diapresiasi! Tolong email saya di akashmozumdar@gmail.com jika kamu memiliki pertanyaan mengenai kode dasar nya.<br>
Kamu harus menggunakan proses standar dalam membuat permintaan pull(fork, cabang, perubahan commit, membuat PR dari cabang kamu ke master saya).<br> Kamu harus menggunakan proses standar dalam membuat permintaan pull(fork, cabang, perubahan commit, membuat PR dari cabang kamu ke master saya).<br>
Berkontribusi dalam penerjemahan dapat dilakukan dengan mudah : cukup terjemahkan string dari [text.cpp](./text.cpp) lalu terjemahkan README ini. Berkontribusi dalam penerjemahan dapat dilakukan dengan mudah : cukup terjemahkan string dari [text.cpp](text.cpp) lalu terjemahkan README ini.
## Mengcompile ## Mengcompile

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![Come si vede](screenshot.png) ![Come si vede](screenshot.png)
[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) [English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
**Textractor** (a.k.a. NextHooker) è un agganciatore di testi di videogiochi open-source per Windows/Wine basato su[ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br> **Textractor** (a.k.a. NextHooker) è un agganciatore di testi di videogiochi open-source per Windows/Wine basato su[ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br>
Guarda il [video tutorial](docs/TUTORIAL.md) per una sintesi veloce sul suo utilizzo. Guarda il [video tutorial](docs/TUTORIAL.md) per una sintesi veloce sul suo utilizzo.
@ -33,7 +33,7 @@ Guardate la cartella delle estenzioni per esempi di cosa possono fare le estenzi
Tutti i contributi sono apprezzati! Inviatemi un email a akashmozumdar@gmail.com se avete delle domande sul codebase.<br> Tutti i contributi sono apprezzati! Inviatemi un email a akashmozumdar@gmail.com se avete delle domande sul codebase.<br>
Dovreste usare il processo standard di creare una pull request (fork, branch, commit changes, crea PR dal vostro ramo al mio master).<br> Dovreste usare il processo standard di creare una pull request (fork, branch, commit changes, crea PR dal vostro ramo al mio master).<br>
Contribuire alla traduzione è semplice: traduci le stringhe in [text.cpp](./text.cpp) cosi come questo README. Contribuire alla traduzione è semplice: traduci le stringhe in [text.cpp](text.cpp) cosi come questo README.
## Compiling ## Compiling

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# Textractor # Textractor
[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) [English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
**Textractor** はビジュアルノベル文字抽出プログラム。 **Textractor** はビジュアルノベル文字抽出プログラム。

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![How it looks](screenshot.png) ![How it looks](screenshot.png)
[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) [English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
**Textractor** (a.k.a. NextHooker)는 Windows/Wine에서 작동하는 [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine)을 기반으로 한 오픈소스 x86/x64 비디오게임 텍스트 후커 입니다.<br> **Textractor** (a.k.a. NextHooker)는 Windows/Wine에서 작동하는 [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine)을 기반으로 한 오픈소스 x86/x64 비디오게임 텍스트 후커 입니다.<br>
빠른 사용법의 이해를 위해 [tutorial video](docs/TUTORIAL.md) 를 참고하세요. 빠른 사용법의 이해를 위해 [tutorial video](docs/TUTORIAL.md) 를 참고하세요.

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![Como se Parece](screenshot.png) ![Como se Parece](screenshot.png)
[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) [English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
**Textractor** (também conhecido como NextHooker) é um extrator de textos de video-games x86/x64 para Windows/Wine baseado no [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br> **Textractor** (também conhecido como NextHooker) é um extrator de textos de video-games x86/x64 para Windows/Wine baseado no [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br>
Assista ao [vídeo tutorial](docs/TUTORIAL.md) para uma rápida apresentação de como utilizá-lo. Assista ao [vídeo tutorial](docs/TUTORIAL.md) para uma rápida apresentação de como utilizá-lo.
@ -33,7 +33,7 @@ Veja a pasta de extensões para mais exemplos do que as extensões são capazes
Todas contribuições são bem-vindas! Por favor, me mande um e-mail no endereço akashmozumdar@gmail.com caso tenha alguma dúvida quanto ao codebase.<br> Todas contribuições são bem-vindas! Por favor, me mande um e-mail no endereço akashmozumdar@gmail.com caso tenha alguma dúvida quanto ao codebase.<br>
Você deve seguir o processo padrão de fazer um pull request (fork, branch, realizar mudanças, realizar o PR do seu branch para o meu master).<br> Você deve seguir o processo padrão de fazer um pull request (fork, branch, realizar mudanças, realizar o PR do seu branch para o meu master).<br>
Contribuir com uma tradução é fácil: basta traduzir as linhas do [text.cpp](./text.cpp) assim como esse README. Contribuir com uma tradução é fácil: basta traduzir as linhas do [text.cpp](text.cpp) assim como esse README.
## Compilando ## Compilando

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![Как это выглядит](screenshot.png) ![Как это выглядит](screenshot.png)
[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) [English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
**Textractor** (a.k.a. NextHooker) это проект x86/x64 Windows/Wine программы для захвата текста из видеоигр, основанный на [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br> **Textractor** (a.k.a. NextHooker) это проект x86/x64 Windows/Wine программы для захвата текста из видеоигр, основанный на [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br>
Смотреть [обучающее видео](docs/TUTORIAL.md) для быстрого ознакомления. Смотреть [обучающее видео](docs/TUTORIAL.md) для быстрого ознакомления.
@ -33,7 +33,7 @@
Любой вклад приветствуется! Пишите мне(автору) на akashmozumdar@gmail.com, если у вас есть любые вопросы о кодовой базе.<br> Любой вклад приветствуется! Пишите мне(автору) на akashmozumdar@gmail.com, если у вас есть любые вопросы о кодовой базе.<br>
Используйте стандартные действия для создания pull request (fork, branch, commit changes, создайте PR из своей ветки branch на мой master).<br> Используйте стандартные действия для создания pull request (fork, branch, commit changes, создайте PR из своей ветки branch на мой master).<br>
Вклад в перевод совсем не сложен: просто переведите строки в [text.cpp](./text.cpp), также, как и этот README. Вклад в перевод совсем не сложен: просто переведите строки в [text.cpp](text.cpp), также, как и этот README.
## Компиляция ## Компиляция

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@ -1,6 +1,6 @@
# Textractor # Textractor
[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) [English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
## 概述 ## 概述
@ -30,7 +30,7 @@ Textractor 的发行版可以在[这里](https://github.com/Artikash/Textractor/
欢迎一切贡献!如有任何关于代码的疑问,请向 akashmozumdar@gmail.com 发邮件.<br> 欢迎一切贡献!如有任何关于代码的疑问,请向 akashmozumdar@gmail.com 发邮件.<br>
你应当使用创建 PR 的标准过程 (分岔 (fork), 分支 (branch), 提交变化, 创建从你的分支到我的 master 分支的 PR).<br> 你应当使用创建 PR 的标准过程 (分岔 (fork), 分支 (branch), 提交变化, 创建从你的分支到我的 master 分支的 PR).<br>
提供翻译贡献很简单: 只需翻译 [text.cpp](./text.cpp) 中的字符串和这份 README 即可. 提供翻译贡献很简单: 只需翻译 [text.cpp](text.cpp) 中的字符串和这份 README 即可.
## 编译 ## 编译

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![How it looks](screenshot.png) ![How it looks](screenshot.png)
[English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) [English](README.md) ● [Español](README_ES.md) ● [简体中文](README_SC.md) ● [Русский](README_RU.md) ● [한국어](README_KR.md) ● [ภาษาไทย](README_TH.md) ● [Français](README_FR.md) ● [Italiano](README_IT.md) ● [日本語](README_JP.md) ● [Bahasa Indonesia](README_ID.md) ● [Português](README_PT.md) ● [Deutsch](README_DE.md)
**Textractor** **Textractor**
(หรือ NextHooker) คือโปรแกรมโอเพนซอร์ซสำหรับปฏิบัติการที่มีหน้าที่เพื่อเชื่อมกับตัวอักษรกับเกมจากที่มาจากระบบปฏิบัติการ Window/Wine โดยมีแบบดังเดิมมาจาก [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br> (หรือ NextHooker) คือโปรแกรมโอเพนซอร์ซสำหรับปฏิบัติการที่มีหน้าที่เพื่อเชื่อมกับตัวอักษรกับเกมจากที่มาจากระบบปฏิบัติการ Window/Wine โดยมีแบบดังเดิมมาจาก [ITHVNR](https://web.archive.org/web/20160202084144/http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).<br>