remove misleading console output

This commit is contained in:
Akash Mozumdar 2018-06-21 01:39:07 -04:00
parent 37d29586d6
commit faa4eb55e0

View File

@ -80,11 +80,6 @@ bool DeterminePCEngine()
} }
if (::GetModuleHandleA("mono.dll")) { if (::GetModuleHandleA("mono.dll")) {
InsertMonoHooks(); InsertMonoHooks();
// 3/20/2015 jichi
// Always insert GDI hooks even for Mono games
// For example: 新世黙示録 need GetGlyphOutlineA
PcHooks::hookGDIFunctions();
return true; return true;
} }
@ -853,8 +848,8 @@ bool DetermineEngineType()
if (!found) { // jichi 10/2/2013: Only enable it if no game engine is detected if (!found) { // jichi 10/2/2013: Only enable it if no game engine is detected
PcHooks::hookLstrFunctions(); PcHooks::hookLstrFunctions();
PcHooks::hookCharNextFunctions(); PcHooks::hookCharNextFunctions();
} else } //else
ConsoleOutput("vnreng: found game engine, IGNORE non gui hooks"); // ConsoleOutput("vnreng: found game engine, IGNORE non gui hooks");
return found; return found;
#endif // ITH_DISABLE_ENGINE #endif // ITH_DISABLE_ENGINE
} }