#pragma once #include "ITH.h" #include "utility.h" // UniqueHandle, CriticalSection class TextBuffer { public: TextBuffer(HWND edit); ~TextBuffer(); void Flush(); void AddText(std::wstring text, bool line); void ClearBuffer(); bool Running() { return running; } private: CriticalSection cs; bool line_break, running; UniqueHandle hThread; HWND hEdit; std::wstring str; };