#include "ProfileManager.h" #include "profile/Profile.h" #include "host/host.h" #include "host/hookman.h" #include "vnrhook/include/types.h" #include "vnrhook/include/const.h" #include "utility.h" #include "profile/misc.h" extern HookManager* man; // main.cpp extern LONG auto_inject, auto_insert, inject_delay; // main.cpp extern LONG insert_delay, process_time; // main.cpp bool MonitorFlag; ProfileManager* pfman; DWORD WINAPI MonitorThread(LPVOID lpThreadParameter); ProfileManager::ProfileManager() : hMonitorThread(IthCreateThread(MonitorThread, 0)) { LoadProfiles(); } ProfileManager::~ProfileManager() { SaveProfiles(); WaitForSingleObject(hMonitorThread.get(), 0); } Profile* ProfileManager::GetProfile(DWORD pid) { std::wstring path = GetProcessPath(pid); if (!path.empty()) { auto node = profile_tree.find(path); if (node != profile_tree.end()) return node->second.get(); } return NULL; } bool ProfileManager::CreateProfile(pugi::xml_node game) { auto file = game.child(L"File"); auto profile = game.child(L"Profile"); if (!file || !profile) return false; auto path = file.attribute(L"Path"); if (!path) return false; auto profile_title = game.attribute(L"Title"); auto title = profile_title ? profile_title.value() : L""; auto pf = new Profile(title); if (!pf->XmlReadProfile(profile)) return false; CSLock lock(cs); auto& oldProfile = profile_tree[path.value()]; if (!oldProfile) oldProfile.swap(profile_ptr(pf)); return true; } Profile* ProfileManager::CreateProfile(DWORD pid) { CSLock lock(cs); auto path = GetProcessPath(pid); auto& pf = profile_tree[path]; if (!pf) { std::wstring title = GetProcessTitle(pid); pf.reset(new Profile(title)); } return pf.get(); } void ProfileManager::WriteProfileXml(const std::wstring& path, Profile& pf, pugi::xml_node root) { auto game = root.append_child(L"Game"); auto file_node = game.append_child(L"File"); file_node.append_attribute(L"Path") = path.c_str(); auto profile_node = game.append_child(L"Profile"); pf.XmlWriteProfile(profile_node); if (!pf.Title().empty()) { if (!game.attribute(L"Title")) game.append_attribute(L"Title"); game.attribute(L"Title") = pf.Title().c_str(); } } void ProfileManager::LoadProfiles() { pugi::xml_document doc; UniqueHandle hFile(IthCreateFile(L"ITH_Profile.xml", GENERIC_READ, FILE_SHARE_READ, OPEN_EXISTING)); if (hFile.get() == INVALID_HANDLE_VALUE) return; DWORD size = GetFileSize(hFile.get(), NULL); std::unique_ptr buffer(new char[size]); ReadFile(hFile.get(), buffer.get(), size, &size, NULL); auto result = doc.load_buffer(buffer.get(), size); if (!result) return; auto root = doc.root().child(L"ITH_Profile"); if (!root) return; for (auto game = root.begin(); game != root.end(); ++game) CreateProfile(*game); } void ProfileManager::SaveProfiles() { pugi::xml_document doc; auto root = doc.append_child(L"ITH_Profile"); for (auto it = profile_tree.begin(); it != profile_tree.end(); ++it) { auto& path = it->first; auto& profile = it->second; WriteProfileXml(path, *profile, root); } UniqueHandle hFile(IthCreateFile(L"ITH_Profile.xml", GENERIC_WRITE, 0, CREATE_ALWAYS)); if (hFile.get() != INVALID_HANDLE_VALUE) { FileWriter fw(hFile.get()); doc.save(fw); } } void ProfileManager::DeleteProfile(const std::wstring& path) { CSLock lock(cs); profile_tree.erase(profile_tree.find(path)); } Profile* ProfileManager::GetProfile(const std::wstring& path) { if (path.empty()) return nullptr; auto it = profile_tree.find(path); if (it == profile_tree.end()) return nullptr; return it->second.get(); } bool ProfileManager::HasProfile(const std::wstring& path) { return profile_tree.find(path) != profile_tree.end(); } DWORD ProfileManager::CountProfiles() { return profile_tree.size(); } DWORD WINAPI InjectThread(LPVOID lpThreadParameter) { DWORD pid = (DWORD)lpThreadParameter; Sleep(inject_delay); if (man == NULL) return 0; DWORD status = InjectProcessById(pid); if (!auto_insert) return status; if (status == -1) return status; Sleep(insert_delay); const Profile* pf = pfman->GetProfile(pid); if (pf) { SendParam sp; sp.type = 0; for (auto hp = pf->Hooks().begin(); hp != pf->Hooks().end(); ++hp) { std::string name = toMultiByteString((*hp)->Name()); InsertHook(pid, const_cast(&(*hp)->HP()), name); } } return status; } DWORD WINAPI MonitorThread(LPVOID lpThreadParameter) { while (MonitorFlag) { DWORD aProcesses[1024], cbNeeded, cProcesses; if (!EnumProcesses(aProcesses, sizeof(aProcesses), &cbNeeded)) break; cProcesses = cbNeeded / sizeof(DWORD); for (size_t i = 0; i < cProcesses; ++i) { Sleep(process_time); if (!auto_inject || man == NULL || man->GetProcessRecord(aProcesses[i])) continue; std::wstring process_path = GetProcessPath(aProcesses[i]); if (!process_path.empty() && pfman->HasProfile(process_path)) { UniqueHandle hThread(IthCreateThread(InjectThread, aProcesses[i])); WaitForSingleObject(hThread.get(), 0); } } } return 0; } DWORD SaveProcessProfile(DWORD pid) { std::wstring path = GetProcessPath(pid); if (path.empty()) return 0; pugi::xml_document doc; pugi::xml_node profile_node = doc.append_child(L"Profile"); man->GetProfile(pid, profile_node); Profile* pf = pfman->GetProfile(pid); if (pf != NULL) pf->Clear(); else pf = pfman->CreateProfile(pid); pf->XmlReadProfile(profile_node); return 0; }