#pragma once #include "common.h" #include "types.h" class TextThread { public: using EventCallback = std::function; using OutputCallback = std::function; inline static EventCallback OnCreate, OnDestroy; inline static OutputCallback Output; inline static int flushDelay = 400; // flush every 400ms by default inline static int maxBufferSize = 1000; TextThread(ThreadParam tp, HookParam hp, std::optional name = {}); ~TextThread(); void AddSentence(const std::wstring& sentence); void Push(const BYTE* data, int len); ThreadSafe storage; const int64_t handle; const std::wstring name; const ThreadParam tp; const HookParam hp; private: inline static int threadCounter = 0; void Flush(); std::wstring buffer; BYTE leadByte = 0; std::unordered_set repeatingChars; std::mutex bufferMutex; DWORD lastPushTime = 0; ThreadSafe> queuedSentences; struct TimerDeleter { void operator()(HANDLE h) { DeleteTimerQueueTimer(NULL, h, INVALID_HANDLE_VALUE); } }; AutoHandle timer = NULL; // this needs to be last so it's destructed first };