571 lines
18 KiB
C++
571 lines
18 KiB
C++
#include "match.h"
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#include "main.h"
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#include "texthook.h"
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#include "native/pchooks.h"
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#include "mono/monoobject.h"
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#include "mono/funcinfo.h"
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#include "engine.h"
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#include "util.h"
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#include "cpputil/cppcstring.h"
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// Warning: The offset in ITH has -4 offset comparing to pusha and AGTH
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enum pusha_off
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{
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pusha_rax_off = -0xC,
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pusha_rbx_off = -0x14,
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pusha_rcx_off = -0x1c,
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pusha_rdx_off = -0x24,
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pusha_rsp_off = -0x2c,
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pusha_rbp_off = -0x34,
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pusha_rsi_off = -0x3c,
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pusha_rdi_off = -0x44,
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pusha_r8_off = -0x4c,
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pusha_r9_off = -0x54,
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pusha_r10_off = -0x5c,
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pusha_r11_off = -0x64,
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pusha_r12_off = -0x6c,
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pusha_r13_off = -0x74,
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pusha_r14_off = -0x7c,
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pusha_r15_off = -0x84,
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pusha_off = -0x8c // pushad offset
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};
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#define retof(rsp_base) *(uintptr_t *)(rsp_base) // return address
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#define regof(name, rsp_base) *(uintptr_t *)((rsp_base) + pusha_##name##_off - 4)
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#define argof(count, rsp_base) *(uintptr_t *)((rsp_base) + 4 * (count)) // starts from 1 instead of 0
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enum { VNR_TEXT_CAPACITY = 1500 }; // estimated max number of bytes allowed in VNR, slightly larger than VNR's text limit (1000)
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namespace { // unnamed helpers
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#define XX2 XX,XX // WORD
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#define XX4 XX2,XX2 // DWORD
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#define XX8 XX4,XX4 // QWORD
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// jichi 8/18/2013: Original maximum relative address in ITH
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//enum { MAX_REL_ADDR = 0x200000 };
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// jichi 10/1/2013: Increase relative address limit. Certain game engine like Artemis has larger code region
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enum : DWORD { MAX_REL_ADDR = 0x00300000 };
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static union {
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char text_buffer[0x1000];
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wchar_t wc_buffer[0x800];
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struct { // CodeSection
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DWORD base;
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DWORD size;
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} code_section[0x200];
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};
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DWORD text_buffer_length;
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// 7/29/2014 jichi: I should move these functions to different files
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// String utilities
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// Return the address of the first non-zero address
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LPCSTR reverse_search_begin(const char *s, int maxsize = VNR_TEXT_CAPACITY)
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{
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if (*s)
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for (int i = 0; i < maxsize; i++, s--)
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if (!*s)
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return s + 1;
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return nullptr;
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}
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bool all_ascii(const char *s, int maxsize = VNR_TEXT_CAPACITY)
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{
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if (s)
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for (int i = 0; i < maxsize && *s; i++, s++)
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if ((BYTE)*s > 127) // unsigned char
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return false;
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return true;
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}
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bool all_ascii(const wchar_t *s, int maxsize = VNR_TEXT_CAPACITY)
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{
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if (s)
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for (int i = 0; i < maxsize && *s; i++, s++)
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if (*s > 127) // unsigned char
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return false;
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return true;
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}
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// String filters
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void CharReplacer(char *str, size_t *size, char fr, char to)
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{
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size_t len = *size;
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for (size_t i = 0; i < len; i++)
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if (str[i] == fr)
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str[i] = to;
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}
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void WideCharReplacer(wchar_t *str, size_t *size, wchar_t fr, wchar_t to)
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{
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size_t len = *size / 2;
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for (size_t i = 0; i < len; i++)
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if (str[i] == fr)
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str[i] = to;
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}
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void CharFilter(char *str, size_t *size, char ch)
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{
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size_t len = *size,
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curlen;
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for (char *cur = (char *)::memchr(str, ch, len);
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(cur && --len && (curlen = len - (cur - str)));
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cur = (char *)::memchr(cur, ch, curlen))
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::memmove(cur, cur + 1, curlen);
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*size = len;
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}
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void WideCharFilter(wchar_t *str, size_t *size, wchar_t ch)
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{
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size_t len = *size / 2,
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curlen;
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for (wchar_t *cur = cpp_wcsnchr(str, ch, len);
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(cur && --len && (curlen = len - (cur - str)));
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cur = cpp_wcsnchr(cur, ch, curlen))
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::memmove(cur, cur + 1, 2 * curlen);
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*size = len * 2;
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}
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void CharsFilter(char *str, size_t *size, const char *chars)
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{
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size_t len = *size,
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curlen;
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for (char *cur = cpp_strnpbrk(str, chars, len);
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(cur && --len && (curlen = len - (cur - str)));
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cur = cpp_strnpbrk(cur, chars, curlen))
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::memmove(cur, cur + 1, curlen);
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*size = len;
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}
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void WideCharsFilter(wchar_t *str, size_t *size, const wchar_t *chars)
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{
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size_t len = *size / 2,
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curlen;
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for (wchar_t *cur = cpp_wcsnpbrk(str, chars, len);
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(cur && --len && (curlen = len - (cur - str)));
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cur = cpp_wcsnpbrk(cur, chars, curlen))
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::memmove(cur, cur + 1, 2 * curlen);
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*size = len * 2;
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}
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void StringFilter(char *str, size_t *size, const char *remove, size_t removelen)
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{
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size_t len = *size,
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curlen;
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for (char *cur = cpp_strnstr(str, remove, len);
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(cur && (len -= removelen) && (curlen = len - (cur - str)));
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cur = cpp_strnstr(cur, remove, curlen))
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::memmove(cur, cur + removelen, curlen);
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*size = len;
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}
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void WideStringFilter(wchar_t *str, size_t *size, const wchar_t *remove, size_t removelen)
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{
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size_t len = *size / 2,
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curlen;
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for (wchar_t *cur = cpp_wcsnstr(str, remove, len);
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(cur && (len -= removelen) && (curlen = len - (cur - str)));
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cur = cpp_wcsnstr(cur, remove, curlen))
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::memmove(cur, cur + removelen, 2 * curlen);
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*size = len * 2;
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}
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void StringFilterBetween(char *str, size_t *size, const char *fr, size_t frlen, const char *to, size_t tolen)
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{
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size_t len = *size,
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curlen;
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for (char *cur = cpp_strnstr(str, fr, len);
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cur;
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cur = cpp_strnstr(cur, fr, curlen)) {
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curlen = (len - frlen) - (cur - str);
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auto end = cpp_strnstr(cur + frlen, to, curlen);
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if (!end)
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break;
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curlen = len - (end - str) - tolen;
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::memmove(cur, end + tolen, curlen);
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len -= tolen + (end - cur);
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}
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*size = len;
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}
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void WideStringFilterBetween(wchar_t *str, size_t *size, const wchar_t *fr, size_t frlen, const wchar_t *to, size_t tolen)
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{
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size_t len = *size / 2,
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curlen;
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for (wchar_t *cur = cpp_wcsnstr(str, fr, len);
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cur;
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cur = cpp_wcsnstr(cur, fr, curlen)) {
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curlen = (len - frlen) - (cur - str);
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auto end = cpp_wcsnstr(cur + frlen, to, curlen);
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if (!end)
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break;
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curlen = len - (end - str) - tolen;
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::memmove(cur, end + tolen, 2 * curlen);
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len -= tolen + (end - cur);
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}
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*size = len * 2;
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}
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void StringCharReplacer(char *str, size_t *size, const char *src, size_t srclen, char ch)
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{
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size_t len = *size,
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curlen;
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for (char *cur = cpp_strnstr(str, src, len);
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cur && len;
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cur = cpp_strnstr(cur, src, curlen)) {
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*cur++ = ch;
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len -= srclen - 1;
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curlen = len - (cur - str);
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if (curlen == 0)
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break;
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::memmove(cur, cur + srclen - 1, curlen);
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}
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*size = len;
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}
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void WideStringCharReplacer(wchar_t *str, size_t *size, const wchar_t *src, size_t srclen, wchar_t ch)
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{
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size_t len = *size / 2,
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curlen;
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for (wchar_t *cur = cpp_wcsnstr(str, src, len);
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cur && len;
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cur = cpp_wcsnstr(cur, src, curlen)) {
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*cur++ = ch;
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len -= srclen - 1;
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curlen = len - (cur - str);
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if (curlen == 0)
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break;
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::memmove(cur, cur + srclen -1, 2 * curlen);
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}
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*size = len * 2;
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}
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// NOTE: I assume srclen >= dstlen
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void StringReplacer(char *str, size_t *size, const char *src, size_t srclen, const char *dst, size_t dstlen)
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{
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size_t len = *size,
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curlen;
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for (char *cur = cpp_strnstr(str, src, len);
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cur && len;
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cur = cpp_strnstr(cur, src, curlen)) {
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::memcpy(cur, dst, dstlen);
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cur += dstlen;
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len -= srclen - dstlen;
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curlen = len - (cur - str);
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if (curlen == 0)
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break;
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if (srclen > dstlen)
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::memmove(cur, cur + srclen - dstlen, curlen);
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}
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*size = len;
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}
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void WideStringReplacer(wchar_t *str, size_t *size, const wchar_t *src, size_t srclen, const wchar_t *dst, size_t dstlen)
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{
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size_t len = *size / 2,
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curlen;
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for (wchar_t *cur = cpp_wcsnstr(str, src, len);
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cur && len;
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cur = cpp_wcsnstr(cur, src, curlen)) {
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::memcpy(cur, dst, 2 * dstlen);
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cur += dstlen;
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len -= srclen - dstlen;
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curlen = len - (cur - str);
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if (curlen == 0)
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break;
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if (srclen > dstlen)
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::memmove(cur, cur + srclen - dstlen, 2 * curlen);
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}
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*size = len * 2;
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}
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bool NewLineCharFilter(LPVOID data, DWORD *size, HookParam *, BYTE)
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{
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CharFilter(reinterpret_cast<LPSTR>(data), reinterpret_cast<size_t *>(size),
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'\n');
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return true;
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}
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bool NewLineWideCharFilter(LPVOID data, DWORD *size, HookParam *, BYTE)
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{
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CharFilter(reinterpret_cast<LPSTR>(data), reinterpret_cast<size_t *>(size),
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L'\n');
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return true;
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}
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bool NewLineStringFilter(LPVOID data, DWORD *size, HookParam *, BYTE)
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{
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StringFilter(reinterpret_cast<LPSTR>(data), reinterpret_cast<size_t *>(size),
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"\\n", 2);
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return true;
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}
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bool NewLineWideStringFilter(LPVOID data, DWORD *size, HookParam *, BYTE)
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{
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WideStringFilter(reinterpret_cast<LPWSTR>(data), reinterpret_cast<size_t *>(size),
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L"\\n", 2);
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return true;
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}
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bool NewLineCharToSpaceFilter(LPVOID data, DWORD *size, HookParam *, BYTE)
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{
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CharReplacer(reinterpret_cast<LPSTR>(data), reinterpret_cast<size_t *>(size), '\n', ' ');
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return true;
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}
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bool NewLineWideCharToSpaceFilter(LPVOID data, DWORD *size, HookParam *, BYTE)
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{
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WideCharReplacer(reinterpret_cast<LPWSTR>(data), reinterpret_cast<size_t *>(size), L'\n', L' ');
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return true;
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}
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// Remove every characters <= 0x1f (i.e. before space ' ') except 0xa and 0xd.
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bool IllegalCharsFilter(LPVOID data, DWORD *size, HookParam *, BYTE)
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{
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CharsFilter(reinterpret_cast<LPSTR>(data), reinterpret_cast<size_t *>(size),
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"\x01\x02\x03\x04\x05\x06\x07\x08\x09\x0b\x0c\x0e\x0f\x10\x11\x12\x12\x14\x15\x16\x17\x18\x19\x1a\x1b\x1c\x1d\x1e\x1f");
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return true;
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}
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bool IllegalWideCharsFilter(LPVOID data, DWORD *size, HookParam *, BYTE)
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{
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WideCharsFilter(reinterpret_cast<LPWSTR>(data), reinterpret_cast<size_t *>(size),
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L"\x01\x02\x03\x04\x05\x06\x07\x08\x09\x0b\x0c\x0e\x0f\x10\x11\x12\x12\x14\x15\x16\x17\x18\x19\x1a\x1b\x1c\x1d\x1e\x1f");
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return true;
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}
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} // unnamed namespace
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namespace Engine
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{
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enum : DWORD { X64_MAX_REL_ADDR = 0x00300000 };
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/** Artikash 6/7/2019
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* PPSSPP JIT code has pointers, but they are all added to an offset before being used.
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Find that offset so that hook searching works properly.
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To find the offset, find a page of mapped memory with size 0x1f00000, read and write permissions, take its address and subtract 0x8000000.
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The above is useful for emulating PSP hardware, so unlikely to change between versions.
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*/
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bool FindPPSSPP()
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{
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bool found = false;
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SYSTEM_INFO systemInfo;
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GetNativeSystemInfo(&systemInfo);
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for (BYTE* probe = NULL; probe < systemInfo.lpMaximumApplicationAddress;)
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{
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MEMORY_BASIC_INFORMATION info;
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if (!VirtualQuery(probe, &info, sizeof(info)))
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{
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probe += systemInfo.dwPageSize;
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}
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else
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{
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if (info.RegionSize == 0x1f00000 && info.Protect == PAGE_READWRITE && info.Type == MEM_MAPPED)
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{
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found = true;
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ConsoleOutput("Textractor: PPSSPP memory found: searching for hooks should yield working hook codes");
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// PPSSPP 1.8.0 compiles jal to sub dword ptr [r14+0x360],??
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memcpy(spDefault.pattern, Array<BYTE>{ 0x41, 0x83, 0xae, 0x60, 0x03, 0x00, 0x00 }, spDefault.length = 7);
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spDefault.offset = 0;
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spDefault.minAddress = 0;
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spDefault.maxAddress = -1ULL;
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spDefault.padding = (uintptr_t)probe - 0x8000000;
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spDefault.hookPostProcessor = [](HookParam& hp)
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{
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hp.type |= NO_CONTEXT | USING_SPLIT | SPLIT_INDIRECT;
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hp.split = -0x80; // r14
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hp.split_index = -8; // this is where PPSSPP 1.8.0 stores its return address stack
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};
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}
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probe += info.RegionSize;
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}
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}
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return found;
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}
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bool InsertMonoHooks(HMODULE module)
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{
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auto SpecialHookMonoString = nullptr;
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static HMODULE mono = module;
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bool ret = false;
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for (auto func : Array<MonoFunction>{ MONO_FUNCTIONS_INITIALIZER })
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{
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HookParam hp = {};
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if (!(hp.address = (uintptr_t)GetProcAddress(mono, func.functionName))) continue;
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hp.type = HOOK_EMPTY;
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NewHook(hp, "Mono Searcher");
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ret = true;
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}
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/* Artikash 2/13/2019:
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How to hook Mono/Unity3D:
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Find all standard function prologs in memory with write/execute permission: these represent possible JIT compiled functions
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Then use Mono APIs to reflect what these functions are, and hook them if they are string member functions
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Mono calling convention uses 'this' as first argument
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Must be dynamic hook bootstrapped from other mono api or mono_domain_get won't work
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*/
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trigger_fun = [](LPVOID addr, DWORD, DWORD)
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{
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static auto getDomain = (MonoDomain*(*)())GetProcAddress(mono, "mono_domain_get");
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static auto getJitInfo = (MonoObject*(*)(MonoDomain*, uintptr_t))GetProcAddress(mono, "mono_jit_info_table_find");
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static auto getName = (char*(*)(uintptr_t))GetProcAddress(mono, "mono_pmip");
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if (!getDomain || !getName || !getJitInfo) goto failed;
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static auto domain = getDomain();
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if (!domain) goto failed;
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ConsoleOutput("Textractor: Mono Dynamic ENTER (hooks = %s)", *loadedConfig ? loadedConfig : "brute force");
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const BYTE prolog1[] = { 0x55, 0x48, 0x8b, 0xec };
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const BYTE prolog2[] = { 0x48, 0x83, 0xec };
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for (auto [prolog, size] : Array<const BYTE*, size_t>{ { prolog1, sizeof(prolog1) }, { prolog2, sizeof(prolog2) } })
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for (auto addr : Util::SearchMemory(prolog, size, PAGE_EXECUTE_READWRITE))
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{
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[](uint64_t addr)
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{
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__try
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{
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if (getJitInfo(domain, addr))
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if (char* name = getName(addr))
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if (strstr(name, "0x0") && ShouldMonoHook(name))
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{
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HookParam hp = {};
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hp.address = addr;
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hp.type = USING_STRING | USING_UNICODE | FULL_STRING;
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if (!*loadedConfig) hp.type |= KNOWN_UNSTABLE;
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hp.offset = -0x20; // rcx
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hp.padding = 20;
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char nameForUser[HOOK_NAME_SIZE] = {};
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strncpy_s(nameForUser, name + 1, HOOK_NAME_SIZE - 1);
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if (char* end = strstr(nameForUser, " + 0x0")) *end = 0;
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if (char* end = strstr(nameForUser, "{")) *end = 0;
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hp.length_fun = [](uintptr_t, uintptr_t data)
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{
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/* Artikash 6/18/2019:
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even though this should get the true length mono uses internally
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there's still some garbage picked up on https://vndb.org/v20403 demo, don't know why */
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int len = *(int*)(data - 4);
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return len > 0 && len < PIPE_BUFFER_SIZE ? len * 2 : 0;
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};
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|
NewHook(hp, nameForUser);
|
|
}
|
|
}
|
|
__except (EXCEPTION_EXECUTE_HANDLER) {}
|
|
}(addr);
|
|
}
|
|
|
|
if (!*loadedConfig) ConsoleOutput("Textractor: Mono Dynamic used brute force: if performance issues arise, please specify the correct hook in the game configuration");
|
|
return true;
|
|
failed:
|
|
ConsoleOutput("Textractor: Mono Dynamic failed");
|
|
return true;
|
|
};
|
|
return ret;
|
|
}
|
|
|
|
// Artikash 6/23/2019: V8 (JavaScript runtime) has rcx = string** at v8::String::Write
|
|
// sample game https://www.freem.ne.jp/dl/win/18963
|
|
bool InsertV8Hook(HMODULE module)
|
|
{
|
|
auto getV8Length = [](uintptr_t, uintptr_t data)
|
|
{
|
|
int len = *(int*)(data - 4);
|
|
return len > 0 && len < PIPE_BUFFER_SIZE ? len * 2 : 0;
|
|
};
|
|
|
|
uint64_t addr1 = (uint64_t)GetProcAddress(module, "?Write@String@v8@@QEBAHPEAGHHH@Z"),
|
|
// Artikash 6/7/2021: Add new hook for new version of V8 used by RPG Maker MZ
|
|
addr2 = (uint64_t)GetProcAddress(module, "??$WriteToFlat@G@String@internal@v8@@SAXV012@PEAGHH@Z");
|
|
|
|
if (addr1 || addr2)
|
|
{
|
|
std::tie(spDefault.minAddress, spDefault.maxAddress) = Util::QueryModuleLimits(module);
|
|
spDefault.maxRecords = Util::SearchMemory(spDefault.pattern, spDefault.length, PAGE_EXECUTE, spDefault.minAddress, spDefault.maxAddress).size() * 20;
|
|
ConsoleOutput("Textractor: JavaScript hook is known to be low quality: try searching for hooks if you don't like it");
|
|
}
|
|
if (addr1)
|
|
{
|
|
HookParam hp = {};
|
|
hp.type = USING_STRING | USING_UNICODE | DATA_INDIRECT;
|
|
hp.address = addr1;
|
|
hp.offset = -0x20; // rcx
|
|
hp.index = 0;
|
|
hp.padding = 23;
|
|
hp.length_fun = getV8Length;
|
|
NewHook(hp, "JavaScript");
|
|
}
|
|
if (addr2)
|
|
{
|
|
HookParam hp = {};
|
|
hp.type = USING_STRING | USING_UNICODE;
|
|
hp.address = addr2;
|
|
hp.offset = -0x20; // rcx
|
|
hp.padding = 11;
|
|
hp.length_fun = getV8Length;
|
|
NewHook(hp, "JavaScript");
|
|
}
|
|
return addr1 || addr2;
|
|
}
|
|
|
|
/** Artikash 8/10/2018: Ren'py
|
|
*
|
|
* Sample games: https://vndb.org/v19843 https://vndb.org/v12038 and many more OELVNs
|
|
*
|
|
* Uses CPython, and links to python27.dll. PyUicodeUCS2_Format is the function used to process text.
|
|
* first argument. offset 0x18 from that is a wchar_t* to the actual string
|
|
* ebx seems to work well as the split param, not sure why
|
|
*/
|
|
bool InsertRenpyHook()
|
|
{
|
|
wchar_t python[] = L"python2X.dll", libpython[] = L"libpython2.X.dll";
|
|
for (wchar_t* name : { python, libpython })
|
|
{
|
|
wchar_t* pos = wcschr(name, L'X');
|
|
for (int pythonMinorVersion = 0; pythonMinorVersion <= 8; ++pythonMinorVersion)
|
|
{
|
|
*pos = L'0' + pythonMinorVersion;
|
|
if (HMODULE module = GetModuleHandleW(name))
|
|
{
|
|
wcscpy_s(spDefault.exportModule, name);
|
|
HookParam hp = {};
|
|
hp.address = (DWORD)GetProcAddress(module, "PyUnicodeUCS2_Format");
|
|
if (!hp.address)
|
|
{
|
|
ConsoleOutput("Textractor: Ren'py failed: failed to find PyUnicodeUCS2_Format");
|
|
return false;
|
|
}
|
|
hp.offset = -0x20; // rcx
|
|
hp.index = 0x18;
|
|
hp.length_offset = 0;
|
|
//hp.split = pusha_ebx_off - 4;
|
|
hp.type = USING_STRING | USING_UNICODE | NO_CONTEXT | DATA_INDIRECT /* | USING_SPLIT*/;
|
|
//hp.filter_fun = [](void* str, auto, auto, auto) { return *(wchar_t*)str != L'%'; };
|
|
NewHook(hp, "Ren'py");
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
ConsoleOutput("Textractor: Ren'py failed: failed to find python2X.dll");
|
|
return false;
|
|
}
|
|
|
|
bool UnsafeDetermineEngineType()
|
|
{
|
|
if (Util::CheckFile(L"PPSSPP*.exe") && FindPPSSPP()) return true;
|
|
|
|
for (const wchar_t* moduleName : { (const wchar_t*)NULL, L"node.dll", L"nw.dll" }) if (InsertV8Hook(GetModuleHandleW(moduleName))) return true;
|
|
|
|
if (GetModuleHandleW(L"GameAssembly.dll")) // TODO: is there a way to autofind hook?
|
|
{
|
|
ConsoleOutput("Textractor: Precompiled Unity found (searching for hooks should work)");
|
|
wcscpy_s(spDefault.boundaryModule, L"GameAssembly.dll");
|
|
spDefault.padding = 20;
|
|
return true;
|
|
}
|
|
|
|
if (Util::CheckFile(L"*.py") && InsertRenpyHook()) return true;
|
|
|
|
for (const wchar_t* monoName : { L"mono.dll", L"mono-2.0-bdwgc.dll" }) if (HMODULE module = GetModuleHandleW(monoName)) if (InsertMonoHooks(module)) return true;
|
|
|
|
for (std::wstring DXVersion : { L"d3dx9", L"d3dx10" })
|
|
if (HMODULE module = GetModuleHandleW(DXVersion.c_str())) PcHooks::hookD3DXFunctions(module);
|
|
else for (int i = 0; i < 50; ++i)
|
|
if (HMODULE module = GetModuleHandleW((DXVersion + L"_" + std::to_wstring(i)).c_str())) PcHooks::hookD3DXFunctions(module);
|
|
|
|
PcHooks::hookGDIFunctions();
|
|
PcHooks::hookGDIPlusFunctions();
|
|
return false;
|
|
}
|
|
} |