353 lines
9.7 KiB
C++
353 lines
9.7 KiB
C++
#include "ProfileManager.h"
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#include "Profile.h"
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#include "ith/host/srv.h"
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#include "ith/host/hookman.h"
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#include "ith/common/types.h"
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#include "ith/common/const.h"
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extern HookManager* man; // main.cpp
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extern LONG auto_inject, auto_insert, inject_delay; // main.cpp
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extern LONG insert_delay, process_time; // main.cpp
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bool MonitorFlag;
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ProfileManager* pfman;
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DWORD WINAPI MonitorThread(LPVOID lpThreadParameter);
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void AddHooksToProfile(Profile& pf, const ProcessRecord& pr);
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void AddThreadsToProfile(Profile& pf, const ProcessRecord& pr, DWORD pid);
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DWORD AddThreadToProfile(Profile& pf, const ProcessRecord& pr, TextThread& thread);
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void MakeHookRelative(const ProcessRecord& pr, HookParam& hp);
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std::wstring GetHookNameByAddress(const ProcessRecord& pr, DWORD hook_address);
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void GetHookNameToAddressMap(const ProcessRecord& pr, std::map<std::wstring, DWORD>& hookNameToAddress);
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ProfileManager::ProfileManager():
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hMonitorThread(IthCreateThread(MonitorThread, 0))
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{
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LoadProfile();
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}
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ProfileManager::~ProfileManager()
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{
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SaveProfile();
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WaitForSingleObject(hMonitorThread.get(), 0);
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}
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Profile* ProfileManager::GetProfile(DWORD pid)
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{
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std::wstring path = GetProcessPath(pid);
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if (!path.empty())
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{
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auto node = profile_tree.find(path);
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if (node != profile_tree.end())
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return node->second.get();
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}
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return NULL;
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}
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bool ProfileManager::AddProfile(pugi::xml_node game)
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{
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auto file = game.child(L"File");
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auto profile = game.child(L"Profile");
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if (!file || !profile)
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return false;
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auto path = file.attribute(L"Path");
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if (!path)
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return false;
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auto profile_title = game.attribute(L"Title");
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auto title = profile_title ? profile_title.value() : L"";
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auto pf = new Profile(title);
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if (!pf->XmlReadProfile(profile))
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return false;
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AddProfile(path.value(), profile_ptr(pf));
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return true;
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}
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Profile* ProfileManager::AddProfile(const std::wstring& path, DWORD pid)
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{
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CSLock lock(cs);
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auto& pf = profile_tree[path];
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if (!pf)
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{
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std::wstring title = GetProcessTitle(pid);
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pf.reset(new Profile(title));
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}
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return pf.get();
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}
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Profile* ProfileManager::AddProfile(const std::wstring& path, profile_ptr new_profile)
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{
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CSLock lock(cs);
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auto& pf = profile_tree[path];
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if (!pf)
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pf.swap(new_profile);
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return pf.get();
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}
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void ProfileManager::WriteProfileXml(const std::wstring& path, Profile& pf, pugi::xml_node root)
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{
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auto game = root.append_child(L"Game");
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auto file_node = game.append_child(L"File");
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file_node.append_attribute(L"Path") = path.c_str();
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auto profile_node = game.append_child(L"Profile");
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pf.XmlWriteProfile(profile_node);
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if (!pf.Title().empty())
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{
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if (!game.attribute(L"Title"))
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game.append_attribute(L"Title");
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game.attribute(L"Title") = pf.Title().c_str();
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}
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}
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void ProfileManager::LoadProfile()
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{
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pugi::xml_document doc;
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UniqueHandle hFile(IthCreateFile(L"ITH_Profile.xml", GENERIC_READ, FILE_SHARE_READ, OPEN_EXISTING));
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if (hFile.get() == INVALID_HANDLE_VALUE)
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return;
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DWORD size = GetFileSize(hFile.get(), NULL);
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std::unique_ptr<char[]> buffer(new char[size]);
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ReadFile(hFile.get(), buffer.get(), size, &size, NULL);
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auto result = doc.load_buffer(buffer.get(), size);
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if (!result)
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return;
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auto root = doc.root().child(L"ITH_Profile");
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if (!root)
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return;
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for (auto game = root.begin(); game != root.end(); ++game)
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AddProfile(*game);
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}
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void ProfileManager::SaveProfile()
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{
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pugi::xml_document doc;
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auto root = doc.append_child(L"ITH_Profile");
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for (auto it = profile_tree.begin(); it != profile_tree.end(); ++it) {
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auto& path = it->first;
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auto& profile = it->second;
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WriteProfileXml(path, *profile, root);
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}
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UniqueHandle hFile(IthCreateFile(L"ITH_Profile.xml", GENERIC_WRITE, 0, CREATE_ALWAYS));
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if (hFile.get() != INVALID_HANDLE_VALUE)
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{
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FileWriter fw(hFile.get());
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doc.save(fw);
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}
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}
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void ProfileManager::DeleteProfile(const std::wstring& path)
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{
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CSLock lock(cs);
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profile_tree.erase(profile_tree.find(path));
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}
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void ProfileManager::FindProfileAndUpdateHookAddresses(DWORD pid, const std::wstring& path)
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{
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if (path.empty())
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return;
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auto it = profile_tree.find(path);
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if (it == profile_tree.end())
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return;
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auto& pf = it->second;
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const ProcessRecord* pr = man->GetProcessRecord(pid);
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if (pr == NULL)
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return;
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// hook name -> hook address
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std::map<std::wstring, DWORD> hookNameToAddress;
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GetHookNameToAddressMap(*pr, hookNameToAddress);
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for (auto thread_profile = pf->Threads().begin(); thread_profile != pf->Threads().end();
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++thread_profile)
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{
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auto it = hookNameToAddress.find((*thread_profile)->HookName());
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if (it != hookNameToAddress.end())
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(*thread_profile)->HookAddress() = it->second;
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}
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}
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void GetHookNameToAddressMap(const ProcessRecord& pr,
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std::map<std::wstring, DWORD>& hookNameToAddress)
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{
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WaitForSingleObject(pr.hookman_mutex, 0);
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auto hooks = (const Hook*)pr.hookman_map;
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for (DWORD i = 0; i < MAX_HOOK; ++i)
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{
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if (hooks[i].Address() == 0)
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continue;
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auto& hook = hooks[i];
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std::unique_ptr<WCHAR[]> name(new WCHAR[hook.NameLength() * 2]);
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if (ReadProcessMemory(pr.process_handle, hook.Name(), name.get(), hook.NameLength() * 2, NULL))
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hookNameToAddress[name.get()] = hook.Address();
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}
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ReleaseMutex(pr.hookman_mutex);
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}
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bool ProfileManager::HasProfile(const std::wstring& path)
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{
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return profile_tree.find(path) != profile_tree.end();
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}
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DWORD ProfileManager::ProfileCount()
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{
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return profile_tree.size();
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}
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DWORD WINAPI InjectThread(LPVOID lpThreadParameter)
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{
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DWORD pid = (DWORD)lpThreadParameter;
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Sleep(inject_delay);
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if (man == NULL)
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return 0;
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DWORD status = IHF_InjectByPID(pid);
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if (!auto_insert)
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return status;
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if (status == -1)
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return status;
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Sleep(insert_delay);
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const Profile* pf = pfman->GetProfile(pid);
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if (pf)
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{
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SendParam sp;
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sp.type = 0;
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for (auto hp = pf->Hooks().begin(); hp != pf->Hooks().end(); ++hp)
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IHF_InsertHook(pid, const_cast<HookParam*>(&(*hp)->HP()), (*hp)->Name().c_str());
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}
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return status;
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}
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DWORD WINAPI MonitorThread(LPVOID lpThreadParameter)
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{
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while (MonitorFlag)
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{
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DWORD aProcesses[1024], cbNeeded, cProcesses;
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if (!EnumProcesses(aProcesses, sizeof(aProcesses), &cbNeeded))
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break;
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cProcesses = cbNeeded / sizeof(DWORD);
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for (size_t i = 0; i < cProcesses; ++i)
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{
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Sleep(process_time);
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if (!auto_inject || man == NULL || man->GetProcessRecord(aProcesses[i]))
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continue;
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std::wstring process_path = GetProcessPath(aProcesses[i]);
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if (!process_path.empty() && pfman->HasProfile(process_path))
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{
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UniqueHandle hThread(IthCreateThread(InjectThread, aProcesses[i]));
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WaitForSingleObject(hThread.get(), 0);
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}
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}
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}
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return 0;
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}
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DWORD SaveProcessProfile(DWORD pid)
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{
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const ProcessRecord* pr = man->GetProcessRecord(pid);
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if (pr == NULL)
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return 0;
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std::wstring path = GetProcessPath(pid);
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if (path.empty())
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return 0;
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Profile* pf = pfman->GetProfile(pid);
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if (pf != NULL)
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pf->Clear();
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else
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pf = pfman->AddProfile(path, pid);
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AddHooksToProfile(*pf, *pr);
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AddThreadsToProfile(*pf, *pr, pid);
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return 0;
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}
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void AddHooksToProfile(Profile& pf, const ProcessRecord& pr)
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{
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WaitForSingleObject(pr.hookman_mutex, 0);
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auto hooks = (const Hook*)pr.hookman_map;
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for (DWORD i = 0; i < MAX_HOOK; ++i)
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{
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if (hooks[i].Address() == 0)
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continue;
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auto& hook = hooks[i];
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DWORD type = hook.Type();
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if ((type & HOOK_ADDITIONAL) && (type & HOOK_ENGINE) == 0)
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{
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std::unique_ptr<WCHAR[]> name(new WCHAR[hook.NameLength() * 2]);
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if (ReadProcessMemory(pr.process_handle, hook.Name(), name.get(), hook.NameLength() * 2, NULL))
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{
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if (hook.hp.module)
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{
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HookParam hp = hook.hp;
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MakeHookRelative(pr, hp);
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pf.AddHook(hp, name.get());
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}
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else
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pf.AddHook(hook.hp, name.get());
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}
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}
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}
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ReleaseMutex(pr.hookman_mutex);
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}
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void MakeHookRelative(const ProcessRecord& pr, HookParam& hp)
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{
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MEMORY_BASIC_INFORMATION info;
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VirtualQueryEx(pr.process_handle, (LPCVOID)hp.addr, &info, sizeof(info));
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hp.addr -= (DWORD)info.AllocationBase;
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hp.function = 0;
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}
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void AddThreadsToProfile(Profile& pf, const ProcessRecord& pr, DWORD pid)
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{
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man->LockHookman();
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ThreadTable* table = man->Table();
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for (int i = 0; i < table->Used(); ++i)
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{
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TextThread* tt = table->FindThread(i);
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if (tt == NULL || tt->GetThreadParameter()->pid != pid)
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continue;
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//if (tt->Status() & CURRENT_SELECT || tt->Link() || tt->GetComment())
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if (tt->Status() & CURRENT_SELECT || tt->Link())
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AddThreadToProfile(pf, pr, *tt);
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}
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man->UnlockHookman();
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}
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DWORD AddThreadToProfile(Profile& pf, const ProcessRecord& pr, TextThread& thread)
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{
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const ThreadParameter* tp = thread.GetThreadParameter();
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std::wstring hook_name = GetHookNameByAddress(pr, tp->hook);
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if (hook_name.empty())
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return -1;
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auto thread_profile = new ThreadProfile(hook_name, tp->retn, tp->spl, 0, 0,
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THREAD_MASK_RETN | THREAD_MASK_SPLIT, L"");
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DWORD threads_size = pf.Threads().size();
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int thread_profile_index = pf.AddThread(thread_ptr(thread_profile));
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if (thread_profile_index == threads_size) // new thread
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{
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WORD iw = thread_profile_index & 0xFFFF;
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if (thread.Status() & CURRENT_SELECT)
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pf.SelectedIndex() = iw;
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if (thread.Link())
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{
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WORD to_index = AddThreadToProfile(pf, pr, *(thread.Link())) & 0xFFFF;
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if (iw >= 0)
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pf.AddLink(link_ptr(new LinkProfile(iw, to_index)));
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}
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}
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return thread_profile_index; // in case more than one thread links to the same thread.
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}
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std::wstring GetHookNameByAddress(const ProcessRecord& pr, DWORD hook_address)
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{
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std::wstring hook_name;
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WaitForSingleObject(pr.hookman_mutex, 0);
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auto hooks = (const Hook*)pr.hookman_map;
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for (int i = 0; i < MAX_HOOK; ++i)
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{
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auto& hook = hooks[i];
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if (hook.Address() == hook_address)
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{
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std::unique_ptr<WCHAR[]> name(new WCHAR[hook.NameLength() * 2]);
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if (ReadProcessMemory(pr.process_handle, hooks[i].Name(), name.get(), hook.NameLength() * 2, NULL))
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hook_name = name.get();
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break;
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}
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}
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ReleaseMutex(pr.hookman_mutex);
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return hook_name;
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}
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