gbe_fork/dll/auth.h

240 lines
8.6 KiB
C++

#ifndef AUTH_INCLUDE
#define AUTH_INCLUDE
#include "base.h"
//#include "common_includes.h"
#include "../sha/sha1.hpp"
#include <ctime>
#include <sstream>
#include <string>
#include <iostream>
// the data type is important, we depend on sizeof() for each one of them
constexpr uint32_t STEAM_APPTICKET_SIGLEN = 128;
constexpr uint32_t STEAM_APPTICKET_GCLen = 20;
constexpr uint32_t STEAM_APPTICKET_SESSIONLEN = 24;
struct DLC {
uint32_t AppId;
std::vector<uint32_t> Licenses;
std::vector<uint8_t> Serialize()
{
PRINT_DEBUG("AUTH::DLC::SER AppId = %u, Licenses count = %zu\n", AppId, Licenses.size());
// we need this variable because we depend on the sizeof, must be 2 bytes
const uint16_t dlcs_licenses_count = (uint16_t)Licenses.size();
const size_t dlcs_licenses_total_size =
Licenses.size() * sizeof(Licenses[0]); // count * element size
const size_t total_size =
sizeof(AppId) +
sizeof(dlcs_licenses_count) +
dlcs_licenses_total_size;
std::vector<uint8_t> buffer;
buffer.resize(total_size);
uint8_t* pBuffer = buffer.data();
#define SER_VAR(v) \
*reinterpret_cast<std::remove_const<decltype(v)>::type *>(pBuffer) = v; \
pBuffer += sizeof(v)
SER_VAR(AppId);
SER_VAR(dlcs_licenses_count);
for(uint32_t dlc_license : Licenses)
{
SER_VAR(dlc_license);
}
#undef SER_VAR
PRINT_DEBUG("AUTH::DLC::SER final size = %zu\n", buffer.size());
return buffer;
}
};
struct AppTicketGC {
uint64_t GCToken;
CSteamID id;
uint32_t ticketGenDate; //epoch
uint32_t ExternalIP;
uint32_t InternalIP;
uint32_t TimeSinceStartup;
uint32_t TicketGeneratedCount;
private:
uint32_t one = 1;
uint32_t two = 2;
public:
std::vector<uint8_t> Serialize()
{
std::vector<uint8_t> buffer;
uint8_t* pBuffer;
buffer.resize(52);
pBuffer = buffer.data();
PRINT_DEBUG("AppTicketGC: Token: %I64u Startup: %u count: %u", GCToken, TimeSinceStartup, TicketGeneratedCount);
*reinterpret_cast<uint32_t*>(pBuffer) = STEAM_APPTICKET_GCLen; pBuffer += 4;
*reinterpret_cast<uint64_t*>(pBuffer) = GCToken; pBuffer += 8;
*reinterpret_cast<uint64_t*>(pBuffer) = id.ConvertToUint64(); pBuffer += 8;
*reinterpret_cast<uint32_t*>(pBuffer) = ticketGenDate; pBuffer += 4;
*reinterpret_cast<uint32_t*>(pBuffer) = STEAM_APPTICKET_SESSIONLEN; pBuffer += 4;
*reinterpret_cast<uint32_t*>(pBuffer) = one; pBuffer += 4;
*reinterpret_cast<uint32_t*>(pBuffer) = two; pBuffer += 4;
*reinterpret_cast<uint32_t*>(pBuffer) = ExternalIP; pBuffer += 4;
*reinterpret_cast<uint32_t*>(pBuffer) = InternalIP; pBuffer += 4;
*reinterpret_cast<uint32_t*>(pBuffer) = TimeSinceStartup; pBuffer += 4;
*reinterpret_cast<uint32_t*>(pBuffer) = TicketGeneratedCount; pBuffer += 4;
#ifndef EMU_RELEASE_BUILD
// we nedd a live object until the printf does its job, hence this special handling
auto str = uint8_vector_to_hex_string(buffer);
PRINT_DEBUG("AUTH::AppTicketGC::SER final data [%zu bytes]: %s\n", buffer.size(), str.c_str());
#endif
return buffer;
}
};
struct AppTicket {
uint32_t Version;
CSteamID id;
uint32_t AppId;
uint32_t ExternalIP;
uint32_t InternalIP;
uint32_t AlwaysZero = 0; //OwnershipFlags?
uint32_t TicketGeneratedDate;
uint32_t TicketGeneratedExpireDate;
std::vector<uint32_t> Licenses;
std::vector<DLC> DLCs;
std::vector<uint8_t> Serialize()
{
std::vector<uint8_t> buffer;
uint8_t* pBuffer;
PRINT_DEBUG("AppTicket Licenses Size : %u, DLCs: %u\n",(uint16_t)Licenses.size(), (uint16_t)DLCs.size());
uint32_t licSize = Licenses.size() * 4;
uint32_t dlcSize = 0;
for(DLC dlc_s : DLCs)
{
dlcSize += 4;
dlcSize += 2;
dlcSize += (uint32_t)dlc_s.Licenses.size() * 4;
}
PRINT_DEBUG("AppTicket Size: %i \n" + (42 + licSize + dlcSize));
buffer.resize(42 + licSize+ dlcSize);
pBuffer = buffer.data();
*reinterpret_cast<uint32_t*>(pBuffer) = Version; pBuffer += 4;
*reinterpret_cast<uint64_t*>(pBuffer) = id.ConvertToUint64(); pBuffer += 8;
*reinterpret_cast<uint32_t*>(pBuffer) = AppId; pBuffer += 4;
*reinterpret_cast<uint32_t*>(pBuffer) = ExternalIP; pBuffer += 4;
*reinterpret_cast<uint32_t*>(pBuffer) = InternalIP; pBuffer += 4;
*reinterpret_cast<uint32_t*>(pBuffer) = AlwaysZero; pBuffer += 4;
*reinterpret_cast<uint32_t*>(pBuffer) = TicketGeneratedDate; pBuffer += 4;
*reinterpret_cast<uint32_t*>(pBuffer) = TicketGeneratedExpireDate; pBuffer += 4;
PRINT_DEBUG("AppTicket SER (before): %s\n",uint8_vector_to_hex_string(buffer).c_str());
*reinterpret_cast<uint16_t*>(pBuffer) = (uint16_t)Licenses.size(); pBuffer += 2;
for(uint32_t license : Licenses)
{
*reinterpret_cast<uint32_t*>(pBuffer) = license; pBuffer += 4;
}
*reinterpret_cast<uint16_t*>(pBuffer) = (uint16_t)DLCs.size(); pBuffer += 2;
for(DLC dlc : DLCs)
{
*reinterpret_cast<uint32_t*>(pBuffer) = dlc.AppId; pBuffer += 4;
*reinterpret_cast<uint16_t*>(pBuffer) = (uint16_t)dlc.Licenses.size(); pBuffer += 2;
for(uint32_t dlc_license : dlc.Licenses)
{
*reinterpret_cast<uint32_t*>(pBuffer) = dlc_license; pBuffer += 4;
}
#ifndef EMU_RELEASE_BUILD
{
// we nedd a live object until the printf does its job, hence this special handling
auto str = uint8_vector_to_hex_string(buffer);
PRINT_DEBUG("AUTH::AppTicket::SER final data [%zu bytes]: %s\n", buffer.size(), str.c_str());
}
#endif
*reinterpret_cast<uint16_t*>(pBuffer) = (uint16_t)0; pBuffer += 2; //padding
return buffer;
}
};
struct Auth_Data {
bool HasGC;
AppTicketGC GC;
AppTicket Ticket;
//old data
CSteamID id;
uint64_t number;
std::chrono::high_resolution_clock::time_point created;
std::vector<uint8_t> Serialize()
{
std::vector<uint8_t> buffer;
uint8_t* pBuffer;
std::vector<uint8_t> tickedData = Ticket.Serialize();
uint32_t size = tickedData.size() + 4;
std::vector<uint8_t> GCData;
if (HasGC)
{
GCData = GC.Serialize();
size += GCData.size() + 4;
}
PRINT_DEBUG("Ticket Ser Size: %u\n", size);
buffer.resize(size+STEAM_APPTICKET_SIGLEN);
pBuffer = buffer.data();
if (HasGC)
{
memcpy(pBuffer, GCData.data(), GCData.size());
pBuffer+= GCData.size();
*reinterpret_cast<uint32_t*>(pBuffer) = (128+tickedData.size()+4); pBuffer += 4;
}
*reinterpret_cast<uint32_t*>(pBuffer) = (tickedData.size()+4); pBuffer += 4;
memcpy(pBuffer, tickedData.data(), tickedData.size());
#ifndef EMU_RELEASE_BUILD
// we nedd a live object until the printf does its job, hence this special handling
auto str = uint8_vector_to_hex_string(buffer);
PRINT_DEBUG("AUTH::Auth_Data::SER final data [%zu bytes]: %s\n", buffer.size(), str.c_str());
#endif
//Todo make a signature
return buffer;
}
};
class Auth_Manager {
class Settings *settings;
class Networking *network;
class SteamCallBacks *callbacks;
void launch_callback(CSteamID id, EAuthSessionResponse resp, double delay=0);
void launch_callback_gs(CSteamID id, bool approved);
std::vector<struct Auth_Data> inbound;
std::vector<struct Auth_Data> outbound;
public:
Auth_Manager(class Settings *settings, class Networking *network, class SteamCallBacks *callbacks);
void Callback(Common_Message *msg);
uint32 getTicket( void *pTicket, int cbMaxTicket, uint32 *pcbTicket );
uint32 getWebApiTicket( const char *pchIdentity );
void cancelTicket(uint32 number);
EBeginAuthSessionResult beginAuth(const void *pAuthTicket, int cbAuthTicket, CSteamID steamID);
bool endAuth(CSteamID id);
uint32 countInboundAuth();
bool SendUserConnectAndAuthenticate( uint32 unIPClient, const void *pvAuthBlob, uint32 cubAuthBlobSize, CSteamID *pSteamIDUser );
CSteamID fakeUser();
Auth_Data getTicketData( void *pTicket, int cbMaxTicket, uint32 *pcbTicket );
};
#endif // AUTH_INCLUDE