mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-12-26 10:24:14 +08:00
22 lines
553 B
C++
22 lines
553 B
C++
#define WIN32_LEAN_AND_MEAN
|
|
|
|
// #include "dll.h"
|
|
#include "Windows.h"
|
|
|
|
#ifdef _WIN64
|
|
#define DLL_NAME "steam_api64.dll"
|
|
#else
|
|
#define DLL_NAME "steam_api.dll"
|
|
#endif
|
|
|
|
extern "C" __declspec(dllexport) void *CreateInterface(const char *pName, int *pReturnCode)
|
|
{
|
|
// PRINT_DEBUG("%s", pName);
|
|
|
|
HMODULE steam_api = LoadLibraryA(DLL_NAME);
|
|
|
|
void *(__stdcall * create_interface)(const char *) = reinterpret_cast<void *(__stdcall *)(const char *)>(GetProcAddress(steam_api, "SteamInternal_CreateInterface"));
|
|
|
|
return create_interface(pName);
|
|
}
|