GARbro-mirror/ArcFormats/Qlie/Encryption.cs

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//! \file Encryption.cs
//! \date Sun Mar 12 04:51:11 2017
//! \brief QLIE encryption-related classes.
//
// Copyright (C) 2017 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Text;
using GameRes.Utility;
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namespace GameRes.Formats.Qlie
{
internal interface IEncryption
{
bool IsUnicode { get; }
uint CalculateHash (byte[] data, int length);
string DecryptName (byte[] name, int name_length);
void DecryptEntry (byte[] data, int offset, int length, QlieEntry entry);
}
internal abstract class QlieEncryption : IEncryption
{
public virtual bool IsUnicode { get { return false; } }
/// <summary>
/// Hash generated from the key data contained within archive index.
/// </summary>
public uint ArcKey { get; protected set; }
/// <summary>
/// Key used to decrypt names, usually same as ArcKey.
/// </summary>
public int NameKey { get; protected set; }
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public static IEncryption Create (ArcView file, Version version, byte[] arc_key)
{
if (2 == version.Major || 1 == version.Major)
return new EncryptionV2();
else if (3 == version.Major && 1 == version.Minor)
return new EncryptionV3_1 (file);
else if (3 == version.Major && 0 == version.Minor)
return new EncryptionV3 (file, arc_key);
else
throw new NotSupportedException ("Not supported QLIE archive version");
}
public abstract uint CalculateHash (byte[] data, int length);
public abstract string DecryptName (byte[] name, int name_length);
public abstract void DecryptEntry (byte[] data, int offset, int length, QlieEntry entry);
}
internal class EncryptionV2 : QlieEncryption
{
public EncryptionV2 ()
{
NameKey = 0xC4;
ArcKey = 0;
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}
public override uint CalculateHash (byte[] data, int length)
{
return 0; // not implemented
}
public override string DecryptName (byte[] name, int name_length)
{
int key = name_length + (NameKey ^ 0x3E);
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for (int k = 0; k < name_length; ++k)
name[k] ^= (byte)(((k + 1) ^ key) + k + 1);
return Encodings.cp932.GetString (name, 0, name_length);
}
public override void DecryptEntry (byte[] data, int offset, int length, QlieEntry entry)
{
if (offset < 0)
throw new ArgumentOutOfRangeException ("offset");
if (length > data.Length || offset > data.Length - length)
throw new ArgumentOutOfRangeException ("length");
uint arc_key = ArcKey;
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ulong hash = 0xA73C5F9DA73C5F9Dul;
ulong xor = ((uint)length + arc_key) ^ 0xFEC9753Eu;
xor |= xor << 32;
unsafe
{
fixed (byte* raw = data)
{
ulong* encoded = (ulong*)(raw + offset);
for (int i = 0; i < length / 8; ++i)
{
hash = MMX.PAddD (hash, 0xCE24F523CE24F523ul) ^ xor;
xor = *encoded ^ hash;
*encoded++ = xor;
}
}
}
}
}
internal class EncryptionV3 : EncryptionV2
{
/// <summary>
/// Internal game data used to decrypt encrypted entries.
/// null if not used.
/// </summary>
public byte[] GameKeyData;
public EncryptionV3 (ArcView file, byte[] game_key)
{
GameKeyData = game_key;
var key_data = file.View.ReadBytes (file.MaxOffset-0x41C, 0x100);
ArcKey = CalculateHash (key_data, key_data.Length) & 0x0FFFFFFFu;
NameKey = (int)ArcKey;
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}
public override uint CalculateHash (byte[] data, int length)
{
if (length > data.Length)
throw new ArgumentOutOfRangeException ("length");
unsafe
{
fixed (byte* data8 = data)
{
ulong hash = 0;
ulong key = 0;
ulong* data64 = (ulong*)data8;
for (int i = length / 8; i > 0; --i)
{
hash = MMX.PAddW (hash, 0x0307030703070307);
key = MMX.PAddW (key, *data64++ ^ hash);
}
return (uint)(key ^ (key >> 32));
}
}
}
public override void DecryptEntry (byte[] data, int offset, int length, QlieEntry entry)
{
var key_file = entry.KeyFile;
if (null == key_file)
{
base.DecryptEntry (data, offset, length, entry);
return;
}
// play it safe with 'unsafe' sections
if (offset < 0)
throw new ArgumentOutOfRangeException ("offset");
if (length > data.Length || offset > data.Length - length)
throw new ArgumentOutOfRangeException ("length");
if (length < 8)
return;
var file_name = entry.RawName;
uint hash = 0x85F532;
uint seed = 0x33F641;
for (uint i = 0; i < file_name.Length; i++)
{
hash += (i & 0xFF) * file_name[i];
seed ^= hash;
}
seed += ArcKey ^ (7 * ((uint)length & 0xFFFFFF) + (uint)length
+ hash + (hash ^ (uint)length ^ 0x8F32DCu));
seed = 9 * (seed & 0xFFFFFF);
if (GameKeyData != null)
seed ^= 0x453A;
var mt = new QlieMersenneTwister (seed);
if (key_file != null)
mt.XorState (key_file);
if (GameKeyData != null)
mt.XorState (GameKeyData);
// game code fills dword[41] table, but only the first 16 qwords are used
ulong[] table = new ulong[16];
for (int i = 0; i < table.Length; ++i)
table[i] = mt.Rand64();
// compensate for 9 discarded dwords
for (int i = 0; i < 9; ++i)
mt.Rand();
ulong hash64 = mt.Rand64();
uint t = mt.Rand() & 0xF;
unsafe
{
fixed (byte* raw_data = &data[offset])
{
ulong* data64 = (ulong*)raw_data;
int qword_length = length / 8;
for (int i = 0; i < qword_length; ++i)
{
hash64 = MMX.PAddD (hash64 ^ table[t], table[t]);
ulong d = data64[i] ^ hash64;
data64[i] = d;
hash64 = MMX.PAddB (hash64, d) ^ d;
hash64 = MMX.PAddW (MMX.PSllD (hash64, 1), d);
t++;
t &= 0xF;
}
}
}
}
}
internal class EncryptionV3_1 : QlieEncryption
{
public override bool IsUnicode { get { return true; } }
public EncryptionV3_1 (ArcView file)
{
var key_data = file.View.ReadBytes (file.MaxOffset-0x41C, 0x100);
ArcKey = CalculateHash (key_data, key_data.Length) & 0x0FFFFFFFu;
NameKey = (int)ArcKey;
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}
public override uint CalculateHash (byte[] data, int length)
{
if (length > data.Length)
throw new ArgumentOutOfRangeException ("length");
unsafe
{
fixed (byte* data8 = data)
{
ulong hash = 0;
ulong key = 0;
ulong* data64 = (ulong*)data8;
for (int i = length / 8; i > 0; --i)
{
hash = MMX.PAddW (hash, 0xA35793A7A35793A7ul);
key = MMX.PAddW (key, *data64++ ^ hash);
key = MMX.PSllD (key, 3) | MMX.PSrlD (key, 29);
}
// MMX.PMAddWD (key, key >> 32);
return (uint)((short)key * (short)(key >> 32) + (short)(key >> 16) * (short)(key >> 48));
}
}
}
public override string DecryptName (byte[] name, int name_length)
{
int char_count = name_length / 2;
int hash = (char_count * char_count) ^ char_count;
hash ^= 0x3E13 ^ (NameKey >> 16) ^ NameKey;
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hash &= 0xFFFF;
int key = hash;
for (int i = 0; i < char_count; ++i)
{
key = hash + i + 8 * key;
name[i*2 ] ^= (byte)key;
name[i*2+1] ^= (byte)(key >> 8);
}
return Encoding.Unicode.GetString (name, 0, name_length);
}
public override void DecryptEntry (byte[] data, int offset, int length, QlieEntry entry)
{
if (0 == entry.EncryptionMethod)
return;
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if (offset < 0)
throw new ArgumentOutOfRangeException ("offset");
if (length > data.Length || offset > data.Length - length)
throw new ArgumentOutOfRangeException ("length");
if (length < 8)
return;
unsafe
{
fixed (byte* raw_data = &data[offset])
{
if (1 == entry.EncryptionMethod)
DecryptV1 (raw_data, length, entry);
else
DecryptV2 (raw_data, length, entry);
}
}
}
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unsafe void DecryptV1 (byte* data, int length, QlieEntry entry)
{
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var file_name = entry.Name;
uint hash = 0x85F532;
uint seed = 0x33F641;
for (int i = 0; i < file_name.Length; i++)
{
hash += (uint)(file_name[i] << (i & 7));
seed ^= hash;
}
seed += ArcKey ^ (7 * ((uint)length & 0xFFFFFF) + (uint)length
+ hash + (hash ^ (uint)length ^ 0x8F32DCu));
seed = 9 * (seed & 0xFFFFFF);
var table = GenerateTable (0x20, seed); // originally 0x2C, 12 dwords not used
ulong* data64 = (ulong*)data;
int qword_length = length / 8;
uint k = 2 * (table[0xD] & 0xF);
ulong hash64 = table[6] | (ulong)table[7] << 32;
for (int i = 0; i < qword_length; ++i)
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{
ulong t = table[k] | (ulong)table[k+1] << 32;
hash64 = MMX.PAddD (hash64 ^ t, t);
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ulong d = data64[i] ^ hash64;
data64[i] = d;
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hash64 = MMX.PAddB (hash64, d) ^ d;
hash64 = MMX.PAddW (MMX.PSllD (hash64, 1), d);
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k = (k + 2) & 0x1F;
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}
}
unsafe void DecryptV2 (byte* data, int length, QlieEntry entry)
{
var file_name = entry.Name;
uint hash = 0x86F7E2;
uint seed = 0x4437F1;
for (int i = 0; i < file_name.Length; i++)
{
hash += (uint)(file_name[i] << (i & 7));
seed ^= hash;
}
seed += ArcKey ^ (13 * ((uint)length & 0xFFFFFF) + (uint)length
+ hash + (hash ^ (uint)length ^ 0x56E213u));
seed = 13 * (seed & 0xFFFFFF);
var table = GenerateTable (0x20, seed, 0x8A77F473u); // originally 0x40
var key_data = GenerateKeyData (entry.KeyFile);
ulong* data64 = (ulong*)data;
int qword_length = length / 8;
int k = (8 * ((int)table[8] & 0xD)) & 0x7F;
ulong hash64 = table[6] | (ulong)table[7] << 32;
for (int i = 0; i < qword_length; ++i)
{
int t_index = 2 * (k & 0xF);
ulong t = table[t_index] | (ulong)table[t_index + 1] << 32;
t ^= LittleEndian.ToUInt64 (key_data, 8 * k);
hash64 = MMX.PAddD (hash64 ^ t, t);
ulong d = data64[i] ^ hash64;
data64[i] = d;
hash64 = MMX.PAddB (hash64, d) ^ d;
hash64 = MMX.PAddW (MMX.PSllD (hash64, 1), d);
k = (k + 1) & 0x7F;
}
}
static uint[] GenerateTable (int length, uint seed, uint key = 0x8DF21431u)
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{
var table = new uint[length];
for (int i = 0; i < length; ++i)
{
ulong x = key * (ulong)(seed ^ key);
seed = (uint)((x >> 32) + x);
table[i] = seed;
}
return table;
}
byte[] GenerateKeyData (byte[] key_file)
{
var key_data = new byte[0x400];
for (int i = 0; i < 0x100; ++i)
{
int hash;
if (0 != (i % 3))
hash = (i + 7) * -(i + 3);
else
hash = (i + 7) * (i + 3);
LittleEndian.Pack (hash, key_data, i * 4);
}
if (key_file != null && key_file.Length >= 128)
{
int k = key_file[49] % 73 + 128;
int l = key_file[79] % 7 + 7;
for (int i = 0; i < key_data.Length; ++i)
{
k = (k + l) % key_file.Length;
key_data[i] ^= key_file[k];
}
}
return key_data;
}
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}
}