GARbro-mirror/ArcFormats/RealLive/ImageG00.cs

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//! \file ImageG00.cs
//! \date Mon Apr 18 14:06:48 2016
//! \brief RealLive engine image format.
//
// Copyright (C) 2016 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
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using System.Linq;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using GameRes.Utility;
namespace GameRes.Formats.RealLive
{
internal class G00MetaData : ImageMetaData
{
public int Type;
}
[Export(typeof(ImageFormat))]
public class G00Format : ImageFormat
{
public override string Tag { get { return "G00"; } }
public override string Description { get { return "RealLive engine image format"; } }
public override uint Signature { get { return 0; } }
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public override ImageMetaData ReadMetaData (IBinaryStream file)
{
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int type = file.ReadByte();
if (type > 2)
return null;
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uint width = file.ReadUInt16();
uint height = file.ReadUInt16();
if (0 == width || width > 0x8000 || 0 == height || height > 0x8000)
return null;
if (2 == type)
{
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int count = file.ReadInt32();
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if (count <= 0 || count > 0x1000)
return null;
}
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else
{
uint length = file.ReadUInt32();
if (length + 5 != file.Length)
return null;
}
return new G00MetaData {
Width = width,
Height = height,
BPP = 1 == type ? 8 : 24,
Type = type,
};
}
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public override ImageData Read (IBinaryStream stream, ImageMetaData info)
{
using (var reader = new G00Reader (stream, (G00MetaData)info))
{
reader.Unpack();
return ImageData.Create (info, reader.Format, reader.Palette, reader.Data);
}
}
public override void Write (Stream file, ImageData image)
{
throw new NotImplementedException ("G00Format.Write not implemented");
}
}
internal class Tile
{
public int X;
public int Y;
public uint Offset;
public int Length;
}
internal sealed class G00Reader : IDisposable
{
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IBinaryStream m_input;
byte[] m_output;
int m_width;
int m_height;
int m_type;
public byte[] Data { get { return m_output; } }
public PixelFormat Format { get; private set; }
public BitmapPalette Palette { get; private set; }
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public G00Reader (IBinaryStream input, G00MetaData info)
{
m_width = (int)info.Width;
m_height = (int)info.Height;
m_type = info.Type;
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m_input = input;
}
public void Unpack ()
{
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m_input.Position = 5;
if (0 == m_type)
UnpackV0();
else if (1 == m_type)
UnpackV1();
else
UnpackV2();
}
void UnpackV0 ()
{
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m_output = LzDecompress (m_input, 1, 3);
Format = PixelFormats.Bgr24;
}
void UnpackV1 ()
{
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m_output = LzDecompress (m_input, 2, 1);
int colors = LittleEndian.ToUInt16 (m_output, 0);
int src = 2;
var palette = new Color[colors];
for (int i = 0; i < colors; ++i)
{
palette[i] = Color.FromArgb (m_output[src+3], m_output[src+2], m_output[src+1], m_output[src]);
src += 4;
}
Palette = new BitmapPalette (palette);
Format = PixelFormats.Indexed8;
Buffer.BlockCopy (m_output, src, m_output, 0, m_output.Length-src);
}
void UnpackV2 ()
{
Format = PixelFormats.Bgra32;
int tile_count = m_input.ReadInt32();
var tiles = new List<Tile> (tile_count);
for (int i = 0; i < tile_count; ++i)
{
var tile = new Tile();
tile.X = m_input.ReadInt32();
tile.Y = m_input.ReadInt32();
tiles.Add (tile);
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m_input.Seek (0x10, SeekOrigin.Current);
}
using (var input = new BinMemoryStream (LzDecompress (m_input, 2, 1)))
{
if (input.ReadInt32() != tile_count)
throw new InvalidFormatException();
int dst_stride = m_width * 4;
m_output = new byte[m_height * dst_stride];
for (int i = 0; i < tile_count; ++i)
{
tiles[i].Offset = input.ReadUInt32();
tiles[i].Length = input.ReadInt32();
}
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var tile = tiles.First (t => t.Length != 0);
input.Position = tile.Offset;
int tile_type = input.ReadUInt16();
int count = input.ReadUInt16();
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if (tile_type != 1)
throw new InvalidFormatException();
input.Seek (0x70, SeekOrigin.Current);
for (int i = 0; i < count; ++i)
{
int tile_x = input.ReadUInt16();
int tile_y = input.ReadUInt16();
input.ReadInt16();
int tile_width = input.ReadUInt16();
int tile_height = input.ReadUInt16();
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input.Seek (0x52, SeekOrigin.Current);
tile_x += tile.X;
tile_y += tile.Y;
if (tile_x + tile_width > m_width || tile_y + tile_height > m_height)
throw new InvalidFormatException();
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int dst = tile_y * dst_stride + tile_x * 4;
int tile_stride = tile_width * 4;
for (int row = 0; row < tile_height; ++row)
{
input.Read (m_output, dst, tile_stride);
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dst += dst_stride;
}
}
}
}
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public static byte[] LzDecompress (IBinaryStream input, int min_count, int bytes_pp)
{
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int packed_size = input.ReadInt32() - 8;
int output_size = input.ReadInt32();
var output = new byte[output_size];
int dst = 0;
int bits = 2;
while (dst < output.Length && packed_size > 0)
{
bits >>= 1;
if (1 == bits)
{
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bits = input.ReadUInt8() | 0x100;
--packed_size;
}
if (0 != (bits & 1))
{
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input.Read (output, dst, bytes_pp);
dst += bytes_pp;
packed_size -= bytes_pp;
}
else
{
if (packed_size < 2)
break;
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int offset = input.ReadUInt16();
packed_size -= 2;
int count = (offset & 0xF) + min_count;
offset >>= 4;
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offset *= bytes_pp;
count *= bytes_pp;
Binary.CopyOverlapped (output, dst-offset, dst, count);
dst += count;
}
}
return output;
}
#region IDisposable Members
public void Dispose ()
{
}
#endregion
}
}