2014-07-21 23:26:28 +04:00
|
|
|
|
using System.Reflection;
|
|
|
|
|
using System.Runtime.CompilerServices;
|
|
|
|
|
using System.Runtime.InteropServices;
|
|
|
|
|
|
|
|
|
|
// General Information about an assembly is controlled through the following
|
|
|
|
|
// set of attributes. Change these attribute values to modify the information
|
|
|
|
|
// associated with an assembly.
|
|
|
|
|
[assembly: AssemblyTitle("GameRes")]
|
|
|
|
|
[assembly: AssemblyDescription("Game Resources class library")]
|
|
|
|
|
[assembly: AssemblyConfiguration("")]
|
2014-09-08 11:54:39 +04:00
|
|
|
|
[assembly: AssemblyCompany ("mørkt")]
|
2014-07-21 23:26:28 +04:00
|
|
|
|
[assembly: AssemblyProduct("GameRes")]
|
2015-05-14 20:04:35 +04:00
|
|
|
|
[assembly: AssemblyCopyright ("Copyright © 2014-2015 mørkt")]
|
2014-07-21 23:26:28 +04:00
|
|
|
|
[assembly: AssemblyTrademark("")]
|
|
|
|
|
[assembly: AssemblyCulture("")]
|
|
|
|
|
|
|
|
|
|
// Setting ComVisible to false makes the types in this assembly not visible
|
|
|
|
|
// to COM components. If you need to access a type in this assembly from
|
|
|
|
|
// COM, set the ComVisible attribute to true on that type.
|
|
|
|
|
[assembly: ComVisible(false)]
|
|
|
|
|
|
|
|
|
|
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
|
|
|
|
[assembly: Guid("224080ad-deb6-4d47-a454-903a14c74cb7")]
|
|
|
|
|
|
|
|
|
|
// Version information for an assembly consists of the following four values:
|
|
|
|
|
//
|
|
|
|
|
// Major Version
|
|
|
|
|
// Minor Version
|
|
|
|
|
// Build Number
|
|
|
|
|
// Revision
|
|
|
|
|
//
|
|
|
|
|
// You can specify all the values or you can default the Build and Revision Numbers
|
|
|
|
|
// by using the '*' as shown below:
|
|
|
|
|
// [assembly: AssemblyVersion("1.0.*")]
|
2016-07-07 17:38:02 +04:00
|
|
|
|
[assembly: AssemblyVersion ("1.2.19.160")]
|
|
|
|
|
[assembly: AssemblyFileVersion ("1.2.19.160")]
|