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//! \file AudioWWA.cs
//! \date Mon Aug 10 11:48:29 2015
//! \brief Wild Bug compressed audio format.
//
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// Copyright (C) 2015-2016 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.ComponentModel.Composition;
using System.IO;
using GameRes.Utility;
namespace GameRes.Formats.WildBug
{
[Export(typeof(AudioFormat))]
public class WwaAudio : AudioFormat
{
public override string Tag { get { return "WWA"; } }
public override string Description { get { return "Wild Bug's compressed audio format"; } }
public override uint Signature { get { return 0x1A585057; } } // 'WPX'
public override SoundInput TryOpen (Stream file)
{
var header = new byte[0x10];
if (header.Length != file.Read (header, 0, header.Length))
return null;
if (!Binary.AsciiEqual (header, 4, "WAV"))
return null;
int count = header[0xE];
int dir_size = header[0xF];
if (1 != header[0xC] || 0 == count || 0 == dir_size)
return null;
file.Position = 0x10;
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header = new byte[count * dir_size];
if (header.Length != file.Read (header, 0, header.Length))
throw new InvalidFormatException();
var section = WpxSection.Find (header, 0x20, count, dir_size);
if (null == section || section.UnpackedSize < 0x10 || section.DataFormat != 0x80)
throw new InvalidFormatException();
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var fmt = new byte[section.UnpackedSize];
file.Position = section.Offset;
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file.Read (fmt, 0, section.UnpackedSize);
section = WpxSection.Find (header, 0x21, count, dir_size);
if (null == section)
throw new InvalidFormatException();
var reader = new WwaReader (file, section);
var data = reader.Unpack (section.DataFormat);
if (null == data)
throw new InvalidFormatException();
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int total_size = 20 + fmt.Length + data.Length;
using (var wav_file = new MemoryStream (20 + fmt.Length))
using (var wav = new BinaryWriter (wav_file))
{
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wav.Write (Wav.Signature);
wav.Write (total_size);
wav.Write (0x45564157); // 'WAVE'
wav.Write (0x20746d66); // 'fmt '
wav.Write (fmt.Length);
wav.Write (fmt);
wav.Write (0x61746164); // 'data'
wav.Write (data.Length);
var wav_header = wav_file.ToArray();
var data_stream = new MemoryStream (data);
var source = new PrefixStream (wav_header, data_stream);
var sound = new WaveInput (source);
file.Dispose();
return sound;
}
}
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public override void Write (SoundInput source, Stream output)
{
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throw new System.NotImplementedException ("WwaFormat.Write not implemenented");
}
}
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internal class WwaReader : WpxDecoder
{
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public WwaReader (Stream input, WpxSection section) : base (input, section)
{
ResetInput();
}
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public byte[] Unpack (int flags) // sub_46B16C
{
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if (0 == (flags & 0x80) && 0 != PackedSize)
{
if (0 != (flags & 8))
{
if (0 != (flags & 4))
throw new NotImplementedException ();
else if (0 != (flags & 2))
return UnpackVB(); // sub_461B34
}
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else if (0 != (flags & 4))
throw new NotImplementedException ();
else if (0 != (flags & 2))
return UnpackV2();
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throw new NotImplementedException ();
}
else
return ReadUncompressed();
}
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byte[] UnpackV2 () // 0x02 format
{
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m_available = FillBuffer();
if (0 == m_available)
return null;
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int step = 4;
if (m_available < step + 0x80)
return null;
int v9 = 3;
int dst = 0;
m_output[dst++] = m_buffer[0];
int remaining = m_output.Length - 1;
m_current = 1 + v9 + 128; // within m_buffer
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var ref_table = new byte[0x10000];
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if (!FillRefTable (ref_table, 1 + v9))
return null;
while (remaining > 0)
{
while (0 != GetNextBit())
{
int v20 = 0;
int v21 = 0;
v9 = 16384;
for (;;)
{
++v20;
if (0 != GetNextBit())
v21 |= v9;
if (ref_table[2 * v21] == v20)
break;
v9 >>= 1;
if (0 == v9)
return null;
}
m_output[dst++] = ref_table[2 * v21 + 1];
--remaining;
if (0 == remaining)
return m_output;
}
int offset;
int count = 2;
if (0 != GetNextBit())
{
offset = ReadNext();
}
else
{
offset = ReadNext();
offset |= ReadNext() << 8;
count = 3;
}
if (0 == GetNextBit())
{
count += ReadCount();
}
if (remaining < count)
return null;
Binary.CopyOverlapped (m_output, dst - offset - 1, dst, count);
dst += count;
remaining -= count;
}
return m_output;
}
byte[] UnpackVB ()
{
m_available = FillBuffer();
if (0 == m_available)
return null;
int v6 = 3;
int dst = 0;
m_output[dst++] = m_buffer[0];
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int remaining = m_output.Length - 1;
m_current = 1 + v6 + 128;
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var ref_table = new byte[0x10000];
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if (!FillRefTable (ref_table, 1 + v6))
return null;
while (remaining > 0)
{
while (0 != GetNextBit())
{
int v23 = 0;
int v24 = 0;
int v25 = 16384;
for (;;)
{
++v23;
if (0 != GetNextBit())
v24 |= v25;
if (ref_table[2 * v24] == v23)
break;
v25 >>= 1;
if (0 == v25)
return null;
}
m_output[dst++] = ref_table[2 * v24 + 1];
--remaining;
if (0 == remaining)
return m_output;
}
int v26 = ReadNext();
int src_offset = dst - v26 - 1;
int count = 2;
if (0 == GetNextBit())
{
count += ReadCount();
}
if (remaining < count)
return null;
Binary.CopyOverlapped (m_output, src_offset, dst, count);
dst += count;
remaining -= count;
}
return m_output;
}
}
}