GARbro-mirror/Experimental/Experimental.csproj

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{60054FD9-4472-4BB4-9E3D-2F80D3D22468}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>GameRes.Extra</RootNamespace>
<AssemblyName>ArcExtra</AssemblyName>
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<NuGetPackageImportStamp>d57ff7cf</NuGetPackageImportStamp>
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<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\</SolutionDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Prerelease|AnyCPU'">
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<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
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<ItemGroup>
<Reference Include="Concentus">
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</Reference>
<Reference Include="Concentus.Oggfile">
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<HintPath>..\packages\MSFTCompressionCab.1.0.0\lib\Microsoft.Deployment.Compression.Cab.dll</HintPath>
</Reference>
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<Reference Include="PresentationCore" />
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<Reference Include="System" />
<Reference Include="System.ComponentModel.Composition" />
<Reference Include="System.Core" />
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<Private>True</Private>
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</Reference>
<Reference Include="System.Web.Extensions" />
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<Reference Include="System.Xaml" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Xml" />
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<Reference Include="WindowsBase" />
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</ItemGroup>
<ItemGroup>
<Compile Include="Cabinet\ArcCAB.cs" />
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<Compile Include="CellWorks\ArcDB.cs" />
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<Compile Include="Opus\AudioOPUS.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="RPGMaker\ArcRGSS.cs" />
<Compile Include="RPGMaker\AudioRPGMV.cs" />
<Compile Include="RPGMaker\ImageRPGMV.cs" />
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<Compile Include="WebP\ImageWEBP.cs" />
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</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ArcFormats\ArcFormats.csproj">
<Project>{a8865685-27cc-427b-ac38-e48d2ad05df4}</Project>
<Name>ArcFormats</Name>
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<ProjectReference Include="..\GameRes\GameRes.csproj">
<Project>{453c087f-e416-4ae9-8c03-d8760da0574b}</Project>
<Name>GameRes</Name>
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<ItemGroup>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
<PreBuildEvent>perl "$(SolutionDir)inc-revision.pl" "$(ProjectPath)" $(ConfigurationName)
exit 0</PreBuildEvent>
</PropertyGroup>
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Enable NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('$(SolutionDir)\.nuget\NuGet.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(SolutionDir)\.nuget\NuGet.targets'))" />
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<Error Condition="!Exists('..\packages\System.Data.SQLite.Core.1.0.109.2\build\net46\System.Data.SQLite.Core.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\System.Data.SQLite.Core.1.0.109.2\build\net46\System.Data.SQLite.Core.targets'))" />
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</Target>
<Import Project="$(SolutionDir)\.nuget\NuGet.targets" Condition="Exists('$(SolutionDir)\.nuget\NuGet.targets')" />
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<Import Project="..\packages\System.Data.SQLite.Core.1.0.109.2\build\net46\System.Data.SQLite.Core.targets" Condition="Exists('..\packages\System.Data.SQLite.Core.1.0.109.2\build\net46\System.Data.SQLite.Core.targets')" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>