GARbro-mirror/ArcFormats/Silky/ImageAKB.cs

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//! \file ImageAKB.cs
//! \date Sat Nov 28 13:09:20 2015
//! \brief Ai6Win engine image format.
//
// Copyright (C) 2015 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using GameRes.Compression;
using GameRes.Utility;
using System;
using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media;
namespace GameRes.Formats.Silky
{
internal class AkbMetaData : ImageMetaData
{
public byte[] Background;
public int InnerWidth;
public int InnerHeight;
}
[Export(typeof(ImageFormat))]
public class AkbFormat : ImageFormat
{
public override string Tag { get { return "AKB"; } }
public override string Description { get { return "AI6WIN engine image format"; } }
public override uint Signature { get { return 0x20424B41; } } // 'AKB '
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public override ImageMetaData ReadMetaData (IBinaryStream file)
{
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file.ReadInt32();
var info = new AkbMetaData();
info.Width = file.ReadUInt16();
info.Height = file.ReadUInt16();
int flags = file.ReadInt32() & 0xFFFF;
info.BPP = 0 == flags ? 32 : 24;
info.Background = file.ReadBytes (4);
info.OffsetX = file.ReadInt32();
info.OffsetY = file.ReadInt32();
info.InnerWidth = file.ReadInt32() - info.OffsetX;
info.InnerHeight = file.ReadInt32() - info.OffsetY;
if (info.InnerWidth > info.Width || info.InnerHeight > info.Height)
return null;
return info;
}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
{
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var reader = new AkbReader (file.AsStream, (AkbMetaData)info);
var image = reader.Unpack();
return ImageData.Create (info, reader.Format, null, image, reader.Stride);
}
public override void Write (Stream file, ImageData image)
{
throw new System.NotImplementedException ("AkbFormat.Write not implemented");
}
}
internal class AkbReader
{
Stream m_input;
AkbMetaData m_info;
int m_pixel_size;
public PixelFormat Format { get; private set; }
public int Stride { get; private set; }
public AkbReader (Stream input, AkbMetaData info)
{
m_input = input;
m_info = info;
m_pixel_size = m_info.BPP / 8;
Stride = (int)m_info.Width * m_pixel_size;
Format = 24 == m_info.BPP ? PixelFormats.Bgr24 : PixelFormats.Bgra32;
}
public byte[] Unpack ()
{
if (0 == m_info.InnerWidth || 0 == m_info.InnerHeight)
return CreateBackground();
m_input.Position = 0x20;
int inner_stride = m_info.InnerWidth * m_pixel_size;
var pixels = new byte[m_info.InnerHeight * inner_stride];
using (var lz = new LzssStream (m_input, LzssMode.Decompress, true))
{
for (int pos = pixels.Length - inner_stride; pos >= 0; pos -= inner_stride)
{
if (inner_stride != lz.Read (pixels, pos, inner_stride))
throw new InvalidFormatException();
}
}
RestoreDelta (pixels, inner_stride);
if (m_info.InnerWidth == m_info.Width && m_info.InnerHeight == m_info.Height)
return pixels;
var image = CreateBackground();
int src = 0;
int dst = m_info.OffsetY * Stride + m_info.OffsetX * m_pixel_size;
for (int y = 0; y < m_info.InnerHeight; ++y)
{
Buffer.BlockCopy (pixels, src, image, dst, inner_stride);
dst += Stride;
src += inner_stride;
}
return image;
}
private void RestoreDelta (byte[] pixels, int stride)
{
int src = 0;
for (int i = m_pixel_size; i < stride; ++i)
pixels[i] += pixels[src++];
src = 0;
for (int i = stride; i < pixels.Length; ++i)
pixels[i] += pixels[src++];
}
private byte[] CreateBackground ()
{
var pixels = new byte[Stride * (int)m_info.Height];
if (0 != LittleEndian.ToInt32 (m_info.Background, 0))
{
for (int i = 0; i < Stride; i += m_pixel_size)
Buffer.BlockCopy (m_info.Background, 0, pixels, i, m_pixel_size);
Binary.CopyOverlapped (pixels, 0, Stride, pixels.Length-Stride);
}
return pixels;
}
}
}