mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-24 22:25:36 +08:00
218 lines
8.0 KiB
C#
218 lines
8.0 KiB
C#
|
//! \file ImageISG.cs
|
||
|
//! \date Tue Mar 17 10:01:44 2015
|
||
|
//! \brief ISM engine image format.
|
||
|
//
|
||
|
// Copyright (C) 2015 by morkt
|
||
|
//
|
||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
// of this software and associated documentation files (the "Software"), to
|
||
|
// deal in the Software without restriction, including without limitation the
|
||
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||
|
// sell copies of the Software, and to permit persons to whom the Software is
|
||
|
// furnished to do so, subject to the following conditions:
|
||
|
//
|
||
|
// The above copyright notice and this permission notice shall be included in
|
||
|
// all copies or substantial portions of the Software.
|
||
|
//
|
||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||
|
// IN THE SOFTWARE.
|
||
|
//
|
||
|
|
||
|
using System;
|
||
|
using System.Collections.Generic;
|
||
|
using System.ComponentModel.Composition;
|
||
|
using System.IO;
|
||
|
using System.Text;
|
||
|
using System.Windows;
|
||
|
using System.Windows.Media;
|
||
|
using System.Windows.Media.Imaging;
|
||
|
using GameRes.Utility;
|
||
|
|
||
|
namespace GameRes.Formats.ISM
|
||
|
{
|
||
|
internal class IsgMetaData : ImageMetaData
|
||
|
{
|
||
|
public byte Type;
|
||
|
public int Colors;
|
||
|
public uint Packed;
|
||
|
public uint Unpacked;
|
||
|
}
|
||
|
|
||
|
[Export(typeof(ImageFormat))]
|
||
|
public class IsgFormat : ImageFormat
|
||
|
{
|
||
|
public override string Tag { get { return "ISG"; } }
|
||
|
public override string Description { get { return "ISM engine image format"; } }
|
||
|
public override uint Signature { get { return 0x204d5349u; } } // 'ISM '
|
||
|
|
||
|
public override void Write (Stream file, ImageData image)
|
||
|
{
|
||
|
throw new NotImplementedException ("IsgFormat.Write not implemented");
|
||
|
}
|
||
|
|
||
|
public override ImageMetaData ReadMetaData (Stream stream)
|
||
|
{
|
||
|
var header = new byte[0x24];
|
||
|
if (header.Length != stream.Read (header, 0, header.Length))
|
||
|
return null;
|
||
|
if (!Binary.AsciiEqual (header, "ISM IMAGEFILE\x00"))
|
||
|
return null;
|
||
|
int colors = header[0x23];
|
||
|
if (0 == colors)
|
||
|
colors = 256;
|
||
|
return new IsgMetaData
|
||
|
{
|
||
|
Width = LittleEndian.ToUInt16 (header, 0x1d),
|
||
|
Height = LittleEndian.ToUInt16 (header, 0x1f),
|
||
|
BPP = 8,
|
||
|
Type = header[0x10],
|
||
|
Colors = colors,
|
||
|
Packed = LittleEndian.ToUInt32 (header, 0x11),
|
||
|
Unpacked = LittleEndian.ToUInt32 (header, 0x15),
|
||
|
};
|
||
|
}
|
||
|
|
||
|
public override ImageData Read (Stream stream, ImageMetaData info)
|
||
|
{
|
||
|
var meta = info as IsgMetaData;
|
||
|
if (null == meta)
|
||
|
throw new ArgumentException ("IsgFormat.Read should be supplied with IsgMetaData", "info");
|
||
|
if (0x21 != meta.Type && 0x10 != meta.Type)
|
||
|
throw new InvalidFormatException ("Unsupported ISM image type");
|
||
|
|
||
|
stream.Position = 0x30;
|
||
|
using (var input = new Reader (stream, meta))
|
||
|
{
|
||
|
if (0x21 == meta.Type)
|
||
|
input.Unpack21();
|
||
|
else
|
||
|
input.Unpack10();
|
||
|
byte[] pixels = input.Data;
|
||
|
var palette = new BitmapPalette (input.Palette);
|
||
|
var bitmap = BitmapSource.Create ((int)info.Width, (int)info.Height, 96, 96,
|
||
|
PixelFormats.Indexed8, palette, pixels, (int)info.Width);
|
||
|
var flipped = new TransformedBitmap (bitmap, new ScaleTransform { ScaleY = -1 });
|
||
|
flipped.Freeze();
|
||
|
return new ImageData (flipped, info);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
internal class Reader : IDisposable
|
||
|
{
|
||
|
BinaryReader m_input;
|
||
|
byte[] m_data;
|
||
|
Color[] m_palette;
|
||
|
int m_input_size;
|
||
|
|
||
|
public Color[] Palette { get { return m_palette; } }
|
||
|
public byte[] Data { get { return m_data; } }
|
||
|
|
||
|
public Reader (Stream file, IsgMetaData info)
|
||
|
{
|
||
|
int palette_size = (int)info.Colors*4;
|
||
|
var palette_data = new byte[Math.Max (0x400, palette_size)];
|
||
|
if (palette_size != file.Read (palette_data, 0, palette_size))
|
||
|
throw new InvalidFormatException();
|
||
|
m_palette = new Color[0x100];
|
||
|
for (int i = 0; i < m_palette.Length; ++i)
|
||
|
{
|
||
|
m_palette[i] = Color.FromRgb (palette_data[i*4+2], palette_data[i*4+1], palette_data[i*4]);
|
||
|
}
|
||
|
m_input = new BinaryReader (file, Encoding.ASCII, true);
|
||
|
m_input_size = (int)info.Packed;
|
||
|
m_data = new byte[info.Width * info.Height];
|
||
|
}
|
||
|
|
||
|
public void Unpack21 ()
|
||
|
{
|
||
|
int dst = 0;
|
||
|
var frame = new byte[2048];
|
||
|
int frame_pos = 2039;
|
||
|
int remaining = m_input_size;
|
||
|
byte ctl = m_input.ReadByte();
|
||
|
--remaining;
|
||
|
int bit = 0x80;
|
||
|
while (remaining > 0)
|
||
|
{
|
||
|
if (0 != (ctl & bit))
|
||
|
{
|
||
|
byte hi = m_input.ReadByte();
|
||
|
byte lo = m_input.ReadByte();
|
||
|
remaining -= 2;
|
||
|
int offset = (hi & 7) << 8 | lo;
|
||
|
for (int count = (hi >> 3) + 3; count > 0; --count)
|
||
|
{
|
||
|
byte p = frame[offset];
|
||
|
frame[frame_pos] = p;
|
||
|
m_data[dst++] = p;
|
||
|
offset = (offset + 1) & 0x7ff;
|
||
|
frame_pos = (frame_pos + 1) & 0x7ff;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
byte p = m_input.ReadByte();
|
||
|
--remaining;
|
||
|
m_data[dst++] = p;
|
||
|
frame[frame_pos] = p;
|
||
|
frame_pos = (frame_pos + 1) & 0x7ff;
|
||
|
}
|
||
|
if (0 == (bit >>= 1))
|
||
|
{
|
||
|
ctl = m_input.ReadByte();
|
||
|
--remaining;
|
||
|
bit = 0x80;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void Unpack10 ()
|
||
|
{
|
||
|
int dst = 0;
|
||
|
int remaining = m_input_size;
|
||
|
byte ctl = m_input.ReadByte();
|
||
|
--remaining;
|
||
|
int bit = 1;
|
||
|
while (remaining > 0)
|
||
|
{
|
||
|
byte p = m_input.ReadByte();
|
||
|
--remaining;
|
||
|
if (0 != (ctl & bit))
|
||
|
{
|
||
|
for (int count = 2 + m_input.ReadByte(); count > 0; --count)
|
||
|
m_data[dst++] = p;
|
||
|
--remaining;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_data[dst++] = p;
|
||
|
}
|
||
|
if (0x100 == (bit <<= 1))
|
||
|
{
|
||
|
ctl = m_input.ReadByte();
|
||
|
--remaining;
|
||
|
bit = 1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#region IDisposable Members
|
||
|
public void Dispose ()
|
||
|
{
|
||
|
if (null != m_input)
|
||
|
{
|
||
|
m_input.Dispose();
|
||
|
m_input = null;
|
||
|
}
|
||
|
GC.SuppressFinalize (this);
|
||
|
}
|
||
|
#endregion
|
||
|
}
|
||
|
}
|
||
|
}
|