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(AfaOpener): check archive version.
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@ -46,6 +46,7 @@ namespace GameRes.Formats.AliceSoft
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return null;
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if (!file.View.AsciiEqual (0x1C, "INFO"))
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return null;
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int version = file.View.ReadInt32 (0x10);
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long base_offset = file.View.ReadUInt32 (0x18);
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uint packed_size = file.View.ReadUInt32 (0x20);
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int unpacked_size = file.View.ReadInt32 (0x24);
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@ -73,7 +74,8 @@ namespace GameRes.Formats.AliceSoft
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var entry = FormatCatalog.Instance.Create<Entry> (name);
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index.ReadInt32();
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index.ReadInt32();
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index.ReadInt32();
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if (version < 2)
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index.ReadInt32();
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entry.Offset = index.ReadUInt32() + base_offset;
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entry.Size = index.ReadUInt32();
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if (!entry.CheckPlacement (file.MaxOffset))
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