(UnityObject): added Type property.

This commit is contained in:
morkt 2018-10-04 07:54:36 +04:00
parent f376104f47
commit 1c049dc6ca
4 changed files with 37 additions and 32 deletions

View File

@ -84,7 +84,7 @@ namespace GameRes.Formats.Unity
{
reader.SetupReaders (obj.Asset);
var tex = new Texture2D();
tex.Load (reader);
tex.Load (reader, obj.Asset.Tree.Version);
if (0 == tex.m_DataLength)
{
reader.Dispose();
@ -131,6 +131,7 @@ namespace GameRes.Formats.Unity
}
m_disposed = true;
}
base.Dispose (disposing);
}
#endregion
}

View File

@ -45,7 +45,7 @@ namespace GameRes.Formats.Unity
public UnityFSOpener ()
{
Extensions = new string[] { "", "unity3d" };
Extensions = new string[] { "", "unity3d", "asset" };
}
public override ArcFile TryOpen (ArcView file)
@ -122,7 +122,7 @@ namespace GameRes.Formats.Unity
public override IImageDecoder OpenImage (ArcFile arc, Entry entry)
{
var aent = entry as AssetEntry;
if (null == aent || aent.AssetObject.Type != "Texture2D")
if (null == aent || aent.AssetObject.TypeName != "Texture2D")
return base.OpenImage (arc, entry);
var uarc = (UnityBundle)arc;
var obj = aent.AssetObject;
@ -131,10 +131,8 @@ namespace GameRes.Formats.Unity
var reader = new AssetReader (input, entry.Name);
reader.SetupReaders (obj.Asset);
Texture2D tex = null;
if (obj.Asset.Tree.TypeTrees.ContainsKey (obj.TypeId))
{
var type = obj.Asset.Tree.TypeTrees[obj.TypeId];
if (type.Children.Any (t => t.Type == "StreamingInfo"))
var type = obj.Type;
if (type != null && type.Children.Any (t => t.Type == "StreamingInfo"))
{
var fields = obj.Deserialize (reader);
tex = new Texture2D();
@ -151,7 +149,6 @@ namespace GameRes.Formats.Unity
}
}
}
}
if (null == tex)
{
tex = new Texture2D();
@ -269,8 +266,6 @@ namespace GameRes.Formats.Unity
{
if (bundle.Name.HasAnyOfExtensions (".resource", ".resS"))
continue;
var res_s_name = bundle.Name + ".resS";
var res_s = m_bundles.FirstOrDefault (b => b.Name == res_s_name);
using (var asset_stream = new StreamRegion (stream, bundle.Offset, bundle.Size, true))
using (var reader = new AssetReader (asset_stream, bundle.Name))
{
@ -305,6 +300,8 @@ namespace GameRes.Formats.Unity
foreach (var obj in asset.Objects)
{
var entry = ReadAsset (file, obj);
if (null == entry)
continue;
if (null == entry.Bundle)
entry.Bundle = bundle;
string name;
@ -319,7 +316,7 @@ namespace GameRes.Formats.Unity
AssetEntry ReadAsset (Stream file, UnityObject obj)
{
string type = obj.Type;
string type = obj.TypeName;
if ("AudioClip" == type)
return ReadAudioClip (file, obj);
else if ("TextAsset" == type)
@ -366,8 +363,8 @@ namespace GameRes.Formats.Unity
string GetObjectName (Stream input, UnityObject obj)
{
TypeTree type;
if (obj.Asset.Tree.TypeTrees.TryGetValue (obj.TypeId, out type) && type.Children.Count > 0)
var type = obj.Type;
if (type != null && type.Children.Count > 0)
{
var first_field = type.Children[0];
if ("m_Name" == first_field.Name && "string" == first_field.Type)
@ -385,8 +382,7 @@ namespace GameRes.Formats.Unity
AssetEntry ReadTextAsset (Stream input, UnityObject obj)
{
var type_def = obj.Asset.Tree.TypeTrees[obj.TypeId];
var script = type_def.Children.FirstOrDefault (f => f.Name == "m_Script");
var script = obj.Type.Children.FirstOrDefault (f => f.Name == "m_Script");
if (null == script)
return null;
using (var reader = obj.Open (input))

View File

@ -198,15 +198,23 @@ namespace GameRes.Formats.Unity
reader.ReadByte();
}
public string Type {
public string TypeName {
get {
var type_tree = Asset.Tree.TypeTrees;
if (type_tree.ContainsKey (TypeId))
return type_tree[TypeId].Type;
var type = this.Type;
if (type != null)
return type.Type;
return string.Format ("[TypeId:{0}]", TypeId);
}
}
public TypeTree Type {
get {
TypeTree type;
Asset.Tree.TypeTrees.TryGetValue (TypeId, out type);
return type;
}
}
public override string ToString ()
{
return string.Format ("<{0} {1}>", Type, ClassId);
@ -260,6 +268,8 @@ namespace GameRes.Formats.Unity
}
else if ("int" == node.Type)
obj = input.ReadInt32();
else if ("unsigned int" == node.Type)
obj = input.ReadUInt32();
else if ("bool" == node.Type)
obj = input.ReadBool();
else

View File

@ -61,11 +61,9 @@ namespace GameRes.Formats.Unity
case 28: // Texture2D
{
var tex = new Texture2D();
tex.Load (input);
tex.Load (input, asset.Tree.Version);
if (0 == tex.m_DataLength)
{
if (asset.Tree.Version.StartsWith ("2017.")) // "2017.2.0f3" || "2017.1.1p1"
input.ReadInt64();
var stream_data = new StreamingInfo();
stream_data.Load (input);
if (!string.IsNullOrEmpty (stream_data.Path))