UCG archives.

This commit is contained in:
morkt 2019-03-04 04:02:28 +04:00
parent fe3f95a8bd
commit 2f1ff5e838
2 changed files with 119 additions and 0 deletions

View File

@ -311,6 +311,7 @@
<Compile Include="ShiinaRio\ArcWARC1.0.cs" />
<Compile Include="ShiinaRio\ImageCHD.cs" />
<Compile Include="Slg\ImageTIM.cs" />
<Compile Include="Software House Parsley\ArcUCG.cs" />
<Compile Include="Speed\ArcARC.cs" />
<Compile Include="Stack\ArcGPK.cs" />
<Compile Include="StudioJikkenshitsu\ImageDAT.cs" />
@ -759,6 +760,7 @@
<Compile Include="Unity\BundleStream.cs" />
<Compile Include="Unity\Gx4Lib\ArcDAT.cs" />
<Compile Include="Unity\OggStream.cs" />
<Compile Include="Unity\PMaster\ArcDAT.cs" />
<Compile Include="Unity\ResourcesAssets.cs" />
<Compile Include="Unity\Texture2D.cs" />
<Compile Include="Unity\Utage\ImageUTAGE.cs" />

View File

@ -0,0 +1,117 @@
//! \file ArcUCG.cs
//! \date 2019 Mar 01
//! \brief Software House Parsley CG archive.
//
// Copyright (C) 2019 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media;
using GameRes.Compression;
namespace GameRes.Formats.Parsley
{
[Export(typeof(ArchiveFormat))]
public class UcgOpener : ArchiveFormat
{
public override string Tag { get { return "UCG"; } }
public override string Description { get { return "Software House Parsley CG archive"; } }
public override uint Signature { get { return 0x64; } }
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public UcgOpener ()
{
Extensions = new string[] { "" };
}
public override ArcFile TryOpen (ArcView file)
{
int count = file.View.ReadInt32 (4);
if (!IsSaneCount (count))
return null;
var arc_name = Path.GetFileName (file.Name);
bool is_cg = arc_name.Contains ("CG");
uint index_offset = 8;
uint first_offset = 8 + (uint)count * 0x18;
var dir = new List<Entry> (count);
for (int i = 0; i < count; ++i)
{
var name = file.View.ReadString (index_offset, 0x14);
if (string.IsNullOrWhiteSpace (name))
return null;
var entry = Create<Entry> (name);
entry.Offset = file.View.ReadUInt32 (index_offset+0x14);
if (entry.Offset < first_offset || entry.Offset > file.MaxOffset)
return null;
if (is_cg)
entry.Type = "image";
dir.Add (entry);
index_offset += 0x18;
}
for (int i = 1; i < count; ++i)
{
var entry = dir[i-1];
entry.Size = (uint)(dir[i].Offset - entry.Offset);
if (!entry.CheckPlacement (file.MaxOffset))
return null;
}
dir[count - 1].Size = (uint)(file.MaxOffset - dir[count - 1].Offset);
return new ArcFile (file, this, dir);
}
public override IImageDecoder OpenImage (ArcFile arc, Entry entry)
{
uint packed_size = arc.File.View.ReadUInt32 (entry.Offset);
if (packed_size + 0x1C != entry.Size)
return base.OpenImage (arc, entry);
var info = new ImageMetaData {
Width = arc.File.View.ReadUInt32 (entry.Offset+8),
Height = arc.File.View.ReadUInt32 (entry.Offset+12),
BPP = 32
};
var input = arc.File.CreateStream (entry.Offset, entry.Size);
return new UCg32Decoder (input, info);
}
}
internal class UCg32Decoder : BinaryImageDecoder
{
public UCg32Decoder (IBinaryStream input, ImageMetaData info) : base (input, info)
{
}
protected override ImageData GetImageData ()
{
m_input.Position = 0x1C;
using (var lz = new LzssStream (m_input.AsStream, LzssMode.Decompress, true))
{
int stride = Info.iWidth * 4;
var pixels = new byte[stride * Info.iHeight];
lz.Read (pixels, 0, pixels.Length);
return ImageData.CreateFlipped (Info, PixelFormats.Bgra32, null, pixels, stride);
}
}
}
}