mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-27 07:34:00 +08:00
(Legacy): various 'ike' compressed resources.
This commit is contained in:
parent
2a0b730905
commit
3da10721c5
@ -23,6 +23,7 @@
|
||||
// IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.Composition;
|
||||
using System.IO;
|
||||
@ -68,9 +69,9 @@ namespace GameRes.Formats.UMeSoft
|
||||
uint signature;
|
||||
if (entry.Size > 13 && file.View.AsciiEqual (entry.Offset+2, "ike"))
|
||||
{
|
||||
int unpacked_size = file.View.ReadByte (entry.Offset+11)
|
||||
+ ((file.View.ReadByte (entry.Offset+12)
|
||||
+ (file.View.ReadByte (entry.Offset+10) >> 2 << 8)) << 8);
|
||||
int unpacked_size = IkeReader.DecodeSize (file.View.ReadByte (entry.Offset+10),
|
||||
file.View.ReadByte (entry.Offset+11),
|
||||
file.View.ReadByte (entry.Offset+12));
|
||||
entry.IsPacked = true;
|
||||
entry.UnpackedSize = (uint)unpacked_size;
|
||||
signature = file.View.ReadUInt32 (entry.Offset+0xF);
|
||||
@ -109,6 +110,19 @@ namespace GameRes.Formats.UMeSoft
|
||||
m_output = new byte[unpacked_size];
|
||||
}
|
||||
|
||||
public static int DecodeSize (byte a, byte b, byte c)
|
||||
{
|
||||
return b + ((c + (a >> 2 << 8)) << 8);
|
||||
}
|
||||
|
||||
public static IBinaryStream CreateStream (IBinaryStream input, int unpacked_size)
|
||||
{
|
||||
input.Position = 0xD;
|
||||
var ike = new IkeReader (input, unpacked_size);
|
||||
var data = ike.Unpack();
|
||||
return new BinMemoryStream (data);
|
||||
}
|
||||
|
||||
public byte[] Unpack ()
|
||||
{
|
||||
m_bits = 2;
|
||||
@ -214,6 +228,7 @@ namespace GameRes.Formats.UMeSoft
|
||||
}
|
||||
count = 2;
|
||||
}
|
||||
count = Math.Min (count, m_output.Length - dst);
|
||||
Binary.CopyOverlapped (m_output, dst+offset, dst, count);
|
||||
dst += count;
|
||||
}
|
||||
|
55
Legacy/UMeSoft/AudioIKE.cs
Normal file
55
Legacy/UMeSoft/AudioIKE.cs
Normal file
@ -0,0 +1,55 @@
|
||||
//! \file AudioIKE.cs
|
||||
//! \date 2018 Mar 22
|
||||
//! \brief ike-compressed wave file.
|
||||
//
|
||||
// Copyright (C) 2018 by morkt
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
using System.ComponentModel.Composition;
|
||||
|
||||
namespace GameRes.Formats.UMeSoft
|
||||
{
|
||||
[Export(typeof(AudioFormat))]
|
||||
public sealed class IkeAudio : AudioFormat
|
||||
{
|
||||
public override string Tag { get { return "WAV/IKE"; } }
|
||||
public override string Description { get { return "ike-compressed WAVE audio"; } }
|
||||
public override uint Signature { get { return 0x6B69899D; } }
|
||||
public override bool CanWrite { get { return false; } }
|
||||
|
||||
public override SoundInput TryOpen (IBinaryStream file)
|
||||
{
|
||||
var header = file.ReadHeader (0x13);
|
||||
if (!header.AsciiEqual (2, "ike") || !header.AsciiEqual (0xF, "RIFF"))
|
||||
return null;
|
||||
int unpacked_size = IkeReader.DecodeSize (header[10], header[11], header[12]);
|
||||
var wav = IkeReader.CreateStream (file, unpacked_size);
|
||||
var sound = Wav.TryOpen (wav);
|
||||
if (sound != null)
|
||||
file.Dispose();
|
||||
else
|
||||
wav.Dispose();
|
||||
return sound;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
76
Legacy/UMeSoft/ImageIKE.cs
Normal file
76
Legacy/UMeSoft/ImageIKE.cs
Normal file
@ -0,0 +1,76 @@
|
||||
//! \file ImageIKE.cs
|
||||
//! \date 2018 Mar 22
|
||||
//! \brief ike-compressed image.
|
||||
//
|
||||
// Copyright (C) 2018 by morkt
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
using System.ComponentModel.Composition;
|
||||
using System.IO;
|
||||
using System.Windows.Media;
|
||||
|
||||
namespace GameRes.Formats.UMeSoft
|
||||
{
|
||||
internal class IkeMetaData : ImageMetaData
|
||||
{
|
||||
public int UnpackedSize;
|
||||
}
|
||||
|
||||
[Export(typeof(ImageFormat))]
|
||||
public class IkeFormat : ImageFormat
|
||||
{
|
||||
public override string Tag { get { return "BMP/IKE"; } }
|
||||
public override string Description { get { return "ike-compressed bitmap"; } }
|
||||
public override uint Signature { get { return 0x6B69899D; } }
|
||||
|
||||
public override ImageMetaData ReadMetaData (IBinaryStream file)
|
||||
{
|
||||
var header = file.ReadHeader (0x11);
|
||||
if (!header.AsciiEqual (2, "ike") || !header.AsciiEqual (0xF, "BM"))
|
||||
return null;
|
||||
int unpacked_size = IkeReader.DecodeSize (header[10], header[11], header[12]);
|
||||
using (var bmp = IkeReader.CreateStream (file, 0x36))
|
||||
{
|
||||
var info = Bmp.ReadMetaData (bmp);
|
||||
if (null == info)
|
||||
return null;
|
||||
return new IkeMetaData {
|
||||
Width = info.Width,
|
||||
Height = info.Height,
|
||||
BPP = info.BPP,
|
||||
UnpackedSize = unpacked_size,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
public override ImageData Read (IBinaryStream file, ImageMetaData info)
|
||||
{
|
||||
var meta = (IkeMetaData)info;
|
||||
using (var bmp = IkeReader.CreateStream (file, meta.UnpackedSize))
|
||||
return Bmp.Read (bmp, info);
|
||||
}
|
||||
|
||||
public override void Write (Stream file, ImageData image)
|
||||
{
|
||||
throw new System.NotImplementedException ("IkeFormat.Write not implemented");
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user