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https://github.com/crskycode/GARbro.git
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(XP3): 'yuz:' section parser.
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parent
dd26bc010c
commit
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@ -154,6 +154,7 @@
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<Compile Include="ImageMNG.cs" />
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<Compile Include="Ivory\ArcSG.cs" />
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<Compile Include="KiriKiri\MoreCrypt.cs" />
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<Compile Include="KiriKiri\YuzCrypt.cs" />
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<Compile Include="Lambda\ArcLAX.cs" />
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<Compile Include="Lambda\ImageCLS.cs" />
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<Compile Include="Lilim\ImageIMG.cs" />
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@ -250,6 +250,21 @@ namespace GameRes.Formats.KiriKiri
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dir.Add (entry);
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}
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}
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else if (0x3A7A7579 == entry_signature) // "yuz:"
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{
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if (entry_size >= 0x10 && crypt_algorithm.Value is RiddleCxCrypt)
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{
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long offset = header.ReadInt64();
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header.ReadUInt32(); // unpacked size
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uint size = header.ReadUInt32();
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if (offset > 0 && offset + size <= file.MaxOffset)
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{
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var yuz = file.View.ReadBytes (offset, size);
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var crypt = crypt_algorithm.Value as RiddleCxCrypt;
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crypt.ReadYuzNames (yuz, filename_map);
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}
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}
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}
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else if (entry_size > 7)
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{
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// 0x6E666E68 == entry_signature // "hnfn"
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@ -838,6 +853,11 @@ NextEntry:
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m_md5_map[GetMd5Hash (filename)] = filename;
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}
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public void AddShortcut (string shortcut, string filename)
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{
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m_md5_map[shortcut] = filename;
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}
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public string Get (uint hash, string md5)
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{
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string filename;
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245
ArcFormats/KiriKiri/YuzCrypt.cs
Normal file
245
ArcFormats/KiriKiri/YuzCrypt.cs
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@ -0,0 +1,245 @@
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//! \file YuzCrypt.cs
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//! \date 2018 Apr 01
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//! \brief YuzuSoft KiriKiri encryption schemes.
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//
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// Copyright (C) 2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.IO;
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using System.Text;
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using GameRes.Compression;
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using GameRes.Utility;
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namespace GameRes.Formats.KiriKiri
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{
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[Serializable]
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public class RiddleCxCrypt : CxEncryption
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{
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uint m_random_seed;
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public uint[] YuzKey;
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public RiddleCxCrypt (CxScheme scheme, uint seed) : base (scheme)
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{
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m_random_seed = seed;
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}
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internal override CxProgram NewProgram (uint seed)
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{
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return new CxProgramNana (seed, m_random_seed, ControlBlock);
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}
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public override void Decrypt (Xp3Entry entry, long offset, byte[] buffer, int pos, int count)
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{
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ProcessFirstBytes (entry, offset, buffer, pos, count);
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base.Decrypt (entry, offset, buffer, pos, count);
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}
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public override void Encrypt (Xp3Entry entry, long offset, byte[] buffer, int pos, int count)
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{
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base.Encrypt (entry, offset, buffer, pos, count);
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ProcessFirstBytes (entry, offset, buffer, pos, count);
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}
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internal void ProcessFirstBytes (Xp3Entry entry, long offset, byte[] buffer, int pos, int count)
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{
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if (offset < 8 && count > 0)
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{
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ulong key = GetKeyFromHash (entry.Hash);
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key >>= (int)offset << 3;
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int first_chunk = Math.Min (count, 8);
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for (int i = 0; i < first_chunk; ++i)
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{
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buffer[pos+i] ^= (byte)key;
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key >>= 8;
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}
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}
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}
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internal ulong GetKeyFromHash (uint hash)
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{
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uint lo = hash ^ 0x55555555;
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uint hi = (hash << 13) ^ hash;
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hi = (hi >> 17) ^ hi;
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hi = hi ^ (hi << 5) ^ 0xAAAAAAAA;
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return (ulong)hi << 32 | lo;
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}
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internal void ReadYuzNames (byte[] yuz, FilenameMap filename_map)
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{
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if (null == YuzKey)
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throw new InvalidEncryptionScheme();
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var decryptor = new YuzDecryptor (ControlBlock, YuzKey, YuzKey[4], YuzKey[5]);
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decryptor.Decrypt (yuz, Math.Min (yuz.Length, 0x100));
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using (var ystream = new MemoryStream (yuz))
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using (var zstream = ZLibCompressor.DeCompress (ystream))
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using (var input = new BinaryReader (zstream, Encoding.Unicode))
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{
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long dir_offset = 0;
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while (-1 != input.PeekChar())
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{
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uint entry_signature = input.ReadUInt32();
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long entry_size = input.ReadInt64();
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if (entry_size < 0)
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return;
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dir_offset += 12 + entry_size;
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uint hash = input.ReadUInt32();
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int name_size = input.ReadInt16();
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if (name_size > 0)
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{
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entry_size -= 6;
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if (name_size * 2 <= entry_size)
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{
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var filename = new string (input.ReadChars (name_size));
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filename_map.Add (hash, filename);
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}
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}
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input.BaseStream.Position = dir_offset;
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}
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filename_map.AddShortcut ("$", "startup.tjs");
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}
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}
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}
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internal class YuzDecryptor
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{
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byte[] m_state;
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public YuzDecryptor (uint[] key1, uint[] key2, uint seed1, uint seed2)
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{
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m_state = new byte[64];
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Buffer.BlockCopy (key2, 0, m_state, 0, 16);
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Buffer.BlockCopy (key1, 0, m_state, 16, 32);
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LittleEndian.Pack (~0, m_state, 48);
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LittleEndian.Pack (~0, m_state, 52);
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LittleEndian.Pack (~seed1, m_state, 56);
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LittleEndian.Pack (~seed2, m_state, 60);
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}
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public void Decrypt (byte[] data, int length)
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{
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var state1 = new byte[64];
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var state2 = new byte[64];
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int i = 0;
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ulong offset = 0;
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while (length > 0)
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{
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Buffer.BlockCopy (m_state, 0, state1, 0, 64);
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LittleEndian.Pack (~offset++, state1, 48);
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TransformState (state1, state2, 8);
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int count = Math.Min (0x40, length);
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for (int j = 0; j < count; ++j)
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{
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data[i++] ^= state2[j];
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}
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length -= count;
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}
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}
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uint[] tmp = new uint[16];
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void TransformState (byte[] state1, byte[] target, int length)
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{
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for (int i = 0; i < 16; ++i)
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{
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tmp[i] = ~LittleEndian.ToUInt32 (state1, i * 4);
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}
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if (length > 0)
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{
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for (int count = ((length - 1) >> 1) + 1; count > 0; --count)
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{
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uint t1 = tmp[4] + tmp[0];
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uint t2 = Binary.RotL (t1 ^ tmp[12], 16);
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uint t3 = t2 + tmp[8];
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uint t4 = Binary.RotL (tmp[4] ^ t3, 12);
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uint t5 = t4 + t1;
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uint t6 = Binary.RotL (t5 ^ t2, 8);
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tmp[12] = t6;
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t6 += t3;
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tmp[4] = Binary.RotL (t4 ^ t6, 7);
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t4 = Binary.RotL ((tmp[5] + tmp[1]) ^ tmp[13], 16);
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t3 = Binary.RotL (tmp[5] ^ (t4 + tmp[9]), 12);
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t2 = t3 + tmp[5] + tmp[1];
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tmp[13] = Binary.RotL (t2 ^ t4, 8);
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tmp[9] += tmp[13] + t4;
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tmp[5] = Binary.RotL (t3 ^ tmp[9], 7);
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t4 = Binary.RotL ((tmp[6] + tmp[2]) ^ tmp[14], 16);
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tmp[10] += t4;
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t1 = Binary.RotL (tmp[6] ^ tmp[10], 12);
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t3 = t1 + tmp[6] + tmp[2];
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tmp[14] = Binary.RotL (t3 ^ t4, 8);
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tmp[6] = Binary.RotL (t1 ^ (tmp[14] + tmp[10]), 7);
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tmp[10] += tmp[14];
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t4 = (tmp[7] + tmp[3]) ^ tmp[15];
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tmp[3] += tmp[7];
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t4 = Binary.RotL (t4, 16);
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tmp[11] += t4;
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t1 = Binary.RotL (tmp[7] ^ tmp[11], 12);
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t4 ^= t1 + tmp[3];
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tmp[3] += t1;
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t4 = Binary.RotL (t4, 8);
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tmp[11] += t4;
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t1 = Binary.RotL (t1 ^ tmp[11], 7);
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t5 += tmp[5];
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t2 += tmp[6];
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t4 = Binary.RotL (t5 ^ t4, 16);
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tmp[10] += t4;
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tmp[5] = Binary.RotL (tmp[5] ^ tmp[10], 12);
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tmp[0] = tmp[5] + t5;
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t4 = Binary.RotL (tmp[0] ^ t4, 8);
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tmp[15] = t4;
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tmp[10] += t4;
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tmp[5] = Binary.RotL (tmp[5] ^ tmp[10], 7);
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tmp[12] = Binary.RotL (tmp[12] ^ t2, 16);
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tmp[11] += tmp[12];
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t4 = Binary.RotL (tmp[11] ^ tmp[6], 12);
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tmp[1] = t4 + t2;
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tmp[12] = Binary.RotL (tmp[12] ^ tmp[1], 8);
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tmp[11] += tmp[12];
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tmp[6] = Binary.RotL (t4 ^ tmp[11], 7);
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t3 += t1;
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t4 = Binary.RotL (tmp[13] ^ t3, 16);
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t2 = t4 + t6;
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t1 = Binary.RotL (t2 ^ t1, 12);
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tmp[2] = t1 + t3;
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tmp[13] = Binary.RotL (t4 ^ tmp[2], 8);
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tmp[8] = tmp[13] + t2;
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tmp[7] = Binary.RotL (tmp[8] ^ t1, 7);
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t6 = Binary.RotL (tmp[14] ^ (tmp[4] + tmp[3]), 16);
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t1 = Binary.RotL (tmp[4] ^ (t6 + tmp[9]), 12);
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tmp[3] += t1 + tmp[4];
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t3 = Binary.RotL (t6 ^ tmp[3], 8);
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tmp[9] += t3 + t6;
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tmp[4] = Binary.RotL (t1 ^ tmp[9], 7);
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tmp[14] = t3;
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}
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}
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int pos = 0;
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for (int i = 0; i < 16; ++i)
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{
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uint x = tmp[i] + ~LittleEndian.ToUInt32 (state1, pos);
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LittleEndian.Pack (x, target, pos);
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pos += 4;
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}
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}
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}
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}
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