mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-26 23:24:00 +08:00
Apply suggestions from upstream
This commit is contained in:
parent
3bd697577c
commit
6a90018798
@ -313,8 +313,8 @@ namespace GameRes.Formats.DxLib
|
||||
|
||||
internal static void Decrypt (byte[] data, int index, int count, long offset, byte[] key)
|
||||
{
|
||||
if (key.Length !=0)
|
||||
{
|
||||
if (key.Length == 0)
|
||||
return;
|
||||
int key_pos = (int)(offset % key.Length);
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
@ -322,7 +322,6 @@ namespace GameRes.Formats.DxLib
|
||||
if (key.Length == key_pos)
|
||||
key_pos = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override ResourceScheme Scheme
|
||||
|
@ -26,6 +26,7 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Xml.Linq;
|
||||
using GameRes.Utility;
|
||||
|
||||
@ -183,8 +184,8 @@ namespace GameRes.Formats.DxLib
|
||||
oddString = string.Concat(keyword.Where((c, i) => i % 2 == 0));
|
||||
evenString = string.Concat(keyword.Where((c, i) => (i+1) % 2 == 0));
|
||||
UInt32 crc_0, crc_1;
|
||||
crc_0 = Crc32.Compute(Encodings.ASCII.GetBytes(oddString), 0, oddString.Length);
|
||||
crc_1 = Crc32.Compute(Encodings.ASCII.GetBytes(evenString), 0, evenString.Length);
|
||||
crc_0 = Crc32.Compute(Encoding.ASCII.GetBytes(oddString), 0, oddString.Length);
|
||||
crc_1 = Crc32.Compute(Encoding.ASCII.GetBytes(evenString), 0, evenString.Length);
|
||||
byte[] crc_0_Bytes = BitConverter.GetBytes(crc_0),crc_1_Bytes=BitConverter.GetBytes(crc_1);
|
||||
key[0] = crc_0_Bytes[0];
|
||||
key[1] = crc_0_Bytes[1];
|
||||
|
8
ArcFormats/Properties/Settings.Designer.cs
generated
8
ArcFormats/Properties/Settings.Designer.cs
generated
@ -1,10 +1,10 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Ten kod został wygenerowany przez narzędzie.
|
||||
// Wersja wykonawcza:4.0.30319.42000
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Zmiany w tym pliku mogą spowodować nieprawidłowe zachowanie i zostaną utracone, jeśli
|
||||
// kod zostanie ponownie wygenerowany.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
@ -34,7 +34,6 @@ namespace GameRes
|
||||
public static class Encodings
|
||||
{
|
||||
public static readonly Encoding cp932 = Encoding.GetEncoding(932);
|
||||
public static readonly Encoding ASCII = Encoding.ASCII;
|
||||
|
||||
public static Encoding WithFatalFallback (this Encoding enc)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user