(VffOpener): recognize archives embedded into EXE files.

This commit is contained in:
morkt 2016-08-08 17:57:00 +04:00
parent da15b1f31f
commit 6ca6dd7e19
2 changed files with 54 additions and 11 deletions

View File

@ -49,6 +49,7 @@ namespace GameRes.Formats.LiveMaker
public override ArcFile TryOpen (ArcView file) public override ArcFile TryOpen (ArcView file)
{ {
uint base_offset = 0;
ArcView index_file = file; ArcView index_file = file;
ArcView extra_file = null; ArcView extra_file = null;
try try
@ -58,24 +59,32 @@ namespace GameRes.Formats.LiveMaker
// game.001 -- [optional] extra part // game.001 -- [optional] extra part
// game.ext -- [optional] separate index (could be included into the main body) // game.ext -- [optional] separate index (could be included into the main body)
if (!file.Name.EndsWith (".dat", StringComparison.InvariantCultureIgnoreCase))
return null;
uint signature = index_file.View.ReadUInt32 (0); uint signature = index_file.View.ReadUInt32 (0);
if (0x666676 != signature) if (file.Name.EndsWith (".exe", StringComparison.InvariantCultureIgnoreCase)
&& (0x5A4D == (signature & 0xFFFF))) // 'MZ'
{
base_offset = SkipExeData (index_file);
signature = index_file.View.ReadUInt32 (base_offset);
}
else if (!file.Name.EndsWith (".dat", StringComparison.InvariantCultureIgnoreCase))
{
return null;
}
else if (0x666676 != signature)
{ {
var ext_filename = Path.ChangeExtension (file.Name, ".ext"); var ext_filename = Path.ChangeExtension (file.Name, ".ext");
if (!VFS.FileExists (ext_filename)) if (!VFS.FileExists (ext_filename))
return null; return null;
index_file = VFS.OpenView (ext_filename); index_file = VFS.OpenView (ext_filename);
signature = index_file.View.ReadUInt32 (0); signature = index_file.View.ReadUInt32 (0);
}
if (0x666676 != signature) if (0x666676 != signature)
return null; return null;
} int count = index_file.View.ReadInt32 (base_offset+6);
int count = index_file.View.ReadInt32 (6);
if (!IsSaneCount (count)) if (!IsSaneCount (count))
return null; return null;
var dir = ReadIndex (index_file, count); var dir = ReadIndex (index_file, base_offset, count);
if (null == dir) if (null == dir)
return null; return null;
long max_offset = file.MaxOffset; long max_offset = file.MaxOffset;
@ -133,9 +142,9 @@ namespace GameRes.Formats.LiveMaker
return input; return input;
} }
List<Entry> ReadIndex (ArcView file, int count) List<Entry> ReadIndex (ArcView file, uint base_offset, int count)
{ {
uint index_offset = 0xA; uint index_offset = base_offset+0xA;
var name_buffer = new byte[0x100]; var name_buffer = new byte[0x100];
var rnd = new TpRandom (0x75D6EE39u); var rnd = new TpRandom (0x75D6EE39u);
var dir = new List<Entry> (count); var dir = new List<Entry> (count);
@ -153,11 +162,11 @@ namespace GameRes.Formats.LiveMaker
dir.Add (FormatCatalog.Instance.Create<PackedEntry> (name)); dir.Add (FormatCatalog.Instance.Create<PackedEntry> (name));
} }
rnd.Reset(); rnd.Reset();
long offset = file.View.ReadInt64 (index_offset) ^ (int)rnd.GetRand32(); long offset = base_offset + (file.View.ReadInt64 (index_offset) ^ (int)rnd.GetRand32());
foreach (var entry in dir) foreach (var entry in dir)
{ {
index_offset += 8; index_offset += 8;
long next_offset = file.View.ReadInt64 (index_offset) ^ (int)rnd.GetRand32(); long next_offset = base_offset + (file.View.ReadInt64 (index_offset) ^ (int)rnd.GetRand32());
entry.Offset = offset; entry.Offset = offset;
entry.Size = (uint)(next_offset - offset); entry.Size = (uint)(next_offset - offset);
offset = next_offset; offset = next_offset;
@ -178,6 +187,31 @@ namespace GameRes.Formats.LiveMaker
} }
return Encodings.cp932.GetString (name_buf, 0, name_length); return Encodings.cp932.GetString (name_buf, 0, name_length);
} }
uint SkipExeData (ArcView file)
{
uint offset = 0;
uint pe_offset = file.View.ReadUInt32 (0x3c);
if (pe_offset < file.MaxOffset && 0x4550 == file.View.ReadUInt32 (pe_offset)) // 'PE'
{
int opt_header = file.View.ReadUInt16 (pe_offset+0x14); // SizeOfOptionalHeader
offset = file.View.ReadUInt32 (pe_offset+0x54); // SizeOfHeaders
long section_table = pe_offset+opt_header+0x18;
int count = file.View.ReadUInt16 (pe_offset+6); // NumberOfSections
if (section_table + 0x28*count < file.MaxOffset)
{
for (int i = 0; i < count; ++i)
{
uint size = file.View.ReadUInt32 (section_table+0x10);
uint addr = file.View.ReadUInt32 (section_table+0x14);
section_table += 0x28;
if (0 != size)
offset = Math.Max (addr + size, offset);
}
}
}
return offset;
}
} }
internal class TpRandom internal class TpRandom
@ -239,6 +273,7 @@ namespace GameRes.Formats.LiveMaker
ExtraFile.Dispose(); ExtraFile.Dispose();
_vff_disposed = true; _vff_disposed = true;
} }
base.Dispose (disposing);
} }
} }
} }

View File

@ -101,6 +101,7 @@ Okaa-san ga Ippai!<br/>
<tr><td>*+*.lst</td><td>-</td><td>No</td><td rowspan="2">Nexton LikeC</td><td rowspan="2"> <tr><td>*+*.lst</td><td>-</td><td>No</td><td rowspan="2">Nexton LikeC</td><td rowspan="2">
Chikan Ou ~Inkoku no Souzousha~<br/> Chikan Ou ~Inkoku no Souzousha~<br/>
Daisaimin Rankou Gakuen<br/> Daisaimin Rankou Gakuen<br/>
Haitoku no Gakuen ~Yami ni Sasagerareta Otome-tachi~<br/>
Injoku Shinryuu Club<br/> Injoku Shinryuu Club<br/>
Moon.<br/> Moon.<br/>
Ryoujoku Famiresu Choukyou Menu<br/> Ryoujoku Famiresu Choukyou Menu<br/>
@ -255,6 +256,7 @@ Oku-sama wa Moto Yariman<br/>
Omana 2: Omaenchi Moeteruzo<br/> Omana 2: Omaenchi Moeteruzo<br/>
Ore no Saimin Fantasia<br/> Ore no Saimin Fantasia<br/>
Ouka Ryouran<br/> Ouka Ryouran<br/>
Oyako Ninjutsu Kunoichi PonPon!!<br/>
RGH ~Koi to Hero to Gakuen to~<br/> RGH ~Koi to Hero to Gakuen to~<br/>
Riding Incubus<br/> Riding Incubus<br/>
Seirei Tenshou<br/> Seirei Tenshou<br/>
@ -294,6 +296,7 @@ Natsu Kagura<br/>
Assault Angel Canon<br/> Assault Angel Canon<br/>
Chikatetsu Fuusa Jiken<br/> Chikatetsu Fuusa Jiken<br/>
Eien no Owari ni<br/> Eien no Owari ni<br/>
Elf no Futago Hime Willan to Arsura<br/>
Fuurinkanzan<br/> Fuurinkanzan<br/>
Gedou Yuusha<br/> Gedou Yuusha<br/>
Himemiko<br/> Himemiko<br/>
@ -951,6 +954,7 @@ Big Magnum Harimoto-sensei<br/>
<tr><td>*.mfc</td><td><tt>MFC</tt></td><td>No</td></tr> <tr><td>*.mfc</td><td><tt>MFC</tt></td><td>No</td></tr>
<tr class="odd"><td>game.dat</td><td><tt>vff</tt></td><td>No</td><td rowspan="2">LiveMaker</td><td rowspan="2"> <tr class="odd"><td>game.dat</td><td><tt>vff</tt></td><td>No</td><td rowspan="2">LiveMaker</td><td rowspan="2">
Grope ~Yami no Naka no Kotori-tachi~<br/> Grope ~Yami no Naka no Kotori-tachi~<br/>
Incest Lover ~Mama to Haha no Himitsu~<br/>
Ryoujoku Seifuku Jogakuen ~Chimitsu ni Nureta Seifuku~<br/> Ryoujoku Seifuku Jogakuen ~Chimitsu ni Nureta Seifuku~<br/>
</td></tr> </td></tr>
<tr class="odd"><td>*.gal</td><td><tt>Gale105</tt><br/><tt>Gale106</tt></td><td>No</td></tr> <tr class="odd"><td>*.gal</td><td><tt>Gale105</tt><br/><tt>Gale106</tt></td><td>No</td></tr>
@ -987,8 +991,11 @@ Hanamaru! 2<br/>
Hime Kami 1/2<br/> Hime Kami 1/2<br/>
In'youchuu Goku ~Ryoujoku Jigoku Taimaroku~<br/> In'youchuu Goku ~Ryoujoku Jigoku Taimaroku~<br/>
In'youchuu Rei ~Ryoujoku Shiro Taima Emaki~<br/> In'youchuu Rei ~Ryoujoku Shiro Taima Emaki~<br/>
Kuraibito<br/>
Onna Kyoushi Suzune<br/>
Oshioki ~Gakuen Reijou Kousei Keikaku~<br/> Oshioki ~Gakuen Reijou Kousei Keikaku~<br/>
Ore Maou! ~Kudake Chitta Tamashii<br/> Ore Maou! ~Kudake Chitta Tamashii<br/>
Volley Coaching!<br/>
Zoku Etsuraku no Tane<br/> Zoku Etsuraku no Tane<br/>
</td></tr> </td></tr>
<tr class="odd"><td>*.bin</td><td><tt>OZ</tt></td><td>No</td><td>Patisserie</td><td> <tr class="odd"><td>*.bin</td><td><tt>OZ</tt></td><td>No</td><td>Patisserie</td><td>
@ -1017,6 +1024,7 @@ Rakuin Hime Runed Princess<br/>
Elevator Panic ~Misshitsu no Inkou~<br/> Elevator Panic ~Misshitsu no Inkou~<br/>
</td></tr> </td></tr>
<tr><td>*.dat</td><td><tt>MK2.0</tt></td><td>No</td><td>MAIKA</td><td> <tr><td>*.dat</td><td><tt>MK2.0</tt></td><td>No</td><td>MAIKA</td><td>
Inka Gakuen Taisen<br/>
Uchuu Keiji Soldivan<br/> Uchuu Keiji Soldivan<br/>
</td></tr> </td></tr>
<tr class="odd"><td>*.ttd</td><td><tt>.FRC</tt></td><td>No</td><td>Morning</td><td> <tr class="odd"><td>*.ttd</td><td><tt>.FRC</tt></td><td>No</td><td>Morning</td><td>