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https://github.com/crskycode/GARbro.git
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NotTransform and XorTransform implementations moved to separate file.
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1c96b01677
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@ -68,7 +68,7 @@ namespace GameRes.Formats.Aoi
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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var input = arc.File.CreateStream (entry.Offset, entry.Size);
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return new CryptoStream (input, new X.XorTransform (0xB2), CryptoStreamMode.Read);
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return new CryptoStream (input, new XorTransform (0xB2), CryptoStreamMode.Read);
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}
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}
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}
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@ -27,7 +27,6 @@ using GameRes.Utility;
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using System;
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using System.IO;
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using System.Linq;
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using System.Security.Cryptography;
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namespace GameRes.Formats
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{
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@ -391,38 +390,6 @@ namespace GameRes.Formats
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}
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}
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public sealed class NotTransform : ICryptoTransform
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{
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private const int BlockSize = 256;
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public bool CanReuseTransform { get { return true; } }
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public bool CanTransformMultipleBlocks { get { return true; } }
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public int InputBlockSize { get { return BlockSize; } }
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public int OutputBlockSize { get { return BlockSize; } }
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public int TransformBlock (byte[] inputBuffer, int inputOffset, int inputCount,
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byte[] outputBuffer, int outputOffset)
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{
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for (int i = 0; i < inputCount; ++i)
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{
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outputBuffer[outputOffset++] = (byte)~inputBuffer[inputOffset+i];
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}
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return inputCount;
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}
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public byte[] TransformFinalBlock (byte[] inputBuffer, int inputOffset, int inputCount)
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{
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byte[] outputBuffer = new byte[inputCount];
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TransformBlock (inputBuffer, inputOffset, inputCount, outputBuffer, 0);
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return outputBuffer;
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}
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public void Dispose ()
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{
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System.GC.SuppressFinalize (this);
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}
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}
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/// <summary>
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/// Create stream in TGA format from the given image pixels.
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/// </summary>
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@ -68,6 +68,7 @@
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<Compile Include="ArcCG.cs" />
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<Compile Include="ImageLZ.cs" />
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<Compile Include="NitroPlus\ArcNPK.cs" />
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<Compile Include="SimpleEncryption.cs" />
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<Compile Include="Softpal\ArcPAC.cs" />
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<Compile Include="Softpal\AudioBGM.cs" />
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<Compile Include="Softpal\ImagePGD.cs" />
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@ -83,42 +83,4 @@ namespace GameRes.Formats.X
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return new CryptoStream (input, new XorTransform (key), CryptoStreamMode.Read);
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}
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}
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public sealed class XorTransform : ICryptoTransform
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{
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private const int BlockSize = 256;
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private byte m_key;
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public bool CanReuseTransform { get { return true; } }
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public bool CanTransformMultipleBlocks { get { return true; } }
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public int InputBlockSize { get { return BlockSize; } }
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public int OutputBlockSize { get { return BlockSize; } }
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public XorTransform (byte key)
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{
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m_key = key;
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}
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public int TransformBlock (byte[] inputBuffer, int inputOffset, int inputCount,
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byte[] outputBuffer, int outputOffset)
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{
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for (int i = 0; i < inputCount; ++i)
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{
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outputBuffer[outputOffset++] = (byte)(m_key ^ inputBuffer[inputOffset+i]);
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}
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return inputCount;
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}
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public byte[] TransformFinalBlock (byte[] inputBuffer, int inputOffset, int inputCount)
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{
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byte[] outputBuffer = new byte[inputCount];
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TransformBlock (inputBuffer, inputOffset, inputCount, outputBuffer, 0);
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return outputBuffer;
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}
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public void Dispose ()
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{
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System.GC.SuppressFinalize (this);
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}
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}
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}
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100
ArcFormats/SimpleEncryption.cs
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100
ArcFormats/SimpleEncryption.cs
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@ -0,0 +1,100 @@
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//! \file SimpleEncryption.cs
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//! \date Mon Feb 29 08:19:07 2016
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//! \brief Primitive encryption methods implementations.
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//
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// Copyright (C) 2016 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System.IO;
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using System.Security.Cryptography;
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namespace GameRes.Formats
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{
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public sealed class NotTransform : ICryptoTransform
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{
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private const int BlockSize = 256;
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public bool CanReuseTransform { get { return true; } }
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public bool CanTransformMultipleBlocks { get { return true; } }
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public int InputBlockSize { get { return BlockSize; } }
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public int OutputBlockSize { get { return BlockSize; } }
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public int TransformBlock (byte[] inputBuffer, int inputOffset, int inputCount,
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byte[] outputBuffer, int outputOffset)
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{
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for (int i = 0; i < inputCount; ++i)
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{
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outputBuffer[outputOffset++] = (byte)~inputBuffer[inputOffset+i];
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}
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return inputCount;
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}
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public byte[] TransformFinalBlock (byte[] inputBuffer, int inputOffset, int inputCount)
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{
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byte[] outputBuffer = new byte[inputCount];
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TransformBlock (inputBuffer, inputOffset, inputCount, outputBuffer, 0);
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return outputBuffer;
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}
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public void Dispose ()
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{
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System.GC.SuppressFinalize (this);
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}
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}
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public sealed class XorTransform : ICryptoTransform
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{
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private const int BlockSize = 256;
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private byte m_key;
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public bool CanReuseTransform { get { return true; } }
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public bool CanTransformMultipleBlocks { get { return true; } }
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public int InputBlockSize { get { return BlockSize; } }
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public int OutputBlockSize { get { return BlockSize; } }
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public XorTransform (byte key)
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{
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m_key = key;
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}
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public int TransformBlock (byte[] inputBuffer, int inputOffset, int inputCount,
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byte[] outputBuffer, int outputOffset)
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{
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for (int i = 0; i < inputCount; ++i)
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{
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outputBuffer[outputOffset++] = (byte)(m_key ^ inputBuffer[inputOffset+i]);
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}
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return inputCount;
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}
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public byte[] TransformFinalBlock (byte[] inputBuffer, int inputOffset, int inputCount)
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{
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byte[] outputBuffer = new byte[inputCount];
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TransformBlock (inputBuffer, inputOffset, inputCount, outputBuffer, 0);
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return outputBuffer;
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}
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public void Dispose ()
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{
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System.GC.SuppressFinalize (this);
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}
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}
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}
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