(PCK): restore 1024x1024 textures.

This commit is contained in:
morkt 2018-01-22 15:55:21 +04:00
parent 045d4c0a24
commit 910e2e8387

View File

@ -135,29 +135,52 @@ namespace GameRes.Formats.Tamamo
public override IImageDecoder OpenImage (ArcFile arc, Entry entry)
{
var decoder = base.OpenImage (arc, entry);
// if (!entry.Name.StartsWith ("ev")) // XXX
// return decoder;
if (1024 != decoder.Info.Width || 512 != decoder.Info.Height)
if (1024 != decoder.Info.Width || 512 != decoder.Info.Height && 1024 != decoder.Info.Height)
return decoder;
var source = decoder.Image.Bitmap;
if (512 == decoder.Info.Height) // 1024x512 texture
{
if (PixelFormats.Bgra32 == source.Format)
return decoder;
using (decoder)
{
var ev_bitmap = new WriteableBitmap (800, 600, ImageData.DefaultDpiX, ImageData.DefaultDpiY,
source.Format, source.Palette);
var rect = new Int32Rect (0, 0, 800, 512);
int buffer_size = ev_bitmap.BackBufferStride * ev_bitmap.PixelHeight;
ev_bitmap.Lock();
source.CopyPixels (rect, ev_bitmap.BackBuffer, buffer_size, ev_bitmap.BackBufferStride);
ev_bitmap.AddDirtyRect (rect);
ev_bitmap.Unlock();
var ev_bitmap = CreateCanvas (800, 600, source, new Int32Rect (0, 0, 800, 512));
CopyRegion (source, new Int32Rect (800, 0, 88, 400), ev_bitmap, 0, 512);
CopyRegion (source, new Int32Rect (888, 0, 88, 400), ev_bitmap, 400, 512);
return new BitmapSourceDecoder (ev_bitmap);
}
}
else // 1024x1024 texture
{
// check if bottom-right pixel is black
var pixel = new byte[4];
source.CopyPixels (new Int32Rect (1023, 1023, 1, 1), pixel, 4, 0);
if (0 != pixel[0] || 0 != pixel[1] || 0 != pixel[2] || 0xFF != pixel[3])
return decoder;
using (decoder)
{
var ev_bitmap = CreateCanvas (1280, 720, source, new Int32Rect (0, 0, 1024, 720));
CopyRegion (source, new Int32Rect (0, 720, 720, 256), ev_bitmap, 1024, 0);
return new BitmapSourceDecoder (ev_bitmap);
}
}
}
WriteableBitmap CreateCanvas (int width, int height, BitmapSource src_bitmap, Int32Rect base_region)
{
var canvas = new WriteableBitmap (width, height, ImageData.DefaultDpiX, ImageData.DefaultDpiY,
src_bitmap.Format, src_bitmap.Palette);
int buffer_size = canvas.BackBufferStride * canvas.PixelHeight;
canvas.Lock();
src_bitmap.CopyPixels (base_region, canvas.BackBuffer, buffer_size, canvas.BackBufferStride);
canvas.AddDirtyRect (base_region);
canvas.Unlock();
return canvas;
}
/// <summary>
/// Copy pixels from source region, rotating by 90 degrees counter-clockwise.
/// </summary>
void CopyRegion (BitmapSource source, Int32Rect rect, WriteableBitmap target, int dst_x, int dst_y)
{
int bpp = source.Format.BitsPerPixel / 8;