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https://github.com/crskycode/GARbro.git
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Cx encryption bytecode generation fix.
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@ -232,10 +232,6 @@ namespace GameRes.Formats.KiriKiri
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if (!string.IsNullOrEmpty (entry.Name) && entry.Segments.Any())
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{
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dir.Add (entry);
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// Trace.WriteLine (string.Format ("{0,-16} {3:X8} {1,11} {2,12}", entry.Name,
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// entry.IsEncrypted ? "[encrypted]" : "",
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// entry.Segments.First().IsCompressed ? "[compressed]" : "",
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// entry.Hash));
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}
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NextEntry:
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header.BaseStream.Position = dir_offset;
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@ -249,6 +245,10 @@ NextEntry:
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var xp3_entry = entry as Xp3Entry;
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if (null == xp3_entry)
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return arc.File.CreateStream (entry.Offset, entry.Size);
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// Trace.WriteLine (string.Format ("{0,-16} {3:X8} {1,11} {2,12}", xp3_entry.Name,
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// xp3_entry.IsEncrypted ? "[encrypted]" : "",
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// xp3_entry.Segments.First().IsCompressed ? "[compressed]" : "",
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// xp3_entry.Hash));
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if (1 == xp3_entry.Segments.Count && !xp3_entry.IsEncrypted)
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{
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var segment = xp3_entry.Segments.First();
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@ -175,7 +175,7 @@ namespace GameRes.Formats.KiriKiri
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else if (!EmitBody2 (program, stage - 1))
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return false;
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if (!program.Emit (CxByteCode.MOV_EBX_EAX, 2))
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if (!program.Emit (CxByteCode.MOV_EBX_EAX, 2)) // 0x89 0xc3
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return false;
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if (0 != (program.GetRandom() & 1))
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@ -211,9 +211,10 @@ namespace GameRes.Formats.KiriKiri
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case 2:
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// MOV EAX, (Random() & 0x3ff)
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// MOV EAX, EncryptionControlBlock[EAX]
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rc = program.Emit (CxByteCode.MOV_EAX_IMMED) // 0xbe
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rc = program.EmitNop (5) // 0xbe
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&& program.Emit (CxByteCode.MOV_EAX_IMMED, 2) // 0x8b 0x86
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&& program.EmitUInt32 (program.GetRandom() & 0x3ff)
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&& program.Emit (CxByteCode.MOV_EAX_INDIRECT, 6); // 0x8b 0x86
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&& program.Emit (CxByteCode.MOV_EAX_INDIRECT, 0);
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break;
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case 1:
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rc = program.Emit (CxByteCode.MOV_EAX_EDI, 2); // 0x8b 0xc7
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