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(KiriKiri): another encryption scheme.
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@ -27,6 +27,7 @@ using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Text;
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using GameRes.Compression;
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using GameRes.Utility;
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@ -1293,4 +1294,44 @@ namespace GameRes.Formats.KiriKiri
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Decrypt (entry, offset, data, pos, count);
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}
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}
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[Serializable]
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public class PinPointCrypt : ICrypt
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{
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public override void Decrypt (Xp3Entry entry, long offset, byte[] data, int pos, int count)
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{
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for (int i = 0; i < count; ++i)
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{
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byte val = data[pos+i];
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int bit_count = CountSetBits (val);
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if (bit_count > 0)
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{
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val = Binary.RotByteL (val, bit_count);
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data[pos+i] = val;
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}
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}
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}
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public override void Encrypt (Xp3Entry entry, long offset, byte[] data, int pos, int count)
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{
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for (int i = 0; i < count; ++i)
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{
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byte val = data[pos+i];
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int bit_count = CountSetBits (val);
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if (bit_count > 0)
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{
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val = Binary.RotByteR (val, bit_count);
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data[pos+i] = val;
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}
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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static int CountSetBits (byte x)
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{
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int bit_count = (x & 0x55) + ((x >> 1) & 0x55);
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bit_count = (bit_count & 0x33) + ((bit_count >> 2) & 0x33);
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return ((bit_count & 0xF) + ((bit_count >> 4) & 0xF)) & 0xF;
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}
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}
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}
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