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https://github.com/crskycode/GARbro.git
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(ISA): archive index variation.
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commit
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@ -23,11 +23,8 @@
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// IN THE SOFTWARE.
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// IN THE SOFTWARE.
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//
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//
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.ComponentModel.Composition;
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using System.IO;
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using GameRes.Utility;
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namespace GameRes.Formats.ISM
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namespace GameRes.Formats.ISM
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{
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{
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@ -44,24 +41,44 @@ namespace GameRes.Formats.ISM
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{
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{
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if (!file.View.AsciiEqual (4, "ARCHIVED"))
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if (!file.View.AsciiEqual (4, "ARCHIVED"))
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return null;
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return null;
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int count = file.View.ReadInt16 (0x0c);
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int count = file.View.ReadInt16 (0x0C);
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if (count <= 0)
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if (!IsSaneCount (count))
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return null;
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return null;
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file.View.Reserve (0x10, (uint)count*0x20u);
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int version = file.View.ReadUInt16 (0x0E);
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int index_offset = 0x10;
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bool is_encrypted = (version & 0x8000) != 0;
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version &= 0x7FFF;
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uint index_offset = 0x10;
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uint name_length = 1 == version ? 0x30u : 0x0Cu;
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uint record_length = 1 == version ? 0x10u : 0x14u;
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var dir = new List<Entry> (count);
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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for (int i = 0; i < count; ++i)
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{
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{
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var name = file.View.ReadString (index_offset, 0x0c);
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var name = file.View.ReadString (index_offset, name_length);
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var entry = FormatCatalog.Instance.Create<Entry> (name);
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var entry = FormatCatalog.Instance.Create<Entry> (name);
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entry.Offset = file.View.ReadUInt32 (index_offset+0x10);
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index_offset += name_length;
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entry.Size = file.View.ReadUInt32 (index_offset+0x14);
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entry.Offset = file.View.ReadUInt32 (index_offset+4);
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entry.Size = file.View.ReadUInt32 (index_offset+8);
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if (!entry.CheckPlacement (file.MaxOffset))
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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return null;
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dir.Add (entry);
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dir.Add (entry);
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index_offset += 0x20;
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index_offset += record_length;
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}
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}
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return new ArcFile (file, this, dir);
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return new ArcFile (file, this, dir);
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}
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}
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unsafe void DecryptIndex (byte[] data)
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{
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int length = data.Length / 4;
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if (0 == length)
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return;
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fixed (byte* data8 = data)
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{
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int* data32 = (int*)data8;
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for (int i = 0; i < length; ++i)
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{
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data32[i] ^= ~(data.Length + length - i);
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}
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}
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}
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}
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}
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}
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}
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