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(WAV): check for invalid encoding tag.
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@ -113,9 +113,11 @@ namespace GameRes
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public override SoundInput TryOpen (IBinaryStream file)
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{
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var header = file.ReadHeader (12);
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var header = file.ReadHeader (0x16);
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if (!header.AsciiEqual (8, "WAVE"))
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return null;
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if (header.ToUInt16 (0x14) == 0xFFFF)
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return null;
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file.Position = 0;
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SoundInput sound = new WaveInput (file.AsStream);
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if (EmbeddedFormats.Contains (sound.Format.FormatTag))
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