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(ALP): support 8bpp bitmaps.
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@ -27,6 +27,7 @@ using System;
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using System.ComponentModel.Composition;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.IO;
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using System.Windows.Media;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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namespace GameRes.Formats.NekoSDK
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namespace GameRes.Formats.NekoSDK
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{
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{
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@ -35,19 +36,32 @@ namespace GameRes.Formats.NekoSDK
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{
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{
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public ImageData Read (IBinaryStream file, BmpMetaData info)
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public ImageData Read (IBinaryStream file, BmpMetaData info)
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{
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{
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if (info.BPP != 24 && info.BPP != 32 || !file.CanSeek)
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if (!file.CanSeek)
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return null;
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return null;
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var alp_name = Path.ChangeExtension (info.FileName, "alp");
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var alp_name = Path.ChangeExtension (info.FileName, "alp");
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if (alp_name.Equals (info.FileName, StringComparison.InvariantCultureIgnoreCase)
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if (alp_name.Equals (info.FileName, StringComparison.InvariantCultureIgnoreCase)
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|| !VFS.FileExists (alp_name))
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|| !VFS.FileExists (alp_name))
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return null;
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return null;
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var alpha_size = info.Width * info.Height;
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int alp_stride = ((int)info.Width + 3) & -4;
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int alpha_size = alp_stride * (int)info.Height;
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var alpha = new byte[alpha_size];
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var alpha = new byte[alpha_size];
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using (var alp = VFS.OpenStream (alp_name))
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using (var alp = VFS.OpenStream (alp_name))
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{
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{
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if (alpha.Length != alp.Read (alpha, 0, alpha.Length) || alp.ReadByte() != -1)
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alpha_size = alp.Read (alpha, 0, alpha.Length);
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if (alp.ReadByte() != -1)
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return null;
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return null;
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if (alpha_size != alpha.Length)
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{
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if (alp_stride == (int)info.Width)
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return null;
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alp_stride = (int)info.Width;
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if (alpha_size != alp_stride * (int)info.Height)
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return null;
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}
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}
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}
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if (info.BPP != 24 && info.BPP != 32)
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return ReadBmp (file, info, alpha, alp_stride);
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file.Position = info.ImageOffset;
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file.Position = info.ImageOffset;
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int dst_stride = (int)info.Width * 4;
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int dst_stride = (int)info.Width * 4;
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int gap = -((int)info.Width * info.BPP / 8) & 3;
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int gap = -((int)info.Width * info.BPP / 8) & 3;
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@ -56,7 +70,7 @@ namespace GameRes.Formats.NekoSDK
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int dst = (int)(info.Height-1) * dst_stride;
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int dst = (int)(info.Height-1) * dst_stride;
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for (int y = (int)info.Height-1; y >= 0; --y)
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for (int y = (int)info.Height-1; y >= 0; --y)
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{
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{
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int a_src = (int)info.Width * y;
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int a_src = alp_stride * y;
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for (int x = 0; x < dst_stride; x += 4)
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for (int x = 0; x < dst_stride; x += 4)
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{
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{
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file.Read (pixels, dst+x, src_pixel_size);
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file.Read (pixels, dst+x, src_pixel_size);
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@ -68,5 +82,29 @@ namespace GameRes.Formats.NekoSDK
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}
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}
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return ImageData.Create (info, PixelFormats.Bgra32, null, pixels, dst_stride);
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return ImageData.Create (info, PixelFormats.Bgra32, null, pixels, dst_stride);
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}
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}
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public ImageData ReadBmp (IBinaryStream file, BmpMetaData info, byte[] alpha, int alp_stride)
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{
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var decoder = new BmpBitmapDecoder (file.AsStream,
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BitmapCreateOptions.None, BitmapCacheOption.OnLoad);
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BitmapSource bitmap = decoder.Frames[0];
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bitmap = new FormatConvertedBitmap (bitmap, PixelFormats.Bgr32, null, 0);
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int dst_stride = (int)info.Width * 4;
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var pixels = new byte[(int)info.Height * dst_stride];
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bitmap.CopyPixels (pixels, dst_stride, 0);
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int dst = 0;
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int src = 0;
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for (int y = (int)info.Height; y > 0; --y)
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{
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int a_src = src;
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for (int x = 3; x < dst_stride; x += 4)
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{
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pixels[dst+x] = alpha[a_src++];
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}
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dst += dst_stride;
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src += alp_stride;
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}
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return ImageData.Create (info, PixelFormats.Bgra32, null, pixels, dst_stride);
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}
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}
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}
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}
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}
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