mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-24 20:04:13 +08:00
Merge pull request #4 from rewjx/pmm
update kaguya to support PL00 and PL10
This commit is contained in:
commit
ed639136b0
@ -224,6 +224,8 @@
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<Compile Include="Interheart\ArcFPK2.cs" />
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<Compile Include="Interheart\ArcFPK2.cs" />
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<Compile Include="Interheart\ImageCandy.cs" />
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<Compile Include="Interheart\ImageCandy.cs" />
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<Compile Include="Ivory\ArcSG.cs" />
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<Compile Include="Ivory\ArcSG.cs" />
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<Compile Include="Kaguya\ArcPL00.cs" />
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<Compile Include="Kaguya\ArcPL10.cs" />
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<Compile Include="Key\ArcPAK.cs" />
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<Compile Include="Key\ArcPAK.cs" />
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<Compile Include="Key\AudioOGGPAK.cs" />
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<Compile Include="Key\AudioOGGPAK.cs" />
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<Compile Include="Key\ImageCZ.cs" />
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<Compile Include="Key\ImageCZ.cs" />
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@ -648,7 +648,10 @@ namespace GameRes.Formats.Kaguya
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if (anm_encrypted)
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if (anm_encrypted)
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{
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{
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table.Add (new Tuple<string, Decryptor> ("AN00", (a, e) => DecryptAn00 (a, e)));
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table.Add (new Tuple<string, Decryptor> ("AN00", (a, e) => DecryptAn00 (a, e)));
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table.Add (new Tuple<string, Decryptor> ("AN20", (a, e) => DecryptAn20 (a, e)));
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table.Add (new Tuple<string, Decryptor> ("AN21", (a, e) => DecryptAn21 (a, e)));
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table.Add (new Tuple<string, Decryptor> ("AN21", (a, e) => DecryptAn21 (a, e)));
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table.Add (new Tuple<string, Decryptor> ("PL00", (a, e) => DecryptPL00 (a, e)));
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table.Add (new Tuple<string, Decryptor> ("PL10", (a, e) => DecryptPL10 (a, e)));
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}
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}
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m_type_table = table.ToArray();
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m_type_table = table.ToArray();
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}
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}
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@ -688,6 +691,42 @@ namespace GameRes.Formats.Kaguya
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frame_offset += size + 8;
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frame_offset += size + 8;
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}
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}
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return new BinMemoryStream (data, entry.Name);
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return new BinMemoryStream (data, entry.Name);
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}
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Stream DecryptAn20(LinkArchive arc, LinkEntry entry)
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{
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var data = arc.File.View.ReadBytes(entry.Offset, entry.Size);
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int count = data.ToUInt16(4);
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int offset = 8;
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for (int i = 0; i < count; ++i)
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{
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switch (data[offset++])
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{
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case 0: break;
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case 1: offset += 8; break;
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case 2:
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case 3:
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case 4:
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case 5: offset += 4; break;
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default: return new BinMemoryStream(data, entry.Name);
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}
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}
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count = data.ToUInt16(offset);
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offset += 2 + count * 8;
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int frame_count = data.ToInt16(offset);
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offset += 18;
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for(int i = 0; i < frame_count; ++i)
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{
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offset += 8;
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int w = data.ToInt32(offset);
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int h = data.ToInt32(offset + 4);
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int channels = data.ToInt32(offset + 8);
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int frame_size = channels * w * h;
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offset += 12;
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DecryptData(data, offset, frame_size);
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offset += frame_size;
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}
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return new BinMemoryStream(data, entry.Name);
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}
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}
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Stream DecryptAn21 (LinkArchive arc, LinkEntry entry)
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Stream DecryptAn21 (LinkArchive arc, LinkEntry entry)
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@ -716,6 +755,37 @@ namespace GameRes.Formats.Kaguya
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offset += 12;
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offset += 12;
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DecryptData (data, offset, channels * w * h);
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DecryptData (data, offset, channels * w * h);
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return new BinMemoryStream (data, entry.Name);
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return new BinMemoryStream (data, entry.Name);
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}
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Stream DecryptPL00(LinkArchive arc, LinkEntry entry)
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{
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var data = arc.File.View.ReadBytes(entry.Offset, entry.Size);
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int count = data.ToUInt16(4);
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int offset = 22;
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for(int i = 0; i < count; ++i)
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{
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offset += 8;
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int w = data.ToInt32(offset);
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int h = data.ToInt32(offset + 4);
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int channels = data.ToInt32(offset + 8);
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int size = channels * w * h;
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offset += 12;
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DecryptData(data, offset, size);
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offset += size;
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}
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return new BinMemoryStream(data, entry.Name);
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}
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Stream DecryptPL10(LinkArchive arc, LinkEntry entry)
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{
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var data = arc.File.View.ReadBytes(entry.Offset, entry.Size);
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int offset = 30;
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int w = data.ToInt32(offset);
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int h = data.ToInt32(offset + 4);
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int channels = data.ToInt32(offset + 8);
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offset += 12;
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DecryptData(data, offset, channels * w * h);
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return new BinMemoryStream(data, entry.Name);
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}
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}
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void DecryptData (byte[] data, int index, int length)
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void DecryptData (byte[] data, int index, int length)
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126
ArcFormats/Kaguya/ArcPL00.cs
Normal file
126
ArcFormats/Kaguya/ArcPL00.cs
Normal file
@ -0,0 +1,126 @@
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//! \file ArcAN21.cs
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//! \date Sun Apr 30 21:04:25 2017
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//! \brief KaGuYa script engine animation resource.
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//
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// Copyright (C) 2017 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
|
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|
// of this software and associated documentation files (the "Software"), to
|
||||||
|
// deal in the Software without restriction, including without limitation the
|
||||||
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||||
|
// sell copies of the Software, and to permit persons to whom the Software is
|
||||||
|
// furnished to do so, subject to the following conditions:
|
||||||
|
//
|
||||||
|
// The above copyright notice and this permission notice shall be included in
|
||||||
|
// all copies or substantial portions of the Software.
|
||||||
|
//
|
||||||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||||
|
// IN THE SOFTWARE.
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||||||
|
//
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|
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Linq;
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using System.Windows.Media;
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namespace GameRes.Formats.Kaguya
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{
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class PL00Entry : PackedEntry
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{
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public int FrameIndex;
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public ImageMetaData ImageInfo;
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}
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[Export(typeof(ArchiveFormat))]
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public class PL00Opener : ArchiveFormat
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{
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public override string Tag { get { return "PL00/KAGUYA"; } }
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public override string Description { get { return "KaGuYa script engine animation resource"; } }
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public override uint Signature { get { return 0x30304C50; } } // 'PL00'
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public PL00Opener()
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{
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Extensions = new string[] { "plt" };
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}
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public override ArcFile TryOpen(ArcView file)
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{
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uint current_offset = 4;
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int frame_count = file.View.ReadUInt16(current_offset);
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if (!IsSaneCount(frame_count))
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return null;
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current_offset += 2;
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string base_name = Path.GetFileNameWithoutExtension(file.Name);
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var dir = new List<Entry>(frame_count);
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var info = new ImageMetaData
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{
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OffsetX = file.View.ReadInt32(current_offset),
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OffsetY = file.View.ReadInt32(current_offset + 4),
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Width = file.View.ReadUInt32(current_offset + 8),
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Height = file.View.ReadUInt32(current_offset + 12),
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};
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int channels = file.View.ReadInt32(38);
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info.BPP = channels * 8;
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current_offset += 16;
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for (int i = 0; i < frame_count; ++i)
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{
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int offsetx = file.View.ReadInt32(current_offset);
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int offsety = file.View.ReadInt32(current_offset + 4);
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uint width = file.View.ReadUInt32(current_offset + 8);
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uint height = file.View.ReadUInt32(current_offset + 12);
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channels = file.View.ReadInt32(current_offset + 16);
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uint size = (uint)(width * height * channels);
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current_offset += 20;
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var entry = new PL00Entry
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{
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FrameIndex = i,
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Name = string.Format("{0}#{1:D2}", base_name, i),
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|
Type = "image",
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|
Offset = current_offset,
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Size = size,
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IsPacked = false,
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ImageInfo = new ImageMetaData
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{
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|
OffsetX = offsetx,
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OffsetY = offsety,
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|
Width = width,
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|
Height = height,
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BPP = channels * 8,
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|
}
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|
};
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|
dir.Add(entry);
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|
current_offset += size;
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|
}
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|
return new PL00Archive(file, this, dir, info);
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|
}
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public override IImageDecoder OpenImage(ArcFile arc, Entry entry)
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{
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var anent = (PL00Entry)entry;
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var input = arc.File.CreateStream(entry.Offset, entry.Size);
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var pixels = input.ReadBytes((int)anent.Size);
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return new BitmapDecoder(pixels, anent.ImageInfo);
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|
}
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|
}
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|
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|
class PL00Archive : ArcFile
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|
{
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public readonly ImageMetaData ImageInfo;
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|
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|
public PL00Archive(ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, ImageMetaData base_info)
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|
: base(arc, impl, dir)
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|
{
|
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|
ImageInfo = base_info;
|
||||||
|
}
|
||||||
|
}
|
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|
|
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|
}
|
207
ArcFormats/Kaguya/ArcPL10.cs
Normal file
207
ArcFormats/Kaguya/ArcPL10.cs
Normal file
@ -0,0 +1,207 @@
|
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|
//! \file ArcAN21.cs
|
||||||
|
//! \date Sun Apr 30 21:04:25 2017
|
||||||
|
//! \brief KaGuYa script engine animation resource.
|
||||||
|
//
|
||||||
|
// Copyright (C) 2017 by morkt
|
||||||
|
//
|
||||||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
// of this software and associated documentation files (the "Software"), to
|
||||||
|
// deal in the Software without restriction, including without limitation the
|
||||||
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||||
|
// sell copies of the Software, and to permit persons to whom the Software is
|
||||||
|
// furnished to do so, subject to the following conditions:
|
||||||
|
//
|
||||||
|
// The above copyright notice and this permission notice shall be included in
|
||||||
|
// all copies or substantial portions of the Software.
|
||||||
|
//
|
||||||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||||
|
// IN THE SOFTWARE.
|
||||||
|
//
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel.Composition;
|
||||||
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Windows.Media;
|
||||||
|
|
||||||
|
namespace GameRes.Formats.Kaguya
|
||||||
|
{
|
||||||
|
class PL10Entry : PackedEntry
|
||||||
|
{
|
||||||
|
public int FrameIndex;
|
||||||
|
public int RleStep;
|
||||||
|
}
|
||||||
|
|
||||||
|
[Export(typeof(ArchiveFormat))]
|
||||||
|
public class PL10Opener : ArchiveFormat
|
||||||
|
{
|
||||||
|
public override string Tag { get { return "PL10/KAGUYA"; } }
|
||||||
|
public override string Description { get { return "KaGuYa script engine animation resource"; } }
|
||||||
|
public override uint Signature { get { return 0x30314C50; } } // 'PL10'
|
||||||
|
public override bool IsHierarchic { get { return false; } }
|
||||||
|
public override bool CanWrite { get { return false; } }
|
||||||
|
|
||||||
|
public PL10Opener()
|
||||||
|
{
|
||||||
|
Extensions = new string[] { "plt" };
|
||||||
|
}
|
||||||
|
|
||||||
|
public override ArcFile TryOpen(ArcView file)
|
||||||
|
{
|
||||||
|
uint current_offset = 4;
|
||||||
|
int frame_count = file.View.ReadUInt16(current_offset);
|
||||||
|
if (!IsSaneCount(frame_count))
|
||||||
|
return null;
|
||||||
|
current_offset += 0x12;
|
||||||
|
string base_name = Path.GetFileNameWithoutExtension(file.Name);
|
||||||
|
var dir = new List<Entry>(frame_count);
|
||||||
|
var info = new ImageMetaData
|
||||||
|
{
|
||||||
|
OffsetX = file.View.ReadInt32(current_offset),
|
||||||
|
OffsetY = file.View.ReadInt32(current_offset + 4),
|
||||||
|
Width = file.View.ReadUInt32(current_offset + 8),
|
||||||
|
Height = file.View.ReadUInt32(current_offset + 12),
|
||||||
|
};
|
||||||
|
int channels = file.View.ReadInt32(current_offset + 0x10);
|
||||||
|
info.BPP = channels * 8;
|
||||||
|
current_offset += 0x14;
|
||||||
|
var entry = new PL10Entry
|
||||||
|
{
|
||||||
|
FrameIndex = 0,
|
||||||
|
Name = string.Format("{0}#{1:D2}", base_name, 0),
|
||||||
|
Type = "image",
|
||||||
|
Offset = current_offset,
|
||||||
|
Size = (uint)channels * info.Width * info.Height,
|
||||||
|
IsPacked = false,
|
||||||
|
};
|
||||||
|
dir.Add(entry);
|
||||||
|
current_offset += entry.Size;
|
||||||
|
for (int i = 1; i < frame_count; ++i)
|
||||||
|
{
|
||||||
|
int step = file.View.ReadByte(current_offset++);
|
||||||
|
if (0 == step)
|
||||||
|
return null;
|
||||||
|
uint packed_size = file.View.ReadUInt32(current_offset);
|
||||||
|
uint unpacked_size = (uint)(channels * (info.OffsetX + (int)info.Width)
|
||||||
|
* (info.OffsetY + (int)info.Height));
|
||||||
|
current_offset += 4;
|
||||||
|
entry = new PL10Entry
|
||||||
|
{
|
||||||
|
FrameIndex = i,
|
||||||
|
Name = string.Format("{0}#{1:D2}", base_name, i),
|
||||||
|
Type = "image",
|
||||||
|
Offset = current_offset,
|
||||||
|
Size = packed_size,
|
||||||
|
UnpackedSize = unpacked_size,
|
||||||
|
IsPacked = true,
|
||||||
|
RleStep = step,
|
||||||
|
};
|
||||||
|
dir.Add(entry);
|
||||||
|
current_offset += packed_size;
|
||||||
|
}
|
||||||
|
return new PL10Archive(file, this, dir, info);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Stream OpenEntry(ArcFile arc, Entry entry)
|
||||||
|
{
|
||||||
|
var anent = entry as PL10Entry;
|
||||||
|
var input = arc.File.CreateStream(entry.Offset, entry.Size);
|
||||||
|
if (null == anent || !anent.IsPacked)
|
||||||
|
return input;
|
||||||
|
using (input)
|
||||||
|
{
|
||||||
|
var data = DecompressRLE(input, anent.UnpackedSize, anent.RleStep);
|
||||||
|
return new BinMemoryStream(data);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override IImageDecoder OpenImage(ArcFile arc, Entry entry)
|
||||||
|
{
|
||||||
|
var anarc = (PL10Archive)arc;
|
||||||
|
var anent = (PL10Entry)entry;
|
||||||
|
var pixels = anarc.GetFrame(anent.FrameIndex);
|
||||||
|
return new BitmapDecoder(pixels, anarc.ImageInfo);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal static byte[] DecompressRLE(IBinaryStream input, uint unpacked_size, int rle_step)
|
||||||
|
{
|
||||||
|
var output = new byte[unpacked_size];
|
||||||
|
for (int i = 0; i < rle_step; ++i)
|
||||||
|
{
|
||||||
|
byte v1 = input.ReadUInt8();
|
||||||
|
output[i] = v1;
|
||||||
|
int dst = i + rle_step;
|
||||||
|
while (dst < output.Length)
|
||||||
|
{
|
||||||
|
byte v2 = input.ReadUInt8();
|
||||||
|
output[dst] = v2;
|
||||||
|
dst += rle_step;
|
||||||
|
if (v2 == v1)
|
||||||
|
{
|
||||||
|
int count = input.ReadUInt8();
|
||||||
|
if (0 != (count & 0x80))
|
||||||
|
count = input.ReadUInt8() + ((count & 0x7F) << 8) + 128;
|
||||||
|
while (count-- > 0 && dst < output.Length)
|
||||||
|
{
|
||||||
|
output[dst] = v2;
|
||||||
|
dst += rle_step;
|
||||||
|
}
|
||||||
|
if (dst < output.Length)
|
||||||
|
{
|
||||||
|
v2 = input.ReadUInt8();
|
||||||
|
output[dst] = v2;
|
||||||
|
dst += rle_step;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
v1 = v2;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return output;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class PL10Archive : ArcFile
|
||||||
|
{
|
||||||
|
byte[][] Frames;
|
||||||
|
|
||||||
|
public readonly ImageMetaData ImageInfo;
|
||||||
|
|
||||||
|
public PL10Archive(ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, ImageMetaData base_info)
|
||||||
|
: base(arc, impl, dir)
|
||||||
|
{
|
||||||
|
Frames = new byte[dir.Count][];
|
||||||
|
ImageInfo = base_info;
|
||||||
|
}
|
||||||
|
|
||||||
|
public byte[] GetFrame(int index)
|
||||||
|
{
|
||||||
|
if (index >= Frames.Length)
|
||||||
|
throw new ArgumentException("index");
|
||||||
|
if (null != Frames[index])
|
||||||
|
return Frames[index];
|
||||||
|
|
||||||
|
var entry = Dir.ElementAt(index);
|
||||||
|
byte[] pixels;
|
||||||
|
using (var stream = OpenEntry(entry))
|
||||||
|
{
|
||||||
|
pixels = new byte[stream.Length];
|
||||||
|
stream.Read(pixels, 0, pixels.Length);
|
||||||
|
}
|
||||||
|
if (index > 0)
|
||||||
|
{
|
||||||
|
var prev_frame = GetFrame(index - 1);
|
||||||
|
for (int i = 0; i < pixels.Length; ++i)
|
||||||
|
pixels[i] += prev_frame[i];
|
||||||
|
}
|
||||||
|
Frames[index] = pixels;
|
||||||
|
return pixels;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
Loading…
x
Reference in New Issue
Block a user