morkt
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3c22e9c077
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(FileSystemStack.Flush): don't dispose of LastVisitedArc if it currently resides on top of the stack.
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2015-11-21 10:15:54 +04:00 |
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morkt
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f9448e4613
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fixed filesystem traversal.
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2015-09-22 22:39:10 +04:00 |
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morkt
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ee14a418c0
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(FileSystemStack.ChDir): propagate OperationCanceledException.
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2015-09-16 23:54:35 +04:00 |
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morkt
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a06bae057e
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TreeArchiveFileSystem fixes.
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2015-09-05 10:04:38 +04:00 |
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morkt
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489a00cf7b
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(ArchiveFileSystem): check archive directory for duplicates.
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2015-09-03 17:15:39 +04:00 |
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morkt
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81ab95ebf1
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(ArchiveFileSystem): base abstract class for flat ant tree archive file systems.
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2015-09-02 04:25:35 +04:00 |
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morkt
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047d07f376
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(FileSystemStack.ChDir): directory traversal fixes.
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2015-09-02 04:12:38 +04:00 |
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morkt
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5dcbcd76c9
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(VFS.FullPath): do not rebuild hierarchy when new path is almost identical.
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2015-09-02 02:57:36 +04:00 |
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morkt
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a149cab7e6
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(IFileSystem.FileExists): new method.
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2015-09-01 14:13:11 +04:00 |
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morkt
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1db7e865cd
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(IFileSystem.CombinePath): new method.
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2015-09-01 12:15:10 +04:00 |
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morkt
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0223fb0625
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(ArchiveFileSystem): fixed directory traversal.
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2015-09-01 10:30:36 +04:00 |
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morkt
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7f44339b30
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fixed full path order.
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2015-09-01 09:23:29 +04:00 |
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morkt
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2ea64e25da
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virtual file system fixes.
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2015-09-01 09:07:34 +04:00 |
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morkt
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857069cb33
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virtual file system preliminary implementation.
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2015-09-01 09:07:33 +04:00 |
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morkt
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46dbf2b142
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GameRes refactoring.
(FormatCatalog.CreateEntry): method renamed to 'Create' and made generic
towards Entry type.
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2015-08-30 22:34:06 +04:00 |
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morkt
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50eb805cd2
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added FileSystem infrastructure.
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2015-06-08 19:58:51 +04:00 |
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