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101 lines
3.0 KiB
C#
101 lines
3.0 KiB
C#
//! \file CmvsMD5.cs
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//! \date Mon Nov 30 13:29:27 2015
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//! \brief Cmvs engine MD5 update algorithm.
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//
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// Copyright (C) 2015 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using GameRes.Utility;
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namespace GameRes.Formats.Cmvs
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{
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public enum Md5Variant { A, B }
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public abstract class MD5 : Cryptography.MD5Base
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{
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public MD5 ()
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{
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InitState();
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}
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static public MD5 Create (Md5Variant variant)
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{
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if (Md5Variant.A == variant)
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return new Md5VariantA();
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else
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return new Md5VariantB();
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}
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protected abstract void InitState ();
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protected abstract void SetResult (uint[] data);
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public void Compute (uint[] data)
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{
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m_buffer[0] = data[0];
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m_buffer[1] = data[1];
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m_buffer[2] = data[2];
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m_buffer[3] = data[3];
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m_buffer[4] = 0x80;
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m_buffer[14] = 0x80;
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Transform();
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SetResult (data);
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}
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}
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public class Md5VariantA : MD5
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{
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protected override void InitState ()
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{
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m_state[0] = 0xC74A2B01;
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m_state[1] = 0xE7C8AB8F;
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m_state[2] = 0xD8BEDC4E;
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m_state[3] = 0x7302A4C5;
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}
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protected override void SetResult (uint[] data)
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{
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data[0] = m_state[3];
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data[1] = m_state[1];
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data[2] = m_state[2];
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data[3] = m_state[0];
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}
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}
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public class Md5VariantB : MD5
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{
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protected override void InitState ()
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{
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m_state[0] = 0x53FE9B2C;
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m_state[1] = 0xF2C93EA8;
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m_state[2] = 0xEE81BA59;
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m_state[3] = 0xA2C8973E;
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}
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protected override void SetResult (uint[] data)
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{
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data[0] = m_state[1] ^ 0x49875325;
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data[1] = m_state[2] + 0x54F46D7D;
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data[2] = m_state[3] ^ 0xAD7948B7;
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data[3] = m_state[0] + 0x1D0638AD;
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}
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}
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}
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