mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-12 22:36:58 +08:00
219 lines
7.4 KiB
C#
219 lines
7.4 KiB
C#
//! \file LzssStream.cs
|
||
//! \date Sat Jul 25 03:48:03 2015
|
||
//! \brief LZSS compressed stream I/O
|
||
//
|
||
// Lempel–Ziv–Storer–Szymanski (LZSS) compression algorithm.
|
||
//
|
||
// C# implementation Copyright (C) 2014-2015 by morkt
|
||
//
|
||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
// of this software and associated documentation files (the "Software"), to
|
||
// deal in the Software without restriction, including without limitation the
|
||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||
// sell copies of the Software, and to permit persons to whom the Software is
|
||
// furnished to do so, subject to the following conditions:
|
||
//
|
||
// The above copyright notice and this permission notice shall be included in
|
||
// all copies or substantial portions of the Software.
|
||
//
|
||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||
// IN THE SOFTWARE.
|
||
//
|
||
|
||
using System;
|
||
using System.Collections.Generic;
|
||
using System.IO;
|
||
|
||
namespace GameRes.Compression
|
||
{
|
||
public enum LzssMode
|
||
{
|
||
Decompress,
|
||
Compress,
|
||
};
|
||
|
||
public class LzssSettings
|
||
{
|
||
public int FrameSize { get; set; }
|
||
public byte FrameFill { get; set; }
|
||
public int FrameInitPos { get; set; }
|
||
}
|
||
|
||
public sealed class LzssCoroutine : Decompressor
|
||
{
|
||
Stream m_input;
|
||
LzssSettings m_settings;
|
||
|
||
public LzssSettings Settings { get { return m_settings; } }
|
||
|
||
public override void Initialize (Stream input)
|
||
{
|
||
m_input = input;
|
||
m_settings = new LzssSettings {
|
||
FrameSize = 0x1000,
|
||
FrameFill = 0,
|
||
FrameInitPos = 0xFEE,
|
||
};
|
||
}
|
||
|
||
protected override IEnumerator<int> Unpack ()
|
||
{
|
||
byte[] frame = new byte[Settings.FrameSize];
|
||
if (Settings.FrameFill != 0)
|
||
for (int i = 0; i < frame.Length; ++i)
|
||
frame[i] = Settings.FrameFill;
|
||
int frame_pos = Settings.FrameInitPos;
|
||
int frame_mask = Settings.FrameSize-1;
|
||
for (;;)
|
||
{
|
||
int ctl = m_input.ReadByte();
|
||
if (-1 == ctl)
|
||
yield break;
|
||
for (int bit = 1; bit != 0x100; bit <<= 1)
|
||
{
|
||
if (0 != (ctl & bit))
|
||
{
|
||
int b = m_input.ReadByte();
|
||
if (-1 == b)
|
||
yield break;
|
||
frame[frame_pos++ & frame_mask] = (byte)b;
|
||
m_buffer[m_pos++] = (byte)b;
|
||
if (0 == --m_length)
|
||
yield return m_pos;
|
||
}
|
||
else
|
||
{
|
||
int lo = m_input.ReadByte();
|
||
if (-1 == lo)
|
||
yield break;
|
||
int hi = m_input.ReadByte();
|
||
if (-1 == hi)
|
||
yield break;
|
||
int offset = (hi & 0xf0) << 4 | lo;
|
||
for (int count = 3 + (hi & 0xF); count != 0; --count)
|
||
{
|
||
byte v = frame[offset++ & frame_mask];
|
||
frame[frame_pos++ & frame_mask] = v;
|
||
m_buffer[m_pos++] = v;
|
||
if (0 == --m_length)
|
||
yield return m_pos;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
public class LzssStream : PackedStream<LzssCoroutine>
|
||
{
|
||
public LzssStream (Stream input, LzssMode mode = LzssMode.Decompress, bool leave_open = false)
|
||
: base (input, leave_open)
|
||
{
|
||
if (mode != LzssMode.Decompress)
|
||
throw new NotImplementedException ("LzssStream compression not implemented");
|
||
}
|
||
|
||
public LzssSettings Config { get { return Reader.Settings; } }
|
||
}
|
||
|
||
public class LzssReader : IDisposable
|
||
{
|
||
BinaryReader m_input;
|
||
byte[] m_output;
|
||
int m_size;
|
||
|
||
public BinaryReader Input { get { return m_input; } }
|
||
public byte[] Data { get { return m_output; } }
|
||
public int FrameSize { get; set; }
|
||
public byte FrameFill { get; set; }
|
||
public int FrameInitPos { get; set; }
|
||
|
||
public LzssReader (Stream input, int input_length, int output_length)
|
||
{
|
||
m_input = new BinaryReader (input, System.Text.Encoding.ASCII, true);
|
||
m_output = new byte[output_length];
|
||
m_size = input_length;
|
||
|
||
FrameSize = 0x1000;
|
||
FrameFill = 0;
|
||
FrameInitPos = 0xfee;
|
||
}
|
||
|
||
public void Unpack ()
|
||
{
|
||
int dst = 0;
|
||
var frame = new byte[FrameSize];
|
||
if (FrameFill != 0)
|
||
for (int i = 0; i < frame.Length; ++i)
|
||
frame[i] = FrameFill;
|
||
int frame_pos = FrameInitPos;
|
||
int frame_mask = FrameSize-1;
|
||
int remaining = (int)m_size;
|
||
while (remaining > 0)
|
||
{
|
||
int ctl = m_input.ReadByte();
|
||
--remaining;
|
||
for (int bit = 1; remaining > 0 && bit != 0x100; bit <<= 1)
|
||
{
|
||
if (dst >= m_output.Length)
|
||
return;
|
||
if (0 != (ctl & bit))
|
||
{
|
||
byte b = m_input.ReadByte();
|
||
--remaining;
|
||
frame[frame_pos++] = b;
|
||
frame_pos &= frame_mask;
|
||
m_output[dst++] = b;
|
||
}
|
||
else
|
||
{
|
||
if (remaining < 2)
|
||
return;
|
||
int lo = m_input.ReadByte();
|
||
int hi = m_input.ReadByte();
|
||
remaining -= 2;
|
||
int offset = (hi & 0xf0) << 4 | lo;
|
||
for (int count = 3 + (hi & 0xF); count != 0; --count)
|
||
{
|
||
if (dst >= m_output.Length)
|
||
break;
|
||
byte v = frame[offset++];
|
||
offset &= frame_mask;
|
||
frame[frame_pos++] = v;
|
||
frame_pos &= frame_mask;
|
||
m_output[dst++] = v;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
#region IDisposable Members
|
||
bool disposed = false;
|
||
|
||
public void Dispose ()
|
||
{
|
||
Dispose (true);
|
||
GC.SuppressFinalize (this);
|
||
}
|
||
|
||
protected virtual void Dispose (bool disposing)
|
||
{
|
||
if (!disposed)
|
||
{
|
||
if (disposing)
|
||
{
|
||
m_input.Dispose();
|
||
}
|
||
disposed = true;
|
||
}
|
||
}
|
||
#endregion
|
||
}
|
||
}
|