mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-19 01:14:13 +08:00
176 lines
7.0 KiB
C#
176 lines
7.0 KiB
C#
//! \file ArcLAY.cs
|
|
//! \date 2018 Oct 18
|
|
//! \brief MAGES engine composite layers.
|
|
//
|
|
// Copyright (C) 2018 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel.Composition;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Windows;
|
|
using System.Windows.Media;
|
|
using System.Windows.Media.Imaging;
|
|
|
|
namespace GameRes.Formats.MAGES
|
|
{
|
|
internal class LayEntry : Entry
|
|
{
|
|
public uint Id;
|
|
public int First;
|
|
public int Count;
|
|
}
|
|
|
|
internal class LayCoord
|
|
{
|
|
public float TargetX, TargetY;
|
|
public float SourceX, SourceY;
|
|
}
|
|
|
|
internal class LayArchive : ArcFile
|
|
{
|
|
public readonly BitmapSource Source;
|
|
public readonly IList<LayCoord> Tiles;
|
|
public readonly IDictionary<uint, LayEntry> LayerMap;
|
|
|
|
public LayArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, BitmapSource image, IList<LayCoord> tiles)
|
|
: base (arc, impl, dir)
|
|
{
|
|
Source = image;
|
|
Tiles = tiles;
|
|
LayerMap = new Dictionary<uint, LayEntry> (dir.Count);
|
|
foreach (LayEntry entry in dir)
|
|
{
|
|
LayerMap[entry.Id] = entry;
|
|
}
|
|
}
|
|
|
|
public IEnumerable<LayCoord> GetTiles (LayEntry layer)
|
|
{
|
|
return Tiles.Skip (layer.First).Take (layer.Count);
|
|
}
|
|
}
|
|
|
|
[Export(typeof(ArchiveFormat))]
|
|
public class LayOpener : ArchiveFormat
|
|
{
|
|
public override string Tag { get { return "LAY/MAGES"; } }
|
|
public override string Description { get { return "MAGES engine composite image archive"; } }
|
|
public override uint Signature { get { return 0; } }
|
|
public override bool IsHierarchic { get { return false; } }
|
|
public override bool CanWrite { get { return false; } }
|
|
|
|
const int DefaultWidth = 1920;
|
|
const int DefaultHeight = 1080;
|
|
const int BlockSize = 32;
|
|
|
|
public override ArcFile TryOpen (ArcView file)
|
|
{
|
|
if (!file.Name.HasExtension (".lay"))
|
|
return null;
|
|
int tile_count = file.View.ReadInt32 (0);
|
|
int coord_count = file.View.ReadInt32 (4);
|
|
if (!IsSaneCount (tile_count) || !IsSaneCount (coord_count))
|
|
return null;
|
|
var base_name = Path.GetFileNameWithoutExtension (file.Name).TrimEnd ('_');
|
|
var png_name = VFS.ChangeFileName (file.Name, base_name + ".png");
|
|
if (!VFS.FileExists (png_name))
|
|
return null;
|
|
ImageData image;
|
|
var png_entry = VFS.FindFile (png_name);
|
|
using (var decoder = VFS.OpenImage (png_entry))
|
|
image = decoder.Image;
|
|
using (var input = file.CreateStream())
|
|
using (var index = new BinaryReader (input))
|
|
{
|
|
input.Position = 8;
|
|
var dir = new List<Entry> (tile_count);
|
|
for (int i = 0; i < tile_count; ++i)
|
|
{
|
|
uint id = index.ReadUInt32();
|
|
int first = index.ReadInt32();
|
|
int count = index.ReadInt32();
|
|
var name = string.Format ("{0}#{1:X8}", base_name, id);
|
|
var entry = new LayEntry {
|
|
Name = name, Type = "image", Offset = 0,
|
|
Id = id, First = first, Count = count
|
|
};
|
|
dir.Add (entry);
|
|
}
|
|
var tiles = new List<LayCoord> (coord_count);
|
|
for (int i = 0; i < coord_count; ++i)
|
|
{
|
|
var tile = new LayCoord();
|
|
tile.TargetX = index.ReadSingle() + 1;
|
|
tile.TargetY = index.ReadSingle() + 1;
|
|
tile.SourceX = index.ReadSingle() - 1;
|
|
tile.SourceY = index.ReadSingle() - 1;
|
|
tiles.Add (tile);
|
|
}
|
|
return new LayArchive (file, this, dir, image.Bitmap, tiles);
|
|
}
|
|
}
|
|
|
|
public override IImageDecoder OpenImage (ArcFile arc, Entry entry)
|
|
{
|
|
var lent = (LayEntry)entry;
|
|
var larc = (LayArchive)arc;
|
|
var visual = new DrawingVisual();
|
|
using (var context = visual.RenderOpen())
|
|
{
|
|
if (lent.Id != 1)
|
|
{
|
|
LayEntry base_layer;
|
|
if (larc.LayerMap.TryGetValue (1, out base_layer))
|
|
DrawLayer (context, larc.Source, larc.GetTiles (base_layer));
|
|
}
|
|
if ((lent.Id >> 28) == 4)
|
|
{
|
|
uint face_id = (lent.Id >> 8) & 0xF | 0x20000000;
|
|
LayEntry face_layer;
|
|
if (larc.LayerMap.TryGetValue (face_id, out face_layer) ||
|
|
larc.LayerMap.TryGetValue (face_id-1, out face_layer))
|
|
DrawLayer (context, larc.Source, larc.GetTiles (face_layer));
|
|
}
|
|
DrawLayer (context, larc.Source, larc.GetTiles (lent));
|
|
}
|
|
var bmp = new RenderTargetBitmap (DefaultWidth, DefaultHeight, ImageData.DefaultDpiX,
|
|
ImageData.DefaultDpiY, PixelFormats.Pbgra32);
|
|
bmp.Render (visual);
|
|
return new BitmapSourceDecoder (bmp);
|
|
}
|
|
|
|
void DrawLayer (DrawingContext context, BitmapSource source, IEnumerable<LayCoord> tiles)
|
|
{
|
|
foreach (var coord in tiles)
|
|
{
|
|
var src_rect = new Int32Rect ((int)coord.SourceX, (int)coord.SourceY, BlockSize, BlockSize);
|
|
var tile = new CroppedBitmap (source, src_rect);
|
|
var dst_rect = new Rect (coord.TargetX + DefaultWidth / 2, coord.TargetY + DefaultHeight / 2,
|
|
BlockSize, BlockSize);
|
|
context.DrawImage (tile, dst_rect);
|
|
}
|
|
}
|
|
}
|
|
}
|