LunaHook-mirror/LunaHook/engine64/yuzusuyu.cpp

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#include"yuzusuyu.h"
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#include"mages/mages.h"
#include"hookfinder.h"
#include"emujitarg.hpp"
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namespace{
auto isFastMem = true;
auto isVirtual = true;//Process.arch === 'x64' && Process.platform === 'windows';
auto idxDescriptor = isVirtual == true ? 2 : 1;
auto idxEntrypoint = idxDescriptor + 1;
uintptr_t getDoJitAddress() {
auto RegisterBlockSig1 = "E8 ?? ?? ?? ?? 4? 8B ?? 4? 8B ?? 4? 8B ?? E8 ?? ?? ?? ?? 4? 89?? 4? 8B???? ???????? 4? 89?? ?? 4? 8B?? 4? 89";
auto RegisterBlock=find_pattern(RegisterBlockSig1,processStartAddress,processStopAddress);
if (RegisterBlock) {
auto beginSubSig1 = "CC 40 5? 5? 5?";
auto lookbackSize = 0x400;
auto address=RegisterBlock-lookbackSize;
auto subs=find_pattern(beginSubSig1,address,address+lookbackSize);
if(subs){
return subs+1;
}
}
auto PatchSig1 = "4????? 4????? 4????? FF?? ?? 4????? ?? 4????? 75 ?? 4????? ?? 4????? ?? 4?";
auto Patch = find_pattern(PatchSig1,processStartAddress,processStopAddress);
if (Patch) {
auto beginSubSig1 = "4883EC ?? 48";
auto lookbackSize = 0x80;
auto address = Patch-lookbackSize;
auto subs = find_pattern(beginSubSig1,address,address+lookbackSize);
if (subs) {
idxDescriptor = 1;
idxEntrypoint = 2;
return subs;
}
}
return 0;
/*
// DebugSymbol: RegisterBlock
// ?RegisterBlock@EmitX64@X64@Backend@Dynarmic@@IEAA?AUBlockDescriptor@1234@AEBVLocationDescriptor@IR@4@PEBX_K@Z <- new
// ?RegisterBlock@EmitX64@X64@Backend@Dynarmic@@IEAA?AUBlockDescriptor@1234@AEBVLocationDescriptor@IR@4@PEBX1_K@Z
const symbols = DebugSymbol.findFunctionsMatching('Dynarmic::Backend::X64::EmitX64::RegisterBlock');
if (symbols.length !== 0) {
return symbols[0];
}
// DebugSymbol: Patch
// ?Patch@EmitX64@X64@Backend@Dynarmic@@IEAAXAEBVLocationDescriptor@IR@4@PEBX@Z
const patchs = DebugSymbol.findFunctionsMatching('Dynarmic::Backend::X64::EmitX64::Patch');
if (patchs.length !== 0) {
idxDescriptor = 1;
idxEntrypoint = 2;
return patchs[0];
}
*/
}
uintptr_t* argidx(hook_stack* stack,int idx){
auto offset=0;
switch (idx)
{
case 0:offset=get_reg(regs::rcx);break;
case 1:offset=get_reg(regs::rdx);break;
case 2:offset=get_reg(regs::r8);break;
case 3:offset=get_reg(regs::r9);break;
}
return (uintptr_t*)((uintptr_t)stack+sizeof(hook_stack)-sizeof(uintptr_t)+offset);
}
struct emfuncinfo{
uint64_t type;
int argidx;int padding;
void* hookfunc;
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void* filterfun;
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const char* _id;
const char* _version;
};
std::unordered_map<uintptr_t,emfuncinfo>emfunctionhooks;
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struct GameInfo {
std::string name{""};
uint64_t id{0};
std::string version{""};
} game_info;
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bool checkiscurrentgame(const emfuncinfo& em){
auto wininfos=get_proc_windows();
for(auto&& info:wininfos){
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if((game_info.version.size())&&(info.title.find(acastw(game_info.version))!=info.title.npos)&&(game_info.id!=0)){
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//判断是有效的info
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auto checkversion=(std::string(em._version)==(game_info.version));
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auto checkid=(std::stoll(em._id,0,16)==game_info.id);
if(checkid&&checkversion)return true;
}
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else if(info.title.find(acastw(em._version))!=info.title.npos)return true;
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}
return false;
}
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}
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bool Hook_Network_RoomMember_SendGameInfo(){
// void RoomMember::SendGameInfo(const GameInfo& game_info) {
// room_member_impl->current_game_info = game_info;
// if (!IsConnected())
// return;
// Packet packet;
// packet.Write(static_cast<u8>(IdSetGameInfo));
// packet.Write(game_info.name);
// packet.Write(game_info.id);
// packet.Write(game_info.version);
// room_member_impl->Send(std::move(packet));
// }
BYTE pattern[]={
0x49,0x8B,XX,
0x0F,0xB6,0x81,0x28,0x01,0x00,0x00,
0x90,
0x3C,0x02,
0x74,0x1C,
0x0F,0xB6,0x81,0x28,0x01,0x00,0x00,
0x90,
0x3C,0x03,
0x74,0x10,
0x0F,0xB6,0x81,0x28,0x01,0x00,0x00,
0x90,
0x3C,0x04,
0x0F,0x85,XX4
};
for(auto addr:Util::SearchMemory(pattern,sizeof(pattern),PAGE_EXECUTE,processStartAddress,processStopAddress))
{
addr=MemDbg::findEnclosingAlignedFunction_strict(addr,0x100);
//有两个,但另一个离起始很远
if(addr==0)continue;
HookParam hp;
hp.address=addr;
hp.text_fun=[](hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){
// void __fastcall Network::RoomMember::SendGameInfo(
// Network::RoomMember *this,
// const AnnounceMultiplayerRoom::GameInfo *game_info)
game_info=*(GameInfo*)stack->rdx;
ConsoleOutput("%s %llx %s",game_info.name.c_str(),game_info.id,game_info.version.c_str());
};
return NewHook(hp,"yuzuGameInfo");
}
return false;
}
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bool yuzusuyu::attach_function()
{
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Hook_Network_RoomMember_SendGameInfo();
ConsoleOutput("[Compatibility] Yuzu 1616+");
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auto DoJitPtr=getDoJitAddress();
if(DoJitPtr==0)return false;
spDefault.jittype=JITTYPE::YUZU;
spDefault.minAddress = 0;
spDefault.maxAddress = -1;
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ConsoleOutput("DoJitPtr %p",DoJitPtr);
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HookParam hp;
hp.address=DoJitPtr;
hp.text_fun=[](hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){
auto descriptor = *argidx(stack,idxDescriptor); // r8
auto entrypoint = *argidx(stack,idxEntrypoint); // r9
auto em_address = *(uintptr_t*)descriptor;
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if(!entrypoint)return;
jitaddraddr(em_address,entrypoint,JITTYPE::YUZU);
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[&](){
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if(emfunctionhooks.find(em_address)==emfunctionhooks.end())return;
auto op=emfunctionhooks.at(em_address);
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if(!(checkiscurrentgame(op)))return;
HookParam hpinternal;
hpinternal.address=entrypoint;
hpinternal.emu_addr=em_address;//用于生成hcode
hpinternal.type=USING_STRING|NO_CONTEXT|BREAK_POINT|op.type;
hpinternal.text_fun=(decltype(hpinternal.text_fun))op.hookfunc;
hpinternal.filter_fun=(decltype(hpinternal.filter_fun))op.filterfun;
hpinternal.argidx=op.argidx;
hpinternal.padding=op.padding;
hpinternal.jittype=JITTYPE::YUZU;
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NewHook(hpinternal,op._id);
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}();
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delayinsertNewHook(em_address);
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};
return NewHook(hp,"YuzuDoJit");
}
template<int index>
void ReadTextAndLen(hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){
auto address=YUZU::emu_arg(stack)[index];
*len=(*(DWORD*)(address+0x10))*2;
*data=address+0x14;
}
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void _0100978013276000(hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){
auto s=mages::readString(YUZU::emu_arg(stack)[0],0);
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write_string_new(data,len,s);
}
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bool F0100A3A00CC7E000(void* data, size_t* len, HookParam* hp){
auto s = std::wstring((wchar_t*)data,*len/2);
std::wregex pattern1(L"^`([^@]+).");
s = std::regex_replace(s, pattern1, L"$1: ");
s = std::regex_replace(s, std::wregex(L"\\$[A-Z]\\d*(,\\d*)*"), L"");
std::wregex pattern2(L"\\$\\[([^$]+)..([^$]+)..");
s = std::regex_replace(s, pattern2, L"$1");
return write_string_overwrite(data,len,s);
}
bool F010045C0109F2000(void* data, size_t* len, HookParam* hp){
auto s = std::string((char*)data,*len);
s = std::regex_replace(s, std::regex("#[^\\]]*\\]"), "");
s = std::regex_replace(s, std::regex("#[^\\n]*\\n"), "");
s = std::regex_replace(s, std::regex("\\u3000"), "");
s = std::regex_replace(s, std::regex("Save[\\s\\S]*データ"), "");
return write_string_overwrite(data,len,s);
}
bool F0100A1E00BFEA000(void* data, size_t* len, HookParam* hp){
auto s = std::wstring((wchar_t*)data,*len/2);
s = std::regex_replace(s, std::wregex(L"[\\s]"), L"");
s = std::regex_replace(s, std::wregex(L"(.+? \")"), L"");
s = std::regex_replace(s, std::wregex(L"(\",.*)"), L"");
s = std::regex_replace(s, std::wregex(L"(\" .*)"), L"");
return write_string_overwrite(data,len,s);
}
bool F0100A1200CA3C000(void* data, size_t* len, HookParam* hp){
auto s = std::wstring((wchar_t*)data,*len/2);
s = std::regex_replace(s, std::wregex(L"\\$d"), L"\n");
s = std::regex_replace(s, std::wregex(L"_"), L" ");
s = std::regex_replace(s, std::wregex(L"@"), L" ");
s = std::regex_replace(s, std::wregex(L"\\[([^\\/\\]]+)\\/[^\\/\\]]+\\]"), L"$1");
s = std::regex_replace(s, std::wregex(L"[~^$❝.❞'?,(-)!—:;-❛ ❜]"), L"");
s = std::regex_replace(s, std::wregex(L"[A-Za-z0-9]"), L"");
s = std::regex_replace(s, std::wregex(L"^\\s+"), L"");
while (std::regex_search(s, std::wregex(L"^\\s*$"))) {
s = std::regex_replace(s, std::wregex(L"^\\s*$"), L"");
}
return write_string_overwrite(data,len,s);
}
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bool F0100C29017106000(void* data, size_t* len, HookParam* hp){
auto s = std::wstring((wchar_t*)data,*len/2);
std::wregex pattern(L"\\n+|(\\n)+");
s = std::regex_replace(s, pattern, L" ");
return write_string_overwrite(data,len,s);
}
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bool F01006590155AC000(void* data, size_t* len, HookParam* hp){
auto s = std::string((char*)data,*len);
std::regex regex("(?=@.)");
std::sregex_token_iterator it(s.begin(), s.end(), regex, -1);
std::sregex_token_iterator end;
std::vector<std::string> parts(it, end);
s="";
int counter = 0;
while (counter < parts.size()) {
std::string part = parts[counter];
if (part[0] != '@') {
s += part;
counter++;
continue;
}
std::string tag = part.substr(0, 2);
std::string content = part.substr(2);
if (tag == "@s" || tag == "@t") {
s += content.substr(4);
counter++;
continue;
} else if (tag == "@m") {
s += content.substr(2);
counter++;
continue;
} else if (tag == "@n") {
s += '\n' + content;
counter++;
continue;
} else if (tag == "@b" || tag == "@a" || tag == "@p" || tag == "@k") {
s += content;
counter++;
continue;
} else if (tag == "@v" || tag == "@h") {
std::regex regex("[\\w_-]+");
s += std::regex_replace(content, regex, "");
counter++;
continue;
} else if (tag == "@r") {
s += content + parts[counter + 2].substr(1);
counter += 3;
continue;
} else if (tag == "@I") {
if (content == "@" || parts[counter + 1].substr(0, 2) == "@r") {
counter++;
continue;
}
std::regex regex("[\\d+─]");
s += std::regex_replace(content, regex, "");
counter += 3;
continue;
} else {
s += content;
counter++;
continue;
}
}
return write_string_overwrite(data,len,s);
}
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bool F01000200194AE000(void* data, size_t* len, HookParam* hp){
auto s = std::string((char*)data,*len);
static std::string readString_savedSentence="";
static bool readString_playerNameFlag=false;
static std::string readString_playerName="ラピス";
std::regex regex("(?=@.)");
std::sregex_token_iterator it(s.begin(), s.end(), regex, -1);
std::sregex_token_iterator end;
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std::vector<std::string> parts(it, end);
s = "";
size_t counter = 0;
while (counter < parts.size()) {
const std::string& part = parts[counter];
if (part.empty() || part[0] != '@') {
s += part;
counter++;
continue;
}
std::string tag = part.substr(0, 2);
std::string content = part.substr(2);
if (tag == "@*") {
if (content.find("name") == 0) {
if (readString_playerName == "ラピス") {
s += content.substr(4) + readString_playerName + parts[counter + 4].substr(1);
} else {
s += content.substr(4) + parts[counter + 3].substr(1) + parts[counter + 4].substr(1);
}
counter += 5;
continue;
}
} else if (tag == "@s" || tag == "@t") {
s += content.substr(4);
counter++;
continue;
} else if (tag == "@m") {
s += content.substr(2);
counter++;
continue;
} else if (tag == "@u") {
readString_playerNameFlag = true;
readString_savedSentence = "";
counter++;
return write_string_overwrite(data,len,"");
} else if (tag == "@n" || tag == "@b" || tag == "@a" || tag == "@p" || tag == "@k") {
s += content;
counter++;
continue;
} else if (tag == "@v" || tag == "@h") {
std::regex regex("[\\w_-]+");
s += std::regex_replace(content, regex, "");
counter++;
continue;
} else if (tag == "@r") {
s += content + parts[counter + 2].substr(1);
counter += 3;
continue;
} else if (tag == "@I") {
if (content == "@" || parts[counter + 1].substr(0, 2) == "@r") {
counter++;
continue;
}
std::regex regex("[\\d+─]");
s += std::regex_replace(content, regex, "");
counter += 3;
continue;
} else {
s += content;
counter++;
continue;
}
}
if (!readString_playerNameFlag) {
;
} else if (readString_savedSentence.empty()) {
readString_savedSentence = s;
s= "";
} else {
std::string savedSentence = readString_savedSentence;
readString_playerNameFlag = false;
readString_savedSentence = "";
readString_playerName = s;
s= s + "\n" + savedSentence;
}
return write_string_overwrite(data,len,s);
}
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bool F0100EA001A626000(void* data, size_t* len, HookParam* hp){
auto s=utf32_to_utf16((uint32_t*)data,*len/4);
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if (s == L"  ") {
return false;
}
s = std::regex_replace(s, std::wregex(L"\n+"), L" ");
s = std::regex_replace(s, std::wregex(L"\\$\\{FirstName\\}"), L"ナーヤ");
if (startWith(s,L"#T")){
s = std::regex_replace(s, std::wregex(L"#T2[^#]+"), L"");
s = std::regex_replace(s, std::wregex(L"#T\\d"), L"");
}
auto u32=utf16_to_utf32(s.c_str(),s.size());
return write_string_overwrite(data,len,u32);
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}
bool F0100F7E00DFC8000(void* data, size_t* len, HookParam* hp){
auto s=utf32_to_utf16((uint32_t*)data,*len/4);
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s = std::regex_replace(s, std::wregex(L"[\\s]"), L" ");
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s = std::regex_replace(s, std::wregex(L"#KW"), L"");
s = std::regex_replace(s, std::wregex(L"#C\\(TR,0xff0000ff\\)"), L"");
s = std::regex_replace(s, std::wregex(L"#P\\(.*\\)"), L"");
auto u32=utf16_to_utf32(s.c_str(),s.size());
return write_string_overwrite(data,len,u32);
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}
bool F0100982015606000(void* data, size_t* len, HookParam* hp){
auto s=std::wstring((wchar_t*)data,*len/2);
s = std::regex_replace(s, std::wregex(L"\\n+|(\\\\n)+"), L" ");
return write_string_overwrite(data,len,s);
}
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bool F010001D015260000(void* data, size_t* len, HookParam* hp){
auto s=std::string((char*)data,*len);
if(startWith(s,"#Key"))return false;
strReplace(s,"#n","\n");
return write_string_overwrite(data,len,s);
}
bool F0100AEC013DDA000(void* data, size_t* len, HookParam* hp){
auto s=std::string((char*)data,*len);
static std::string ss;
if(ss==s)return false;
ss=s;
return true;
}
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bool F0100F7801B5DC000(void* data, size_t* len, HookParam* hp){
if(!all_ascii((wchar_t*)data))return false;//chaos on first load.
StringReplacer((wchar_t*)data,len,L"<br>",4,L"\n",1);
return true;
}
bool F0100925014864000(void* data, size_t* len, HookParam* hp){
auto s=std::string((char*)data,*len);
s = std::regex_replace(s, std::regex("(#n)+"), " ");
s = std::regex_replace(s, std::regex("(#[A-Za-z]+\\[(\\d*[.])?\\d+\\])+"), "");
return write_string_overwrite(data,len,s);
}
bool F0100936018EB4000(void* data, size_t* len, HookParam* hp){
auto s=utf32_to_utf16((uint32_t*)data,*len/4);
s = std::regex_replace(s, std::wregex(L"<[^>]+>"), L"");
s = std::regex_replace(s, std::wregex(L"\n+"), L" ");
auto u32=utf16_to_utf32(s.c_str(),s.size());
return write_string_overwrite(data,len,u32);
}
template<int index,int type>
void T0100B0100E26C000(hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){
auto address=YUZU::emu_arg(stack)[index];
if(type==2)
address+=0xA;
auto length=(*(DWORD*)(address+0x10))*2;
*len=length;
*data=address+0x14;
}
bool F010045C014650000(void* data, size_t* len, HookParam* hp){
auto s=std::string((char*)data,*len);
std::regex pattern("(@(\\/)?[a-zA-Z#](\\(\\d+\\))?|)[*<>]+");
s = std::regex_replace(s, pattern, "");
return write_string_overwrite(data,len,s);
}
bool F01008C0016544000(void* data, size_t* len, HookParam* hp){
auto s=std::wstring((wchar_t*)data,*len/2);
s = std::regex_replace(s, std::wregex(L"<[^>]+>"), L" ");
return write_string_overwrite(data,len,s);
}
bool F01006F000B056000(void* data, size_t* len, HookParam* hp){
auto s=std::wstring((wchar_t*)data,*len/2);
s = std::regex_replace(s, std::wregex(L"\\[.*?\\]"), L" ");
return write_string_overwrite(data,len,s);
}
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namespace{
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auto _=[](){
emfunctionhooks={
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//Memories Off
{0x8003eeac,{CODEC_UTF16,0,0,_0100978013276000,0,"0100978013276000","1.0.0"}},
{0x8003eebc,{CODEC_UTF16,0,0,_0100978013276000,0,"0100978013276000","1.0.1"}},
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// Shiro to Kuro no Alice
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{0x80013f20,{CODEC_UTF8,0,0,0,NewLineCharFilterW,"0100A460141B8000","1.0.0"}},
{0x80013f94,{CODEC_UTF8,0,0,0,NewLineCharFilterW,"0100A460141B8000","1.0.0"}},
{0x8001419c,{CODEC_UTF8,0,0,0,NewLineCharFilterW,"0100A460141B8000","1.0.0"}},
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// Shiro to Kuro no Alice -Twilight line-
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{0x80014260,{CODEC_UTF8,0,0,0,NewLineCharFilterW,"0100A460141B8000","1.0.0"}},
{0x800142d4,{CODEC_UTF8,0,0,0,NewLineCharFilterW,"0100A460141B8000","1.0.0"}},
{0x800144dc,{CODEC_UTF8,0,0,0,NewLineCharFilterW,"0100A460141B8000","1.0.0"}},
//CLANNAD
{0x80072d00,{CODEC_UTF16|FULL_STRING,1,0,0, F0100A3A00CC7E000,"0100A3A00CC7E000","1.0.0"}},
{0x80072d30,{CODEC_UTF16|FULL_STRING,1,0,0,F0100A3A00CC7E000,"0100A3A00CC7E000","1.0.7"}},
//VARIABLE BARRICADE NS
{0x800e3424,{CODEC_UTF8,0,0,0,F010045C0109F2000,"010045C0109F2000","1.0.1"}},//"System Messages + Choices"), //Also includes the names of characters,
{0x800fb080,{CODEC_UTF8,3,0,0,F010045C0109F2000,"010045C0109F2000","1.0.1"}},//Main Text
//AMNESIA for Nintendo Switch
{0x805bba5c,{CODEC_UTF16,0,0,ReadTextAndLen<2>,F0100A1E00BFEA000,"0100A1E00BFEA000","1.0.1"}},//dialogue
{0x805e9930,{CODEC_UTF16,0,0,ReadTextAndLen<1>,F0100A1E00BFEA000,"0100A1E00BFEA000","1.0.1"}},//choice
{0x805e7fd8,{CODEC_UTF16,0,0,ReadTextAndLen<1>,F0100A1E00BFEA000,"0100A1E00BFEA000","1.0.1"}},//name
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//Chou no Doku Hana no Kusari Taishou Tsuya Koi Ibun
{0x80095010,{CODEC_UTF16,1,0,0,F0100A1200CA3C000,"0100A1200CA3C000","2.0.1"}},//Main Text + Names
//Live a Live
{0x80a05170,{CODEC_UTF16,0,0,0,F0100C29017106000,"0100C29017106000","1.0.0"}},
//Sakura no Kumo * Scarlet no Koi
{0x8049d968,{CODEC_UTF8,0,1,0,F01006590155AC000,"01006590155AC000","1.0.0"}},//name
{0x8049d980,{CODEC_UTF8,0,0,0,F01006590155AC000,"01006590155AC000","1.0.0"}},//dialogue
//Majestic Majolical
{0x80557408,{CODEC_UTF8,0,0,0,F01000200194AE000,"01000200194AE000","1.0.0"}},//name
{0x8059ee94,{CODEC_UTF8,3,0,0,F01000200194AE000,"01000200194AE000","1.0.0"}},//player name
{0x80557420,{CODEC_UTF8,0,0,0,F01000200194AE000,"01000200194AE000","1.0.0"}},//dialogue
//Matsurika no Kei
{0x8017ad54,{CODEC_UTF32,1,0,0,F0100EA001A626000,"0100EA001A626000","1.0.0"}},// text
{0x80174d4c,{CODEC_UTF32,1,0,0,F0100EA001A626000,"0100EA001A626000","1.0.0"}},// name
//Cupid Parasite
{0x80057910,{CODEC_UTF32,2,0,0,F0100F7E00DFC8000,"0100F7E00DFC8000","1.0.1"}},// name + text
{0x80169df0,{CODEC_UTF32,0,0,0,F0100F7E00DFC8000,"0100F7E00DFC8000","1.0.1"}},// choice
//Radiant Tale
{0x80075190,{CODEC_UTF8,1,0,0,F0100925014864000,"0100925014864000","1.0.0"}},// prompt
{0x8002fb18,{CODEC_UTF8,0,0,0,F0100925014864000,"0100925014864000","1.0.0"}},// name
{0x8002fd7c,{CODEC_UTF8,0,0,0,F0100925014864000,"0100925014864000","1.0.0"}},// text
//MUSICUS
{0x80462DD4,{CODEC_UTF8,0,1,0,F01006590155AC000,"01000130150FA000","1.0.0"}},// name
{0x80462DEC,{CODEC_UTF8,0,0,0,F01006590155AC000,"01000130150FA000","1.0.0"}},// dialogue 1
{0x80480d4c,{CODEC_UTF8,0,0,0,F01006590155AC000,"01000130150FA000","1.0.0"}},// dialogue 2
{0x804798e0,{CODEC_UTF8,0,0,0,F01006590155AC000,"01000130150FA000","1.0.0"}},// choice
//CHAOS;HEAD NOAH
{0x80046700,{CODEC_UTF16,0,0,_0100978013276000,0,"0100957016B90000","1.0.0"}},
{0x8003A2c0,{CODEC_UTF16,0,0,_0100978013276000,0,"0100957016B90000","1.0.0"}},// choice
{0x8003EAB0,{CODEC_UTF16,0,0,_0100978013276000,0,"0100957016B90000","1.0.0"}},// TIPS list (menu)
{0x8004C648,{CODEC_UTF16,0,0,_0100978013276000,0,"0100957016B90000","1.0.0"}},// system message
{0x80050374,{CODEC_UTF16,0,0,_0100978013276000,0,"0100957016B90000","1.0.0"}},// TIPS (red)
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//Story of Seasons a Wonderful Life
{0x80ac4d88,{CODEC_UTF32,0,0,F0100936018EB4000,"0100936018EB4000","1.0.3"}},// Main text
{0x808f7e84,{CODEC_UTF32,0,0,F0100936018EB4000,"0100936018EB4000","1.0.3"}},// Item name
{0x80bdf804,{CODEC_UTF32,0,0,F0100936018EB4000,"0100936018EB4000","1.0.3"}},// Item description
//Hamefura Pirates
{0x81e75940,{CODEC_UTF16,0,0,ReadTextAndLen<1>,F0100982015606000,"0100982015606000","1.0.0"}},// Hamekai.TalkPresenter$$AddMessageBacklog
{0x81c9ae60,{CODEC_UTF16,0,0,ReadTextAndLen<1>,F0100982015606000,"0100982015606000","1.0.0"}},// Hamekai.ChoicesText$$SetText
{0x81eb7dc0,{CODEC_UTF16,0,0,ReadTextAndLen<1>,F0100982015606000,"0100982015606000","1.0.0"}},// Hamekai.ShortStoryTextView$$AddText
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//Death end re;Quest 2
{0x80225C3C,{CODEC_UTF8,8,0,0,F010001D015260000,"010001D015260000","1.0.0"}},
//Death end re;Quest
{0x80241088,{CODEC_UTF8,8,0,0,F0100AEC013DDA000,"0100AEC013DDA000","1.0.0"}},//english ver
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//Meta Meet Cute!!!+
{0x81DD6010,{CODEC_UTF16,1,-32,0,0,"01009A401C1B0000","1.02"}},//english ver, only long string, short string can't find.
//Of the Red, the Light, and the Ayakashi Tsuzuri
{0x8176D78C,{CODEC_UTF16,3,0,0,0,"0100F7801B5DC000","1.0.0"}},
//Tokimeki Memorial Girl's Side: 4th Heart
{0x817e7da8,{CODEC_UTF16,0,0,T0100B0100E26C000<2,0>,0,"0100B0100E26C000","1.0.0"}},// name (x1) + dialogue (x2)
{0x81429f54,{CODEC_UTF16,0,0,T0100B0100E26C000<0,1>,0,"0100B0100E26C000","1.0.0"}},// choice (x0)
{0x8180633c,{CODEC_UTF16,0,0,T0100B0100E26C000<1,2>,0,"0100B0100E26C000","1.0.0"}},// help (x1)
//13 Sentinels: Aegis Rim
{0x80057d18,{CODEC_UTF8,0,0,0,F010045C014650000,"010045C014650000","1.0.0"}},// cutscene text
{0x8026fec0,{CODEC_UTF8,1,0,0,F010045C014650000,"010045C014650000","1.0.0"}},// prompt
{0x8014eab4,{CODEC_UTF8,0,0,0,F010045C014650000,"010045C014650000","1.0.0"}},// name (combat)
{0x801528ec,{CODEC_UTF8,3,0,0,F010045C014650000,"010045C014650000","1.0.0"}},// dialogue (combat)
{0x80055acc,{CODEC_UTF8,0,0,0,F010045C014650000,"010045C014650000","1.0.0"}},// dialogue 2 (speech bubble)
{0x802679c8,{CODEC_UTF8,1,0,0,F010045C014650000,"010045C014650000","1.0.0"}},// notification
{0x8025e210,{CODEC_UTF8,2,0,0,F010045C014650000,"010045C014650000","1.0.0"}},// scene context example: 数日前 咲良高校 1年B組 教室 1985年5月"
{0x8005c518,{CODEC_UTF8,0,0,0,F010045C014650000,"010045C014650000","1.0.0"}},// game help
//Sea of Stars
{0x83e93ca0,{CODEC_UTF16,0,0,ReadTextAndLen<0>,F01008C0016544000,"01008C0016544000","1.0.45861"}},// Main text
{0x820c3fa0,{CODEC_UTF16,0,0,ReadTextAndLen<0>,F01008C0016544000,"01008C0016544000","1.0.47140"}},// Main text
//Final Fantasy I
{0x81e88040,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"01000EA014150000","1.0.1"}},// Main text
{0x81cae54c,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"01000EA014150000","1.0.1"}},// Intro text
{0x81a3e494,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"01000EA014150000","1.0.1"}},// battle text
{0x81952c28,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"01000EA014150000","1.0.1"}},// Location
//Final Fantasy II
{0x8208f4cc,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"01006B7014156000","1.0.1"}},// Main text
{0x817e464c,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"01006B7014156000","1.0.1"}},// Intro text
{0x81fb6414,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"01006B7014156000","1.0.1"}},// battle text
//Final Fantasy III
{0x82019e84,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"01002E2014158000","1.0.1"}},// Main text1
{0x817ffcfc,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"01002E2014158000","1.0.1"}},// Main text2
{0x81b8b7e4,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"01002E2014158000","1.0.1"}},// battle text
{0x8192c4a8,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"01002E2014158000","1.0.1"}},// Location
//Final Fantasy IV
{0x81e44bf4,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"01004B301415A000","1.0.2"}},// Main text
{0x819f92c4,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"01004B301415A000","1.0.2"}},// Rolling text
{0x81e2e798,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"01004B301415A000","1.0.2"}},// Battle text
{0x81b1e6a8,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"01004B301415A000","1.0.2"}},// Location
//Final Fantasy V
{0x81d63e24,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"0100AA201415C000","1.0.2"}},// Main text
{0x81adfb3c,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"0100AA201415C000","1.0.2"}},// Location
{0x81a8fda8,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"0100AA201415C000","1.0.2"}},// Battle text
//Final Fantasy VI
{0x81e6b350,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"0100AA001415E000","1.0.2"}},// Main text
{0x81ab40ec,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"0100AA001415E000","1.0.2"}},// Location
{0x819b8c88,{CODEC_UTF16,0,0,ReadTextAndLen<0>,0,"0100AA001415E000","1.0.2"}},// Battle text
//Final Fantasy IX
{0x80034b90,{CODEC_UTF16,0,0,ReadTextAndLen<1>,F01006F000B056000,"01006F000B056000","1.0.1"}},// Main Text
{0x802ade64,{CODEC_UTF16,0,0,ReadTextAndLen<0>,F01006F000B056000,"01006F000B056000","1.0.1"}},// Battle Text
{0x801b1b84,{CODEC_UTF16,0,0,ReadTextAndLen<0>,F01006F000B056000,"01006F000B056000","1.0.1"}},// Descriptions
{0x805aa0b0,{CODEC_UTF16,0,0,ReadTextAndLen<0>,F01006F000B056000,"01006F000B056000","1.0.1"}},// Key Item Name
{0x805a75d8,{CODEC_UTF16,0,0,ReadTextAndLen<0>,F01006F000B056000,"01006F000B056000","1.0.1"}},// Key Item Content
{0x8002f79c,{CODEC_UTF16,0,0,ReadTextAndLen<0>,F01006F000B056000,"01006F000B056000","1.0.1"}},// Menu
{0x80ca88b0,{CODEC_UTF16,0,0,ReadTextAndLen<0>,F01006F000B056000,"01006F000B056000","1.0.1"}},// Tutorial1
{0x80ca892c,{CODEC_UTF16,0,0,ReadTextAndLen<0>,F01006F000B056000,"01006F000B056000","1.0.1"}},// Tutorial2
{0x80008d88,{CODEC_UTF16,0,0,ReadTextAndLen<1>,F01006F000B056000,"01006F000B056000","1.0.1"}},// Location
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};
return 1;
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}();
}