LunaHook-mirror/LunaHook/engines/mono/impl_il2cpp.cpp

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il2cpp_string_new_utf16_t il2cpp_string_new_utf16;
il2cpp_string_new_t il2cpp_string_new;
il2cpp_domain_get_t il2cpp_domain_get;
il2cpp_domain_assembly_open_t il2cpp_domain_assembly_open;
il2cpp_assembly_get_image_t il2cpp_assembly_get_image;
il2cpp_class_from_name_t il2cpp_class_from_name;
il2cpp_class_get_methods_t il2cpp_class_get_methods;
il2cpp_class_get_method_from_name_t il2cpp_class_get_method_from_name;
il2cpp_method_get_param_t il2cpp_method_get_param;
il2cpp_object_new_t il2cpp_object_new;
il2cpp_resolve_icall_t il2cpp_resolve_icall;
il2cpp_array_new_t il2cpp_array_new;
il2cpp_thread_attach_t il2cpp_thread_attach;
il2cpp_thread_detach_t il2cpp_thread_detach;
il2cpp_class_get_field_from_name_t il2cpp_class_get_field_from_name;
il2cpp_class_is_assignable_from_t il2cpp_class_is_assignable_from;
il2cpp_class_for_each_t il2cpp_class_for_each;
il2cpp_class_get_nested_types_t il2cpp_class_get_nested_types;
il2cpp_class_get_type_t il2cpp_class_get_type;
il2cpp_type_get_object_t il2cpp_type_get_object;
il2cpp_gchandle_new_t il2cpp_gchandle_new;
il2cpp_gchandle_free_t il2cpp_gchandle_free;
il2cpp_gchandle_get_target_t il2cpp_gchandle_get_target;
il2cpp_class_from_type_t il2cpp_class_from_type;
il2cpp_runtime_class_init_t il2cpp_runtime_class_init;
il2cpp_runtime_invoke_t il2cpp_runtime_invoke;
il2cpp_class_get_name_t il2cpp_class_get_name;
il2cpp_class_get_namespace_t il2cpp_class_get_namespace;
il2cpp_domain_get_assemblies_t il2cpp_domain_get_assemblies;
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namespace il2cpp_symbols
{
#define RESOLVE_IMPORT(name) name = reinterpret_cast<name##_t>(GetProcAddress(game_module, #name))
void init(HMODULE game_module)
{
RESOLVE_IMPORT(il2cpp_string_new_utf16);
RESOLVE_IMPORT(il2cpp_string_new);
RESOLVE_IMPORT(il2cpp_domain_get);
RESOLVE_IMPORT(il2cpp_domain_assembly_open);
RESOLVE_IMPORT(il2cpp_assembly_get_image);
RESOLVE_IMPORT(il2cpp_class_from_name);
RESOLVE_IMPORT(il2cpp_class_get_methods);
RESOLVE_IMPORT(il2cpp_class_get_method_from_name);
RESOLVE_IMPORT(il2cpp_method_get_param);
RESOLVE_IMPORT(il2cpp_object_new);
RESOLVE_IMPORT(il2cpp_resolve_icall);
RESOLVE_IMPORT(il2cpp_array_new);
RESOLVE_IMPORT(il2cpp_thread_attach);
RESOLVE_IMPORT(il2cpp_thread_detach);
RESOLVE_IMPORT(il2cpp_class_get_field_from_name);
RESOLVE_IMPORT(il2cpp_class_is_assignable_from);
RESOLVE_IMPORT(il2cpp_class_for_each);
RESOLVE_IMPORT(il2cpp_class_get_nested_types);
RESOLVE_IMPORT(il2cpp_class_get_type);
RESOLVE_IMPORT(il2cpp_type_get_object);
RESOLVE_IMPORT(il2cpp_gchandle_new);
RESOLVE_IMPORT(il2cpp_gchandle_free);
RESOLVE_IMPORT(il2cpp_gchandle_get_target);
RESOLVE_IMPORT(il2cpp_class_from_type);
RESOLVE_IMPORT(il2cpp_runtime_class_init);
RESOLVE_IMPORT(il2cpp_runtime_invoke);
RESOLVE_IMPORT(il2cpp_class_get_name);
RESOLVE_IMPORT(il2cpp_class_get_namespace);
RESOLVE_IMPORT(il2cpp_domain_get_assemblies);
}
Il2CppClass* get_il2cppclass1(const char* assemblyName, const char* namespaze,
const char* klassName)
{
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if(!(il2cpp_assembly_get_image&&il2cpp_class_from_name))return NULL;
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void* assembly=0;
if(il2cpp_domain_assembly_open){
do{
assembly = il2cpp_domain_assembly_open(il2cpp_domain, assemblyName);
if(!assembly)break;
auto image = il2cpp_assembly_get_image(assembly);
if(!image)break;
auto klass = il2cpp_class_from_name(image, namespaze, klassName);
if(klass)return klass;
}while(0);
}
if(il2cpp_domain_get_assemblies&&il2cpp_assembly_get_image)
{
int _ = 0;
size_t sz = 0;
auto assemblies = il2cpp_domain_get_assemblies(il2cpp_domain, &sz);
for (auto i = 0; i < sz; i++, assemblies++) {
auto image = il2cpp_assembly_get_image(*assemblies);
auto cls = il2cpp_class_from_name(image, namespaze, klassName);
if(cls)return cls;
}
}
return NULL;
}
void foreach_func(Il2CppClass* klass, void* userData){
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auto st=(std::vector<Il2CppClass*>*)userData;
st->push_back(klass);
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}
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std::vector<Il2CppClass*> get_il2cppclass2(const char* namespaze,
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const char* klassName)
{
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if(!(il2cpp_class_for_each&&il2cpp_class_get_name))return {};
std::vector<Il2CppClass*>maybes;
std::vector<Il2CppClass*>klasses;
il2cpp_class_for_each(foreach_func,&klasses);
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for(auto klass:klasses){
auto classname = il2cpp_class_get_name(klass);
if(strcmp(classname,klassName)!=0)continue;
maybes.push_back(klass);
if(il2cpp_class_get_namespace){
auto namespacename=il2cpp_class_get_namespace(klass);
if(strcmp(namespacename,namespaze)==0){
return {klass};
}
}
}
return maybes;
}
struct AuthThread{
void*thread=NULL;
AuthThread(){
if(!(il2cpp_thread_attach&&il2cpp_domain_get))return;
auto il2cpp_domain=il2cpp_domain_get();
if (!il2cpp_domain) return;
thread= il2cpp_thread_attach(il2cpp_domain);
}
~AuthThread(){
if(!thread)return;
if(!il2cpp_thread_detach)return;
il2cpp_thread_detach(thread);
}
};
uintptr_t getmethodofklass(Il2CppClass* klass,const char* name, int argsCount){
if(!(il2cpp_class_get_method_from_name))return NULL;
if(!klass)return NULL;
auto ret = il2cpp_class_get_method_from_name(klass, name, argsCount);
if(!ret)return NULL;
return ret->methodPointer;
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}
uintptr_t get_method_pointer(const char* assemblyName, const char* namespaze,
const char* klassName, const char* name, int argsCount)
{
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auto thread=AuthThread();
if(!thread.thread)return NULL;
auto klass=get_il2cppclass1(assemblyName,namespaze,klassName);//正向查询assemblyName可以为空
if(klass)
return getmethodofklass(klass,name,argsCount);
auto klasses=get_il2cppclass2(namespaze,klassName);//反向查询namespace可以为空
for(auto klass:klasses){
auto method= getmethodofklass(klass,name,argsCount);
if(method)return method;
}
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return NULL;
}
}