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code https://github.com/HIllya51/LunaTranslator/tree/main/cpp/LunaHook
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code https://github.com/HIllya51/LunaTranslator/tree/main/cpp/LunaHook
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This program has been fully included in LunaTranslator from the beginning and is a sub project of the project.
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At first, it had no UI at all, only LunaHost.dll&LunaHook.dll for LunaTranslator to use. I just hope to hook some ancient games on Windows XP, so I had to create such a rudimentary UI version.
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I don't know why you are obsessed with such a crude program. This rudimentary program lacks many important features, such as embedded translation, which have always been supported only in LunaTranslator.
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And now that I have successfully made LuanTranslator directly compatible with Windows XP, I have no reason to keep this compromise product. Maintaining these two similar projects simultaneously is too exhausting for me.
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If you insist on using such a rudimentary program, it's very simple. I didn't delete the script that built it. You just need to fork LunaTranslator and use GitHub actions, wait for 3 minutes, and GitHub will automatically build the project for you.
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1. Fork [LunaTranslator](https://github.com/HIllya51/LunaTranslator/fork):
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![](https://p.inari.site/guest/24-11/16/6738474d612e5.png)
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2. Open workflow **buildlunahook** in your forked program's Actions
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![](https://p.inari.site/guest/24-11/16/6738474d77a9e.png)
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3. Run this workflow, wait 3 minutes, github will automatically assist you build this program. The built program can download in the release of your own forked project.
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![](https://p.inari.site/guest/24-11/16/6738474e45378.png)
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