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61 lines
2.5 KiB
Markdown
61 lines
2.5 KiB
Markdown
# NextHooker
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## Overview
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*NextHooker* is an open-source x86~~ text hooker for Windows.
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Basically, GUI text hooker based on [Stomp](http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine)'s ITHVNR.
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## Extensions
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See my [Example Extension project](https://github.com/Artikash/ExampleExtension) to see how to build an extension.
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To use an extension, simply rename the extension dll file to ```{NUMBER}_{NAME}_nexthooker_extension.dll``` and copy into the NextHooker folder.
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Extensions are called in order by the number they are prefixed with.
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## Downloads
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Releases of *NextHooker* can be found [here](https://github.com/Artikash/NextHooker/releases)
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Previous releases of *ITHVNR* can be found [here](https://github.com/mireado/ITHVNR/releases).
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## Features
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- Open-source
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- Hook text (most AGTH hook codes supported)
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- Auto hook many engines (including some not supported by VNR!)
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- Extensions (New!)
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## License
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GPL v3
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## Developers
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- Copyright (C) 2010-2012 [kaosu](http://www.hongfire.com/forum/member/562651-kaosu)
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- VNR engine making by [jichi](http://sakuradite.com/topic)
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- ITH updating by [Andys](https://github.com/AndyScull)
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- ITHVNR new GUI & VNR engine migration by [Stomp](http://www.hongfire.com/forum/member/325894-stomp)
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- ITHVNR updating by [mireado](https://github.com/mireado) and [Eguni](https://github.com/Eguni)
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- NextHooker creation/updating by [Me](https://github.com/Artikash) and [DoumanAsh](https://github.com/DoumanAsh)
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## Special Thanks
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- Everybody adding issues!
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## Compiling
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Before compiling *NextHooker*, you should get Visual Studio with CMake and ATL support, as well as Qt version 5.11<br>
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Use Visual Studio to compile all the CMake projects, then use Qt Creator to compile/run the GUI.
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## Project Architecture
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The GUI links to vnrhost.dll (created from the texthook folder) which injects vnrhook.dll (created from the vnrhook folder) into the target process and connects to it via 2 pipe files.<br>
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vnrhost writes to hostPipe, vnrhook writes to hookPipe (duh?)<br>
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vnrhook waits for the pipe to be connected, then injects a few instructions into any text outputting functions (e.g. TextOut, GetGlyphOutline) that cause their input to be sent through the pipe.<br>
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Additional information about hooks is shared through a file view (a.k.a. section object) that is mapped to a reference to the Hook class.<br>
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The text that vnrhost receives through the pipe is then processed a little before being dispatched back to the GUI and displayed.
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