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# ifndef ISTEAMUGC006_H
# define ISTEAMUGC006_H
# ifdef STEAM_WIN32
# pragma once
# endif
class ISteamUGC006
{
public :
// Query UGC associated with a user. Creator app id or consumer app id must be valid and be set to the current running app. unPage should start at 1.
virtual UGCQueryHandle_t CreateQueryUserUGCRequest ( AccountID_t unAccountID , EUserUGCList eListType , EUGCMatchingUGCType eMatchingUGCType , EUserUGCListSortOrder eSortOrder , AppId_t nCreatorAppID , AppId_t nConsumerAppID , uint32 unPage ) = 0 ;
// Query for all matching UGC. Creator app id or consumer app id must be valid and be set to the current running app. unPage should start at 1.
virtual UGCQueryHandle_t CreateQueryAllUGCRequest ( EUGCQuery eQueryType , EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType , AppId_t nCreatorAppID , AppId_t nConsumerAppID , uint32 unPage ) = 0 ;
virtual UGCQueryHandle_t CreateQueryUGCDetailsRequest ( PublishedFileId_t * pvecPublishedFileID , uint32 unNumPublishedFileIDs ) = 0 ;
// Send the query to Steam
virtual SteamAPICall_t SendQueryUGCRequest ( UGCQueryHandle_t handle ) = 0 ;
// Retrieve an individual result after receiving the callback for querying UGC
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virtual bool GetQueryUGCResult_old ( UGCQueryHandle_t handle , uint32 index , SteamUGCDetails_t * pDetails ) = 0 ;
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virtual bool GetQueryUGCPreviewURL ( UGCQueryHandle_t handle , uint32 index , char * pchURL , uint32 cchURLSize ) = 0 ;
virtual bool GetQueryUGCMetadata ( UGCQueryHandle_t handle , uint32 index , char * pchMetadata , uint32 cchMetadatasize ) = 0 ;
virtual bool GetQueryUGCChildren ( UGCQueryHandle_t handle , uint32 index , PublishedFileId_t * pvecPublishedFileID , uint32 cMaxEntries ) = 0 ;
virtual bool GetQueryUGCStatistic ( UGCQueryHandle_t handle , uint32 index , EItemStatistic eStatType , uint32 * pStatValue ) = 0 ;
virtual uint32 GetQueryUGCNumAdditionalPreviews ( UGCQueryHandle_t handle , uint32 index ) = 0 ;
virtual bool GetQueryUGCAdditionalPreview ( UGCQueryHandle_t handle , uint32 index , uint32 previewIndex , char * pchURLOrVideoID , uint32 cchURLSize , bool * hz ) = 0 ;
// Release the request to free up memory, after retrieving results
virtual bool ReleaseQueryUGCRequest ( UGCQueryHandle_t handle ) = 0 ;
// Options to set for querying UGC
virtual bool AddRequiredTag ( UGCQueryHandle_t handle , const char * pTagName ) = 0 ;
virtual bool AddExcludedTag ( UGCQueryHandle_t handle , const char * pTagName ) = 0 ;
virtual bool SetReturnLongDescription ( UGCQueryHandle_t handle , bool bReturnLongDescription ) = 0 ;
virtual bool SetReturnMetadata ( UGCQueryHandle_t handle , bool bReturnMetadata ) = 0 ;
virtual bool SetReturnChildren ( UGCQueryHandle_t handle , bool bReturnChildren ) = 0 ;
virtual bool SetReturnAdditionalPreviews ( UGCQueryHandle_t handle , bool bReturnAdditionalPreviews ) = 0 ;
virtual bool SetReturnTotalOnly ( UGCQueryHandle_t handle , bool bReturnTotalOnly ) = 0 ;
virtual bool SetLanguage ( UGCQueryHandle_t handle , const char * pchLanguage ) = 0 ;
virtual bool SetAllowCachedResponse ( UGCQueryHandle_t handle , uint32 unMaxAgeSeconds ) = 0 ;
// Options only for querying user UGC
virtual bool SetCloudFileNameFilter ( UGCQueryHandle_t handle , const char * pMatchCloudFileName ) = 0 ;
// Options only for querying all UGC
virtual bool SetMatchAnyTag ( UGCQueryHandle_t handle , bool bMatchAnyTag ) = 0 ;
virtual bool SetSearchText ( UGCQueryHandle_t handle , const char * pSearchText ) = 0 ;
virtual bool SetRankedByTrendDays ( UGCQueryHandle_t handle , uint32 unDays ) = 0 ;
// Request full details for one piece of UGC
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virtual SteamAPICall_t RequestUGCDetails_old ( PublishedFileId_t nPublishedFileID , uint32 unMaxAgeSeconds ) = 0 ;
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// Steam Workshop Creator API
virtual SteamAPICall_t CreateItem ( AppId_t nConsumerAppId , EWorkshopFileType eFileType ) = 0 ; // create new item for this app with no content attached yet
virtual UGCUpdateHandle_t StartItemUpdate ( AppId_t nConsumerAppId , PublishedFileId_t nPublishedFileID ) = 0 ; // start an UGC item update. Set changed properties before commiting update with CommitItemUpdate()
virtual bool SetItemTitle ( UGCUpdateHandle_t handle , const char * pchTitle ) = 0 ; // change the title of an UGC item
virtual bool SetItemDescription ( UGCUpdateHandle_t handle , const char * pchDescription ) = 0 ; // change the description of an UGC item
virtual bool SetItemUpdateLanguage ( UGCUpdateHandle_t handle , const char * pchUpdateLanguage ) = 0 ;
virtual bool SetItemMetadata ( UGCUpdateHandle_t handle , const char * pchMetadata ) = 0 ;
virtual bool SetItemVisibility ( UGCUpdateHandle_t handle , ERemoteStoragePublishedFileVisibility eVisibility ) = 0 ; // change the visibility of an UGC item
virtual bool SetItemTags ( UGCUpdateHandle_t updateHandle , const SteamParamStringArray_t * pTags ) = 0 ; // change the tags of an UGC item
virtual bool SetItemContent ( UGCUpdateHandle_t handle , const char * pszContentFolder ) = 0 ; // update item content from this local folder
virtual bool SetItemPreview ( UGCUpdateHandle_t handle , const char * pszPreviewFile ) = 0 ; // change preview image file for this item. pszPreviewFile points to local image file
virtual SteamAPICall_t SubmitItemUpdate ( UGCUpdateHandle_t handle , const char * pchChangeNote ) = 0 ; // commit update process started with StartItemUpdate()
virtual EItemUpdateStatus GetItemUpdateProgress ( UGCUpdateHandle_t handle , uint64 * punBytesProcessed , uint64 * punBytesTotal ) = 0 ;
virtual SteamAPICall_t SetUserItemVote ( PublishedFileId_t nPublishedFileID , bool bVoteUp ) = 0 ;
virtual SteamAPICall_t GetUserItemVote ( PublishedFileId_t nPublishedFileID ) = 0 ;
virtual SteamAPICall_t AddItemToFavorites ( AppId_t nAppId , PublishedFileId_t nPublishedFileID ) = 0 ;
virtual SteamAPICall_t RemoveItemFromFavorites ( AppId_t nAppId , PublishedFileId_t nPublishedFileID ) = 0 ;
// Steam Workshop Consumer API
virtual SteamAPICall_t SubscribeItem ( PublishedFileId_t nPublishedFileID ) = 0 ; // subscript to this item, will be installed ASAP
virtual SteamAPICall_t UnsubscribeItem ( PublishedFileId_t nPublishedFileID ) = 0 ; // unsubscribe from this item, will be uninstalled after game quits
virtual uint32 GetNumSubscribedItems ( ) = 0 ; // number of subscribed items
virtual uint32 GetSubscribedItems ( PublishedFileId_t * pvecPublishedFileID , uint32 cMaxEntries ) = 0 ; // all subscribed item PublishFileIDs
// Get info about the item on disk. If you are supporting items published through the legacy RemoteStorage APIs then *pbLegacyItem will be set to true
// and pchFolder will contain the full path to the file rather than the containing folder.
virtual uint32 GetItemState ( PublishedFileId_t nPublishedFileID ) = 0 ;
virtual bool GetItemInstallInfo ( PublishedFileId_t nPublishedFileID , uint64 * punSizeOnDisk , char * pchFolder , uint32 cchFolderSize , uint32 * punTimeStamp ) = 0 ;
virtual bool GetItemDownloadInfo ( PublishedFileId_t nPublishedFileID , uint64 * punBytesDownloaded , uint64 * punBytesTotal ) = 0 ;
virtual bool DownloadItem ( PublishedFileId_t nPublishedFileID , bool bHighPriority ) = 0 ;
} ;
# endif // ISTEAMUGC006_H