mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-12-27 02:44:16 +08:00
56 lines
1.5 KiB
C
56 lines
1.5 KiB
C
|
/*
|
||
|
* Copyright (C) Nemirtingas
|
||
|
* This file is part of the ingame overlay project
|
||
|
*
|
||
|
* The ingame overlay project is free software; you can redistribute it
|
||
|
* and/or modify it under the terms of the GNU Lesser General Public
|
||
|
* License as published by the Free Software Foundation; either
|
||
|
* version 3 of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* The ingame overlay project is distributed in the hope that it will be
|
||
|
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
* Lesser General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU Lesser General Public
|
||
|
* License along with the ingame overlay project; if not, see
|
||
|
* <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include <set>
|
||
|
|
||
|
#include "Base_Hook.h"
|
||
|
#include "Renderer_Hook.h"
|
||
|
|
||
|
#if defined(_WIN32) || defined(WIN32) || defined(_WIN64) || defined(WIN64)
|
||
|
|
||
|
#include <windows.h>
|
||
|
#ifdef GetModuleHandle
|
||
|
#undef GetModuleHandle
|
||
|
#endif
|
||
|
|
||
|
#endif
|
||
|
|
||
|
#ifdef USE_SPDLOG
|
||
|
#define SPDLOG_ACTIVE_LEVEL 0
|
||
|
#include <spdlog/spdlog.h>
|
||
|
#endif
|
||
|
|
||
|
#ifndef SPDLOG_TRACE
|
||
|
#define SPDLOG_TRACE(x, ...) PRINT_DEBUG(x "\n", __VA_ARGS__)
|
||
|
#endif
|
||
|
#ifndef SPDLOG_DEBUG
|
||
|
#define SPDLOG_DEBUG(x, ...) PRINT_DEBUG(x "\n", __VA_ARGS__)
|
||
|
#endif
|
||
|
#ifndef SPDLOG_INFO
|
||
|
#define SPDLOG_INFO(x, ...) PRINT_DEBUG(x "\n", __VA_ARGS__)
|
||
|
#endif
|
||
|
#ifndef SPDLOG_WARN
|
||
|
#define SPDLOG_WARN(x, ...) PRINT_DEBUG(x "\n", __VA_ARGS__)
|
||
|
#endif
|
||
|
#ifndef SPDLOG_ERROR
|
||
|
#define SPDLOG_ERROR(x, ...) PRINT_DEBUG(x "\n", __VA_ARGS__)
|
||
|
#endif
|