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import platform
import os
import sys
import glob
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import configparser
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import traceback
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def help ( ) :
exe_name = os . path . basename ( sys . argv [ 0 ] )
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print ( f " \n Usage: { exe_name } [Switches] [settings folder path] " )
print ( f " \n Switches: " )
print ( f " -revert: convert all .ini files back to .txt files " )
print ( f " /?, -?, --?, /h, -h, --h, /help, -help, --help " )
print ( f " show this help page " )
print ( f " \n Examples: " )
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print ( f " Example: { exe_name } " )
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print ( f " Example: { exe_name } -revert " )
print ( f ' Example: { exe_name } " D: \\ game \\ steam_settings " ' )
print ( f ' Example: { exe_name } -revert " D: \\ game \\ steam_settings " ' )
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print ( " \n Note: " )
print ( " Running the tool without any switches will make it attempt to read the global settings folder " )
print ( " " )
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NEW_STEAM_SETTINGS_FOLDER = ' steam_settings '
def create_new_steam_settings_folder ( ) :
if not os . path . exists ( NEW_STEAM_SETTINGS_FOLDER ) :
os . makedirs ( NEW_STEAM_SETTINGS_FOLDER )
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def merge_dict ( dest : dict , src : dict ) :
# merge similar keys, but don't overwrite values
for kv in src . items ( ) :
v_dest = dest . get ( kv [ 0 ] , None )
if isinstance ( kv [ 1 ] , dict ) and isinstance ( v_dest , dict ) :
merge_dict ( v_dest , kv [ 1 ] )
elif kv [ 0 ] not in dest :
dest [ kv [ 0 ] ] = kv [ 1 ]
def write_ini_file ( base_path : str , out_ini : dict ) :
for file in out_ini . items ( ) :
with open ( os . path . join ( base_path , file [ 0 ] ) , ' wt ' , encoding = ' utf-8 ' ) as f :
for item in file [ 1 ] . items ( ) :
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f . write ( ' [ ' + str ( item [ 0 ] ) + ' ] \n ' ) # section
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for kv in item [ 1 ] . items ( ) :
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if kv [ 1 ] [ 1 ] : # comment
f . write ( ' # ' + str ( kv [ 1 ] [ 1 ] ) + ' \n ' )
f . write ( str ( kv [ 0 ] ) + ' = ' + str ( kv [ 1 ] [ 0 ] ) + ' \n ' ) # key/value pair
f . write ( ' \n ' )
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def convert_to_ini ( global_settings : str , out_dict_ini : dict ) :
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# oh no, they're too many!
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for file in glob . glob ( ' *.* ' , root_dir = global_settings ) :
file = file . lower ( )
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if file == ' force_account_name.txt ' or file == ' account_name.txt ' :
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with open ( os . path . join ( global_settings , file ) , " r " , encoding = ' utf-8 ' ) as fr :
merge_dict ( out_dict_ini , {
' configs.user.ini ' : {
' user::general ' : {
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' account_name ' : ( fr . readline ( ) . strip ( ' \n ' ) . strip ( ' \r ' ) , ' user account name ' ) ,
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} ,
}
} )
elif file == ' force_branch_name.txt ' :
with open ( os . path . join ( global_settings , file ) , " r " , encoding = ' utf-8 ' ) as fr :
merge_dict ( out_dict_ini , {
' configs.app.ini ' : {
' app::general ' : {
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' branch_name ' : ( fr . readline ( ) . strip ( ) , ' the name of the beta branch ' ) ,
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} ,
}
} )
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elif file == ' force_language.txt ' or file == ' language.txt ' :
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with open ( os . path . join ( global_settings , file ) , " r " , encoding = ' utf-8 ' ) as fr :
merge_dict ( out_dict_ini , {
' configs.user.ini ' : {
' user::general ' : {
' language ' : ( fr . readline ( ) . strip ( ) , ' the language reported to the app/game, https://partner.steamgames.com/doc/store/localization/languages ' ) ,
} ,
}
} )
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elif file == ' force_listen_port.txt ' or file == ' listen_port.txt ' :
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with open ( os . path . join ( global_settings , file ) , " r " , encoding = ' utf-8 ' ) as fr :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::connectivity ' : {
' listen_port ' : ( fr . readline ( ) . strip ( ) , ' change the UDP/TCP port the emulator listens on ' ) ,
} ,
}
} )
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elif file == ' force_steamid.txt ' or file == ' user_steam_id.txt ' :
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with open ( os . path . join ( global_settings , file ) , " r " , encoding = ' utf-8 ' ) as fr :
merge_dict ( out_dict_ini , {
' configs.user.ini ' : {
' user::general ' : {
' account_steamid ' : ( fr . readline ( ) . strip ( ) , ' Steam64 format ' ) ,
} ,
}
} )
elif file == ' ip_country.txt ' :
with open ( os . path . join ( global_settings , file ) , " r " , encoding = ' utf-8 ' ) as fr :
merge_dict ( out_dict_ini , {
' configs.user.ini ' : {
' user::general ' : {
' ip_country ' : ( fr . readline ( ) . strip ( ) , ' report a country IP if the game queries it, https://www.iban.com/country-codes ' ) ,
} ,
}
} )
elif file == ' overlay_appearance.txt ' :
with open ( os . path . join ( global_settings , file ) , " r " , encoding = ' utf-8 ' ) as fr :
ov_lines = [ lll . strip ( ) for lll in fr . readlines ( ) if lll . strip ( ) and lll . strip ( ) [ 0 ] != ' ; ' and lll . strip ( ) [ 0 ] != ' # ' ]
for ovl in ov_lines :
[ ov_name , ov_val ] = ovl . split ( ' ' , 1 )
merge_dict ( out_dict_ini , {
' configs.overlay.ini ' : {
' overlay::appearance ' : {
ov_name . strip ( ) : ( ov_val . strip ( ) , ' ' ) ,
} ,
}
} )
elif file == ' build_id.txt ' :
with open ( os . path . join ( global_settings , file ) , " r " , encoding = ' utf-8 ' ) as fr :
merge_dict ( out_dict_ini , {
' configs.app.ini ' : {
' app::general ' : {
' build_id ' : ( fr . readline ( ) . strip ( ) , ' allow the app/game to show the correct build id ' ) ,
} ,
}
} )
elif file == ' disable_account_avatar.txt ' :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::general ' : {
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' enable_account_avatar ' : ( 0 , ' enable avatar functionality ' ) ,
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} ,
}
} )
elif file == ' disable_networking.txt ' :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::connectivity ' : {
' disable_networking ' : ( 1 , ' disable all steam networking interface functionality ' ) ,
} ,
}
} )
elif file == ' disable_sharing_stats_with_gameserver.txt ' :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::connectivity ' : {
' disable_sharing_stats_with_gameserver ' : ( 1 , ' prevent sharing stats and achievements with any game server, this also disables the interface ISteamGameServerStats ' ) ,
} ,
}
} )
elif file == ' disable_source_query.txt ' :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::connectivity ' : {
' disable_source_query ' : ( 1 , ' do not send server details to the server browser, only works for game servers ' ) ,
} ,
}
} )
elif file == ' overlay_hook_delay_sec.txt ' :
with open ( os . path . join ( global_settings , file ) , " r " , encoding = ' utf-8 ' ) as fr :
merge_dict ( out_dict_ini , {
' configs.overlay.ini ' : {
' overlay::general ' : {
' hook_delay_sec ' : ( fr . readline ( ) . strip ( ) , ' amount of time to wait before attempting to detect and hook the renderer ' ) ,
} ,
}
} )
elif file == ' overlay_renderer_detector_timeout_sec.txt ' :
with open ( os . path . join ( global_settings , file ) , " r " , encoding = ' utf-8 ' ) as fr :
merge_dict ( out_dict_ini , {
' configs.overlay.ini ' : {
' overlay::general ' : {
' renderer_detector_timeout_sec ' : ( fr . readline ( ) . strip ( ) , ' timeout for the renderer detector ' ) ,
} ,
}
} )
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elif file == ' enable_experimental_overlay.txt ' or file == ' disable_overlay.txt ' :
enable_ovl = 0
if file == ' enable_experimental_overlay.txt ' :
enable_ovl = 1
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merge_dict ( out_dict_ini , {
' configs.overlay.ini ' : {
' overlay::general ' : {
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' enable_experimental_overlay ' : ( enable_ovl , ' XXX USE AT YOUR OWN RISK XXX, enable the experimental overlay, might cause crashes ' ) ,
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} ,
}
} )
elif file == ' app_paths.txt ' :
with open ( os . path . join ( global_settings , file ) , " r " , encoding = ' utf-8 ' ) as fr :
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app_lines = [ lll . strip ( ' \n ' ) . strip ( ' \r ' ) for lll in fr . readlines ( ) if lll . strip ( ) and lll . strip ( ) [ 0 ] != ' # ' ]
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for app_lll in app_lines :
[ apppid , appppath ] = app_lll . split ( ' = ' , 1 )
merge_dict ( out_dict_ini , {
' configs.app.ini ' : {
' app::paths ' : {
apppid . strip ( ) : ( appppath , ' ' ) ,
} ,
}
} )
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elif file == ' dlc.txt ' :
with open ( os . path . join ( global_settings , file ) , " r " , encoding = ' utf-8 ' ) as fr :
dlc_lines = [ lll . strip ( ' \n ' ) . strip ( ' \r ' ) for lll in fr . readlines ( ) if lll . strip ( ) and lll . strip ( ) [ 0 ] != ' # ' ]
merge_dict ( out_dict_ini , {
' configs.app.ini ' : {
' app::dlcs ' : {
' unlock_all ' : ( 0 , ' should the emu report all DLCs as unlocked, default=1 ' ) ,
} ,
}
} )
for dlc_lll in dlc_lines :
[ dlcid , dlcname ] = dlc_lll . split ( ' = ' , 1 )
merge_dict ( out_dict_ini , {
' configs.app.ini ' : {
' app::dlcs ' : {
dlcid . strip ( ) : ( dlcname , ' ' ) ,
} ,
}
} )
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elif file == ' achievements_bypass.txt ' :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::misc ' : {
' achievements_bypass ' : ( 1 , ' force SetAchievement() to always return true ' ) ,
} ,
}
} )
elif file == ' crash_printer_location.txt ' :
with open ( os . path . join ( global_settings , file ) , " r " , encoding = ' utf-8 ' ) as fr :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::general ' : {
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' crash_printer_location ' : ( fr . readline ( ) . strip ( ' \n ' ) . strip ( ' \r ' ) , ' this is intended to debug some annoying scenarios, and best used with the debug build ' ) ,
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} ,
}
} )
elif file == ' disable_lan_only.txt ' :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::connectivity ' : {
' disable_lan_only ' : ( 1 , ' prevent hooking OS networking APIs and allow any external requests ' ) ,
} ,
}
} )
elif file == ' disable_leaderboards_create_unknown.txt ' :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::general ' : {
' disable_leaderboards_create_unknown ' : ( 1 , ' prevent Steam_User_Stats::FindLeaderboard() from always succeeding and creating the unknown leaderboard ' ) ,
} ,
}
} )
elif file == ' disable_lobby_creation.txt ' :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::connectivity ' : {
' disable_lobby_creation ' : ( 1 , ' prevent lobby creation in steam matchmaking interface ' ) ,
} ,
}
} )
elif file == ' disable_overlay_achievement_notification.txt ' :
merge_dict ( out_dict_ini , {
' configs.overlay.ini ' : {
' overlay::general ' : {
' disable_achievement_notification ' : ( 1 , ' disable the achievements notifications ' ) ,
} ,
}
} )
elif file == ' disable_overlay_friend_notification.txt ' :
merge_dict ( out_dict_ini , {
' configs.overlay.ini ' : {
' overlay::general ' : {
' disable_friend_notification ' : ( 1 , ' disable friends invitations and messages notifications ' ) ,
} ,
}
} )
elif file == ' disable_overlay_warning_any.txt ' :
merge_dict ( out_dict_ini , {
' configs.overlay.ini ' : {
' overlay::general ' : {
' disable_warning_any ' : ( 1 , ' disable any warning in the overlay ' ) ,
} ,
}
} )
elif file == ' disable_overlay_warning_bad_appid.txt ' :
merge_dict ( out_dict_ini , {
' configs.overlay.ini ' : {
' overlay::general ' : {
' disable_warning_bad_appid ' : ( 1 , ' disable the bad app ID warning in the overlay ' ) ,
} ,
}
} )
elif file == ' disable_overlay_warning_local_save.txt ' :
merge_dict ( out_dict_ini , {
' configs.overlay.ini ' : {
' overlay::general ' : {
' disable_warning_local_save ' : ( 1 , ' disable the local_save warning in the overlay ' ) ,
} ,
}
} )
elif file == ' download_steamhttp_requests.txt ' :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::connectivity ' : {
' download_steamhttp_requests ' : ( 1 , ' attempt to download external HTTP(S) requests made via Steam_HTTP::SendHTTPRequest() ' ) ,
} ,
}
} )
elif file == ' force_steamhttp_success.txt ' :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::misc ' : {
' force_steamhttp_success ' : ( 1 , ' force the function Steam_HTTP::SendHTTPRequest() to always succeed ' ) ,
} ,
}
} )
elif file == ' new_app_ticket.txt ' :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::general ' : {
' new_app_ticket ' : ( 1 , ' generate new app auth ticket ' ) ,
} ,
}
} )
elif file == ' gc_token.txt ' :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::general ' : {
' gc_token ' : ( 1 , ' generate/embed GC token inside new App Ticket ' ) ,
} ,
}
} )
elif file == ' immediate_gameserver_stats.txt ' :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::general ' : {
' immediate_gameserver_stats ' : ( 1 , ' synchronize user stats/achievements with game servers as soon as possible instead of caching them ' ) ,
} ,
}
} )
elif file == ' is_beta_branch.txt ' :
merge_dict ( out_dict_ini , {
' configs.app.ini ' : {
' app::general ' : {
' is_beta_branch ' : ( 1 , ' make the game/app think we are playing on a beta branch ' ) ,
} ,
}
} )
elif file == ' matchmaking_server_details_via_source_query.txt ' :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::general ' : {
' matchmaking_server_details_via_source_query ' : ( 1 , ' grab the server details for match making using an actual server query ' ) ,
} ,
}
} )
elif file == ' matchmaking_server_list_actual_type.txt ' :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::general ' : {
' matchmaking_server_list_actual_type ' : ( 1 , ' use the proper type of the server list (internet, friends, etc...) when requested by the game ' ) ,
} ,
}
} )
elif file == ' offline.txt ' :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::connectivity ' : {
' offline ' : ( 1 , ' pretend steam is running in offline mode ' ) ,
} ,
}
} )
elif file == ' share_leaderboards_over_network.txt ' :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::connectivity ' : {
' share_leaderboards_over_network ' : ( 1 , ' enable sharing leaderboards scores with people playing the same game on the same network ' ) ,
} ,
}
} )
elif file == ' steam_deck.txt ' :
merge_dict ( out_dict_ini , {
' configs.main.ini ' : {
' main::general ' : {
' steam_deck ' : ( 1 , ' pretend the app is running on a steam deck ' ) ,
} ,
}
} )
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def write_txt_file ( filename : str , dict_ini : dict , section : str , key : str ) :
val = dict_ini . get ( section , { } ) . get ( key , None )
if val is None :
return False
create_new_steam_settings_folder ( )
with open ( os . path . join ( NEW_STEAM_SETTINGS_FOLDER , filename ) , " wt " , encoding = ' utf-8 ' ) as fw :
fw . write ( str ( val ) )
return True
def write_txt_file_bool ( filename : str , dict_ini : dict , section : str , key : str , write_if : bool ) :
val = dict_ini . get ( section , { } ) . get ( key , None )
if val is None :
return False
val = str ( val ) . lower ( ) [ 0 ]
bool_val = val == ' 1 ' or val == " t " or val == " y "
if bool_val != write_if :
return False
create_new_steam_settings_folder ( )
with open ( os . path . join ( NEW_STEAM_SETTINGS_FOLDER , filename ) , " wt " , encoding = ' utf-8 ' ) as fw :
fw . write ( f ' { key } = { val } ' )
return True
def write_txt_file_multi ( filename : str , dict_ini : dict , section : str ) :
val = dict_ini . get ( section , { } )
if len ( val ) < = 0 :
return False
create_new_steam_settings_folder ( )
with open ( os . path . join ( NEW_STEAM_SETTINGS_FOLDER , filename ) , " wt " , encoding = ' utf-8 ' ) as fw :
for kv in val . items ( ) :
fw . write ( f ' { kv [ 0 ] } = { kv [ 1 ] } \n ' )
return True
def convert_to_txt ( global_settings : str ) :
# oh no, they're too many!
config = configparser . ConfigParser ( strict = False , empty_lines_in_values = False )
for file in glob . glob ( ' *.ini* ' , root_dir = global_settings ) :
config . read ( os . path . join ( global_settings , file ) , encoding = ' utf-8 ' )
dict_ini = dict ( config )
if ' DEFAULT ' in dict_ini : # remove the "magic" default section
del dict_ini [ ' DEFAULT ' ]
done = 0
done + = write_txt_file_bool ( ' achievements_bypass.txt ' , dict_ini , ' main::misc ' , ' achievements_bypass ' , True )
done + = write_txt_file_multi ( ' app_paths.txt ' , dict_ini , ' app::paths ' )
done + = write_txt_file ( ' build_id.txt ' , dict_ini , ' app::general ' , ' build_id ' )
done + = write_txt_file ( ' crash_printer_location.txt ' , dict_ini , ' main::general ' , ' crash_printer_location ' )
done + = write_txt_file_bool ( ' disable_account_avatar.txt ' , dict_ini , ' main::general ' , ' enable_account_avatar ' , False )
done + = write_txt_file_bool ( ' disable_lan_only.txt ' , dict_ini , ' main::connectivity ' , ' disable_lan_only ' , True )
done + = write_txt_file_bool ( ' disable_leaderboards_create_unknown.txt ' , dict_ini , ' main::general ' , ' disable_leaderboards_create_unknown ' , True )
done + = write_txt_file_bool ( ' disable_lobby_creation.txt ' , dict_ini , ' main::connectivity ' , ' disable_lobby_creation ' , True )
done + = write_txt_file_bool ( ' disable_networking.txt ' , dict_ini , ' main::connectivity ' , ' disable_networking ' , True )
done + = write_txt_file_bool ( ' disable_overlay_achievement_notification.txt ' , dict_ini , ' overlay::general ' , ' disable_achievement_notification ' , True )
done + = write_txt_file_bool ( ' disable_overlay_friend_notification.txt ' , dict_ini , ' overlay::general ' , ' disable_friend_notification ' , True )
done + = write_txt_file_bool ( ' disable_overlay_warning_any.txt ' , dict_ini , ' overlay::general ' , ' disable_warning_any ' , True )
done + = write_txt_file_bool ( ' disable_overlay_warning_bad_appid.txt ' , dict_ini , ' overlay::general ' , ' disable_warning_bad_appid ' , True )
done + = write_txt_file_bool ( ' disable_overlay_warning_local_save.txt ' , dict_ini , ' overlay::general ' , ' disable_warning_local_save ' , True )
done + = write_txt_file_bool ( ' disable_sharing_stats_with_gameserver.txt ' , dict_ini , ' main::connectivity ' , ' disable_sharing_stats_with_gameserver ' , True )
done + = write_txt_file_bool ( ' disable_source_query.txt ' , dict_ini , ' main::connectivity ' , ' disable_source_query ' , True )
done + = write_txt_file_multi ( ' dlc.txt ' , dict_ini , ' app::dlcs ' )
done + = write_txt_file_bool ( ' download_steamhttp_requests.txt ' , dict_ini , ' main::connectivity ' , ' download_steamhttp_requests ' , True )
done + = write_txt_file_bool ( ' disable_overlay.txt ' , dict_ini , ' overlay::general ' , ' enable_experimental_overlay ' , False )
done + = write_txt_file_bool ( ' enable_experimental_overlay.txt ' , dict_ini , ' overlay::general ' , ' enable_experimental_overlay ' , True )
done + = write_txt_file ( ' force_account_name.txt ' , dict_ini , ' user::general ' , ' account_name ' )
done + = write_txt_file ( ' force_branch_name.txt ' , dict_ini , ' app::general ' , ' branch_name ' )
done + = write_txt_file ( ' force_language.txt ' , dict_ini , ' user::general ' , ' language ' )
done + = write_txt_file ( ' force_listen_port.txt ' , dict_ini , ' main::connectivity ' , ' listen_port ' )
done + = write_txt_file_bool ( ' force_steamhttp_success.txt ' , dict_ini , ' main::misc ' , ' force_steamhttp_success ' , True )
done + = write_txt_file ( ' force_steamid.txt ' , dict_ini , ' user::general ' , ' account_steamid ' )
done + = write_txt_file_bool ( ' gc_token.txt ' , dict_ini , ' main::general ' , ' gc_token ' , True )
done + = write_txt_file_bool ( ' immediate_gameserver_stats.txt ' , dict_ini , ' main::general ' , ' immediate_gameserver_stats ' , True )
done + = write_txt_file ( ' ip_country.txt ' , dict_ini , ' user::general ' , ' ip_country ' )
done + = write_txt_file_bool ( ' is_beta_branch.txt ' , dict_ini , ' app::general ' , ' is_beta_branch ' , True )
done + = write_txt_file_bool ( ' matchmaking_server_details_via_source_query.txt ' , dict_ini , ' main::general ' , ' matchmaking_server_details_via_source_query ' , True )
done + = write_txt_file_bool ( ' matchmaking_server_list_actual_type.txt ' , dict_ini , ' main::general ' , ' matchmaking_server_list_actual_type ' , True )
done + = write_txt_file_bool ( ' new_app_ticket.txt ' , dict_ini , ' main::general ' , ' new_app_ticket ' , True )
done + = write_txt_file_bool ( ' offline.txt ' , dict_ini , ' main::connectivity ' , ' offline ' , True )
done + = write_txt_file_multi ( ' overlay_appearance.txt ' , dict_ini , ' overlay::appearance ' )
done + = write_txt_file ( ' overlay_hook_delay_sec.txt ' , dict_ini , ' overlay::general ' , ' hook_delay_sec ' )
done + = write_txt_file ( ' overlay_renderer_detector_timeout_sec.txt ' , dict_ini , ' overlay::general ' , ' renderer_detector_timeout_sec ' )
done + = write_txt_file_bool ( ' share_leaderboards_over_network.txt ' , dict_ini , ' main::connectivity ' , ' share_leaderboards_over_network ' , True )
done + = write_txt_file_bool ( ' steam_deck.txt ' , dict_ini , ' main::general ' , ' steam_deck ' , True )
return done
def main ( ) :
is_windows = platform . system ( ) . lower ( ) == " windows "
global_settings = ' '
CONVERT_TO_INI = True
SHOW_HELP = False
argc = len ( sys . argv )
for idx in range ( 1 , argc ) :
arg = sys . argv [ idx ]
if arg . lower ( ) == " -revert " :
CONVERT_TO_INI = False
elif arg == " /? " or arg == " -? " or arg == " --? " or arg . lower ( ) == " /h " or arg . lower ( ) == " -h " or arg . lower ( ) == " --h " or arg . lower ( ) == " /help " or arg . lower ( ) == " -help " or arg . lower ( ) == " --help " :
SHOW_HELP = True
elif os . path . isdir ( arg ) :
global_settings = arg
else :
print ( f ' invalid arg # { idx } " { arg } " ' , file = sys . stderr )
help ( )
sys . exit ( 1 )
if SHOW_HELP :
help ( )
sys . exit ( 0 )
if not global_settings :
if is_windows :
appdata = os . getenv ( ' APPDATA ' )
if appdata :
global_settings = os . path . join ( appdata , ' Goldberg SteamEmu Saves ' , ' settings ' )
else :
xdg = os . getenv ( ' XDG_DATA_HOME ' )
if xdg :
global_settings = os . path . join ( xdg , ' Goldberg SteamEmu Saves ' , ' settings ' )
if not global_settings :
home_env = os . getenv ( ' HOME ' )
if home_env :
global_settings = os . path . join ( home_env , ' Goldberg SteamEmu Saves ' , ' settings ' )
if not global_settings or not os . path . isdir ( global_settings ) :
print ( ' failed to detect folder ' , file = sys . stderr )
help ( )
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sys . exit ( 1 )
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print ( f ' searching inside the folder: " { global_settings } " ' )
if CONVERT_TO_INI :
out_dict_ini = { }
convert_to_ini ( global_settings , out_dict_ini )
if out_dict_ini :
create_new_steam_settings_folder ( )
write_ini_file ( NEW_STEAM_SETTINGS_FOLDER , out_dict_ini )
print ( f ' new settings written inside: " { os . path . join ( os . path . curdir , NEW_STEAM_SETTINGS_FOLDER ) } " ' )
else :
print ( ' nothing found! ' , file = sys . stderr )
sys . exit ( 1 )
else :
if convert_to_txt ( global_settings ) :
print ( f ' new settings written inside: " { os . path . join ( os . path . curdir , NEW_STEAM_SETTINGS_FOLDER ) } " ' )
else :
print ( ' nothing found! ' , file = sys . stderr )
sys . exit ( 1 )
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if __name__ == " __main__ " :
try :
main ( )
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sys . exit ( 0 )
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except Exception as e :
print ( " Unexpected error: " )
print ( e )
print ( " ----------------------- " )
for line in traceback . format_exception ( e ) :
print ( line )
print ( " ----------------------- " )
sys . exit ( 1 )