mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-12-27 19:04:19 +08:00
37 lines
963 B
C
37 lines
963 B
C
|
|
||
|
#ifndef ISTEAMCONTROLLER002_H
|
||
|
#define ISTEAMCONTROLLER002_H
|
||
|
#ifdef STEAM_WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
class ISteamController002
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
//
|
||
|
// Native controller support API
|
||
|
//
|
||
|
|
||
|
// Must call init and shutdown when starting/ending use of the interface
|
||
|
virtual bool Init() = 0;
|
||
|
virtual bool Shutdown() = 0;
|
||
|
|
||
|
// Pump callback/callresult events, SteamAPI_RunCallbacks will do this for you,
|
||
|
// normally never need to call directly.
|
||
|
virtual void RunFrame() = 0;
|
||
|
|
||
|
virtual int GetConnectedControllers( uint64 * ) = 0;
|
||
|
|
||
|
// Trigger a haptic pulse on the controller
|
||
|
virtual void TriggerHapticPulse( uint32 unControllerIndex, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec ) = 0;
|
||
|
|
||
|
virtual unknown_ret ActivateMode( uint64, int32 ) = 0;
|
||
|
virtual int32 GetJoystickForHandle( uint64 ) = 0;
|
||
|
virtual uint64 GetHandleForJoystick( int32 ) = 0;
|
||
|
virtual unknown_ret GetModeAnalogOutputData( uint64, int32 ) = 0;
|
||
|
|
||
|
};
|
||
|
|
||
|
#endif //ISTEAMCONTROLLER002_H
|