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implement the other overload of Steam_User_Stats::GetAchievementProgressLimits()
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@ -1855,9 +1855,17 @@ int32 Steam_User_Stats::GetGlobalStatHistory( const char *pchStatName, STEAM_ARR
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// have been made, to show a progress notification to the user.
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// have been made, to show a progress notification to the user.
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bool Steam_User_Stats::GetAchievementProgressLimits( const char *pchName, int32 *pnMinProgress, int32 *pnMaxProgress )
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bool Steam_User_Stats::GetAchievementProgressLimits( const char *pchName, int32 *pnMinProgress, int32 *pnMaxProgress )
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{
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{
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PRINT_DEBUG_TODO();
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PRINT_DEBUG("'%s'", pchName);
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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return false;
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float fMinProgress{};
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float fMaxProgress{};
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bool ret = GetAchievementProgressLimits(pchName, &fMinProgress, &fMaxProgress);
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if (ret) {
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if (pnMinProgress) *pnMinProgress = static_cast<int32>(fMinProgress);
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if (pnMaxProgress) *pnMaxProgress = static_cast<int32>(fMaxProgress);
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}
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return ret;
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}
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}
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bool Steam_User_Stats::GetAchievementProgressLimits( const char *pchName, float *pfMinProgress, float *pfMaxProgress )
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bool Steam_User_Stats::GetAchievementProgressLimits( const char *pchName, float *pfMinProgress, float *pfMaxProgress )
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