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Fix build issue.
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@ -661,8 +661,8 @@ int GetAnalogActionOrigins( InputHandle_t inputHandle, InputActionSetHandle_t ac
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if (a == map->second.active_analog.end()) return 0;
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int count = 0;
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for (auto a: a->second.first) {
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switch (a) {
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for (auto b: a->second.first) {
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switch (b) {
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case TRIGGER_LEFT:
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originsOut[count] = k_EInputActionOrigin_XBox360_LeftTrigger_Pull;
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break;
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