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Update steam_remote_storage.h
Added better version if this. Now support from reading mods and using the mods file
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parent
e2cb2e0f38
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1bdd540498
@ -655,12 +655,24 @@ SteamAPICall_t EnumerateUserSubscribedFiles( uint32 unStartIndex )
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{
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PRINT_DEBUG("Steam_Remote_Storage::EnumerateUserSubscribedFiles\n");
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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// Get ready for a working but bad implementation - Detanup01
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RemoteStorageEnumerateUserSubscribedFilesResult_t data;
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data.m_eResult = k_EResultOK;
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data.m_nResultsReturned = 0;
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data.m_nTotalResultCount = 0;
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//data.m_rgPublishedFileId;
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//data.m_rgRTimeSubscribed;
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auto mods = settings->modSet();
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uint32_t modCount = mods.size();
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data.m_nResultsReturned = modCount;
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data.m_nTotalResultCount = modCount;
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data.m_rgPublishedFileId;
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data.m_rgRTimeSubscribed;
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uint32_t iterated = 0;
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for (std::set<PublishedFileId_t>::iterator i = mods.begin(); i != mods.end(); i++) {
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PublishedFileId_t modId = *i;
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auto mod = settings->getMod(modId);
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uint32 time = mod.timeAddedToUserList; //this can be changed, default is 1554997000
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data.m_rgPublishedFileId[iterated] = modId;
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data.m_rgRTimeSubscribed[iterated] = time;
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iterated++;
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}
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return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
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}
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