prefix a debug message

This commit is contained in:
otavepto 2024-03-09 13:47:59 +02:00
parent c96b8f9935
commit 2020c514d1

View File

@ -1416,7 +1416,7 @@ void Steam_Client::RegisterCallback( class CCallbackBase *pCallback, int iCallba
int base_callback = (iCallback / 100) * 100;
int callback_id = iCallback % 100;
bool isGameServer = CCallbackMgr::isServer(pCallback);
PRINT_DEBUG("isGameServer %u\n", isGameServer);
PRINT_DEBUG("Steam_Client::RegisterCallback isGameServer %u %i %i\n", isGameServer, iCallback, base_callback);
switch (base_callback) {
case k_iSteamUserCallbacks:
@ -1640,7 +1640,7 @@ void Steam_Client::UnregisterCallback( class CCallbackBase *pCallback)
int base_callback = (iCallback / 100) * 100;
int callback_id = iCallback % 100;
bool isGameServer = CCallbackMgr::isServer(pCallback);
PRINT_DEBUG("isGameServer %u\n", isGameServer);
PRINT_DEBUG("Steam_Client::UnregisterCallback isGameServer %u %i\n", isGameServer, base_callback);
switch (base_callback) {
case k_iSteamUserCallbacks: